Galvanic Conduit: Difference between revisions

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icebore crosspathing thing already mentioned in xx2, so no need to repeat in the tower upgrade boxes
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#Starting on the second hit, affected Bloons that take damage from {{BTD6 dt|Sharp}}- and {{BTD6 dt|Shatter}}-type attacks create chain lightning that has 4 pierce, splits once (effectively hitting up to 6 Bloons), and does 5 damage with +4 damage to frozen Bloons. The lightning attributes its damage and pops to the tower that triggered it.
#Starting on the second hit, affected Bloons that take damage from {{BTD6 dt|Sharp}}- and {{BTD6 dt|Shatter}}-type attacks create chain lightning that has 4 pierce, splits once (effectively hitting up to 6 Bloons), and does 5 damage with +4 damage to frozen Bloons. The lightning attributes its damage and pops to the tower that triggered it.
#Starting on the fourth hit, each arrow deals +10 damage and stuns the target for 3 seconds (1 second for MOABs, BFBs, and DDTs). It cannot stun ZOMGs and cannot refresh its stun duration on Bloons that are already stunned by it.<section end="lede" />
#Starting on the fourth hit, each arrow deals +10 damage and stuns the target for 3 seconds (1 second for MOABs, BFBs, and DDTs). It cannot stun ZOMGs and cannot refresh its stun duration on Bloons that are already stunned by it.<section end="lede" />
With [[Icebore]], the bonus Frozen damage increases to +4.


==Stats==
==Stats==

Revision as of 02:34, 15 August 2026

Galvanic Conduit
Portrait of Galvanic Conduit
Icon of Galvanic ConduitLightning Combo attack charges hit Bloons to attract Energy and Plasma Projectiles, then to produce chain lightning when hit by Sharp or Shatter damage, then strikes the target with high damage stun.
Tower Skywarden — Path 2 — Tier 3
XP cost 3,000
Cash cost $1,530 — Easy
$1,800 — Medium
$1,945 — Hard
$2,160 — Impoppable

Galvanic Conduit is the Skywarden's path 2 tier 3 upgrade in Bloons TD 6. This upgrade changes the damage type of its main attack to Plasma, allowing it to damage Lead Bloons, and grants it +3 damage to MOAB-Class Bloons, Ceramic Bloons, and Lead Bloons (which do not stack on Bloons that have multiple of these properties). It also unlocks the Lightning Combo:

  1. All Skywardens with this upgrade, Thunder's Decree, or Stormwrath Archon apply a circling yellow mark to one Bloon they deal damage to at a time, which lasts for 2 seconds. If they damage a Bloon that already has a mark, it refreshes the duration and advances the combo. All affected Bloons attract projectiles that deal Energy- and Plasma-type damage within a 30-unit radius towards them.
  2. Starting on the second hit, affected Bloons that take damage from Sharp- and Shatter-type attacks create chain lightning that has 4 pierce, splits once (effectively hitting up to 6 Bloons), and does 5 damage with +4 damage to frozen Bloons. The lightning attributes its damage and pops to the tower that triggered it.
  3. Starting on the fourth hit, each arrow deals +10 damage and stuns the target for 3 seconds (1 second for MOABs, BFBs, and DDTs). It cannot stun ZOMGs and cannot refresh its stun duration on Bloons that are already stunned by it.

With Icebore, the bonus Frozen damage increases to +4.

Stats

Test Bloon icon in BTD6 This section is empty. You can help out by adding to it.
The editor who added this notice elaborates: The stats section for this upgrade is not made yet

Costs and sell values

Note: this list does not factor in Monkey Knowledge or other discounts.
Tiers Total cost Sell value
Easy Medium Hard Impoppable Easy Medium Hard Impoppable
0-3-0 $2,090 $2,455 $2,650 $2,945 $1,463 $1,719 $1,855 $2,062
1-3-0 $2,185 $2,565 $2,770 $3,075 $1,530 $1,796 $1,939 $2,153
2-3-0 $2,370 $2,780 $3,000 $3,335 $1,659 $1,946 $2,100 $2,335
0-3-1 $2,220 $2,605 $2,810 $3,125 $1,554 $1,824 $1,967 $2,188
0-3-2 $2,430 $2,855 $3,080 $3,425 $1,701 $1,999 $2,156 $2,398

