Update history:Bloons Blitz: Difference between revisions
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Qwertyxp2000 (talk | contribs) apparantly planterror says the 0.9.5 only changed this |
Planterror (talk | contribs) →Version 0.9.5: more clarification, lives are supposed to go down if you lose but they were automatically used up if you replayed a level Tags: Mobile edit Mobile web edit |
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==Version 0.9.5== | ==Version 0.9.5== | ||
*{{change|Fixed lives being consumed when replaying levels}} | *{{change|Fixed lives being consumed when replaying levels, regardless of winning}} | ||
==External links== | ==External links== | ||
Revision as of 10:24, 13 September 2026
This is a list of software updates to Bloons Blitz.
Version 0.7
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Version 0.8
| This section is empty. You can help out by adding to it. |
Version 0.9
| This section is empty. You can help out by adding to it. |
Version 0.9.4
| This section is incomplete. You can help out by expanding it. The editor who added this notice did not specify a reason. |
- Energy system is replaced with the Lives system
- Starting a level no longer costs anything, but requires at least 1 life to play.
- Losing or quitting a level loses 1 life.
- Up to 5 lives can be stored over time. Lives can also be regenerated by watching ads or spending Bloonstones.
- Reworked Monkey XP upgrades
- Language support for the following languages: Traditional Chinese, French, German, Dutch, Italian.
Balance changes
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Bug fixes
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Version 0.9.5
- Fixed lives being consumed when replaying levels, regardless of winning
External links
- Official patch notes (v0.9)
- Official patch notes (v0.9.4)
Navigation
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