Overdrive (BTD6): Difference between revisions
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==Strategy== | ==Strategy== | ||
Overdrive is a very strong tower against blimps and [[Boss Bloon]]s (except {{ | Overdrive is a very strong tower against blimps and [[Boss Bloon]]s (except {{BTD6|Vortex}}), in addition to doing good Bloon damage during the mid-game. It functions the best when placed near a loop, especially when placed directly under a section of the track, where its deadzone (spot above its placement where all tacks hit) is directly on the track and deals very high damage. | ||
Overdrive's 1 damage and 2 pierce tacks necessitate towers such as {{ | Overdrive's 1 damage and 2 pierce tacks necessitate towers such as {{BTD6|Berserker Brew}}, {{BTD6|Embrittlement}}, and {{BTD6|Primary Training}} to maximize its power, in addition to {{BTD6|Geraldo}}'s [[Sharpening Stone]] and [[Jar of Pickles]]. Against Boss Bloons, {{BTD6|Glue Strike}}, {{BTD6|Super Brittle}}, and {{BTD6|Cripple MOAB}} aid greatly as well. 2-0-4 is the optimal crosspath, allowing it to fill its role as a blimp-damaging tower better and work much better with pierce buffs. | ||
==Update history== | ==Update history== | ||