Strategy

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See the strategy guidelines for more information on how to write strategy sections.
The editor who added this notice elaborates: Find specific use cases
This section was last updated for: version 56.0

Galvanic Conduit is an early-to-mid game tower providing lead popping power and decent ceramic and even MOAB damage for its cost. Its passive applies stacks to bloons hit and when attacking a bloon with 3 stacks will stun the bloon. One Galvanic Conduit alone will have a hard time attacking the same Bloon enough to trigger this and benefits from Glue Gunners or Ice Monkeys giving it more time. Alternatively, multiple Galvanic Conduits can be used together as stacks are shared between all monkeys. Generally, the fixed point targeting is not good for the Skywarden as it functionally gives a huge penalty to range and makes it nearly impossible to trigger the combo attack.

As stated in its description, Galvanic Conduit synergizes well with monkeys that deal Sharp or Shatter damage, causing chain lightning for even more damage. Being able to attract energy and plasma projectiles is useful, though often less relevant of a buff as most of these towers don't struggle with accuracy.

Crosspathing top path gives greatly increased range and the ability to hit camo, as well as slightly increasing the range of all other towers in its radius, while bottom path gives it extra damage against frozen bloons and extra pierce. The extra pierce is very valuable as despite its attacks appearing visually similar to a Mortar Monkey, they have much less pierce and can struggle with large clumps of bloons.

For more Skywarden images, see Gallery:Skywarden.

Screenshots

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See the screenshot guidelines for more information on what screenshots are needed and how to add them.

Assets

In other languages

This section was last updated for: version 56.0
Name
Language Text Notes
Arabic الموصل الغلفاني —
Danish Galvanisk Leder —
German Galvanischer Leiter —
Spanish Conducto Galvánico —
Spanish (Latin America) Conducto Galvánico —
Finnish Galvaaninen Johdin —
French Conduit Galvanique —
Italian Condotto Galvanico —
Japanese ガルバニック・コンダクト —
Korean 갈바닉 도관 —
Dutch Galvanische Geleider —
Norwegian Galvanisk Leder —
Polish Przewodnik Galwaniczny —
Portuguese (Brazil) Conduto Galvânico —
Russian Гальванический проводник —
Swedish Galvanisk Ledare —
Thai ตัวนำกัลวานิก —
Turkish Galvanik Kanal —
Chinese (simplified) 电镀导管 —
Chinese (traditional) 電鍍導管 —
Description
Language Text Notes
Arabic هجوم الكومبو البرقي يشحن البالونات المضروبة لجذب القذائف الطاقية والبلازمية، ثم يطلق سلسلة بروق عند إصابته بضرر حاد أو تدميري، ثم يضرب الهدف بذهول عالي الضرر. —
Danish Lyn-kombinationsangreb oplader ramte Bloons til at tiltrække energi- og plasmaprojektiler, og skaber derefter kædelyn, når de rammes af skarp eller knusende skade, for derefter at ramme målet med et lammende højskadeslag. —
German Blitz-Komboangriff lädt getroffene Bloons auf, um Energie- und Plasmaprojektile anzuziehen, erzeugt dann Kettenblitze, wenn sie von scharfem oder zerschmetterndem Schaden getroffen werden, und trifft das Ziel schließlich mit einer Betäubung mit hohem Schaden. —
Spanish El ataque combo de rayo carga los Bloons golpeados para atraer proyectiles de energía y plasma, luego produce rayos en cadena cuando reciben daño afilado o de impacto, y finalmente golpea al objetivo con un aturdimiento de alto daño. —
Spanish (Latin America) El ataque combo de rayo carga los Bloons golpeados para atraer proyectiles de energía y plasma, luego produce rayos en cadena cuando reciben daño afilado o de impacto, y finalmente golpea al objetivo con un aturdimiento de alto daño. —
Finnish Salamayhdistelmähyökkäys lataa osuneet Bloonit vetämään puoleensa energia- ja plasma-ammuksia, synnyttää sitten ketjusalamaa saadessaan terävää tai murskaavaa vahinkoa, ja iskee sitten kohteeseen suurella tyrmäysvahingolla. —
French L'attaque combo d'éclair charge les Bloons touchés pour attirer les projectiles d'énergie et de plasma, puis produit un éclair en chaîne lorsqu'ils sont touchés par des dégâts tranchants ou de fracas, avant de frapper la cible avec un étourdissement à grands dégâts. —
Italian L'attacco combo di fulmine carica i Bloon colpiti per attirare proiettili di energia e plasma, per poi produrre un fulmine a catena quando vengono colpiti da danni da taglio o frantumazione, e infine colpisce il bersaglio con uno stordimento ad alto danno. —
Japanese ライトニングコンボ攻撃はヒットしたブルーンを帯電させてエネルギーとプラズマの弾道を惹きつけ、鋭利または破砕ダメージを受けた際にチェインライトニングを発生させ、その後ターゲットを高ダメージのスタンで撃ち抜きます。 —
Korean 번개 콤보 공격은 적중한 블룬을 충전하여 에너지 및 플라즈마 투사체를 끌어당기고, 날카로운 피해나 파쇄 피해를 입었을 때 체인 라이트닝을 발생시킨 후 높은 피해의 기절로 표적을 타격합니다. —
Dutch Bliksem-combo-aanval laadt geraakte Bloons op om energie- en plasmaprojectielen aan te trekken, veroorzaakt vervolgens kettingbliksem wanneer ze geraakt worden door scherpe of verpletterende schade, en treft het doelwit daarna met een verdovende slag met hoge schade. —
Norwegian Lyn-komboangrep lader treffende Bloons for å tiltrekke energi- og plasmaprosjektiler, og skaper deretter kjede-lyn når de treffes av skarp eller knusende skade, for deretter å slå målet med et lammende høyskadeslag. —
Polish Atak kombosowy błyskawicy ładuje trafione Bloony, aby przyciągać pociski energii i plazmy, a następnie tworzy łańcuch błyskawic po trafieniu obrażeniami ostrymi lub druzgocącymi, po czym uderza w cel ogłuszeniem o wysokich obrażeniach. —
Portuguese (Brazil) O ataque combo de raio carrega os Bloons atingidos para atrair projéteis de energia e plasma, e produz raios em cadeia quando atingidos por dano perfurante ou de impacto, depois atinge o alvo com um atordoamento de alto dano. —
Russian Комбо-атака молнией заряжает пораженные Шары, притягивая энергетические и плазменные снаряды, затем создает цепную молнию при получении острого или дробящего урона, после чего поражает цель оглушением с высоким уроном. —
Swedish Blixt-komboattack laddar träffade Bloons för att attrahera energi- och plasmaprojektiler, och skapar sedan kedjeblixtar när de träffas av skarp eller krossande skada, för att därefter slå målet med en bedövning med hög skada. —
Thai การโจมตีคอมโบสายฟ้าจะประจุพลังใส่บลูนที่โดนเพื่อดึงดูดกระสุนพลังงานและพลาสมา จากนั้นจะสร้างสายฟ้าโซ่เมื่อถูกโจมตีด้วยความเสียหายแหลมคมหรือการทุบทำลาย แล้วจึงจู่โจมเป้าหมายด้วยการสตันความเสียหายสูง —
Turkish Yıldırım kombo saldırısı, vurulan Bloon'ları enerji ve plazma mermilerini çekmek için şarj eder, ardından Keskin veya Parçalayıcı hasar aldıklarında zincirleme yıldırım oluşturur ve sonrasında hedefi yüksek hasarlı sersemletme ile vurur. —
Chinese (simplified) 闪电连击攻击会对击中的气球充能,以吸引能量和等离子弹道,随后在受到尖锐或粉碎伤害时产生连锁闪电,最后以高伤害晕眩打击目标。 —
Chinese (traditional) 閃電連擊攻擊會對擊中的氣球充能,以吸引能量和電漿彈道,隨後在受到尖銳或粉碎傷害時產生連鎖閃電,最後以高傷害暈眩打擊目標。 —