Lead to Gold (BTD6): Difference between revisions

Qwertyxp2000 (talk | contribs)
Strategy: it's moreso that there's a bit too superfluous stuff. Also, 023 has a use case but not a strong one, it would be preferrable if used against ddts, so I think it's still worth mentioning.
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'''Lead to Gold''' is the [[Alchemist (BTD6)|Alchemist]]'s path 3 tier 3 [[upgrade]] in ''[[Bloons TD 6]]''. It grants all of the Alchemist's damaging attacks +9 [[Lead damage]], allowing them to destroy [[Lead Bloon (BTD6)|Lead Bloons]] (including [[Fortified Bloon (BTD6)|Fortified]] ones) in one shot. The Alchemist's damage-over-time effects are also granted this increased Lead damage.
'''Lead to Gold''' is the [[Alchemist (BTD6)|Alchemist]]'s path 3 tier 3 [[upgrade]] in ''[[Bloons TD 6]]''. It grants all of the Alchemist's attacks and acid +9 [[Lead damage]], allowing them to destroy [[Lead Bloon (BTD6)|Lead Bloons]] (including [[Fortified Bloon (BTD6)|Fortified]] ones) in one shot. Leads popped this way will generate $50 in addition to the normal pop income.


Coating a Lead Bloon with Lead to Gold<!--applies a "leadtogold" status that last indefinitely; this is noticeable if you played before 23.0 or so with the +9 lead d--> and then popping it will earn an extra $50 in addition to the normal pop income. This additional income is not affected by external buffs such as [[Monkey City (BTD6)|Monkey City]].
The normal pop income is affected by external buffs such as [[Monkey Town (BTD6)|Monkey Town]] as usual. The $50 bonus is not affected by external buffs including [[Monkey City (BTD6)|Monkey City]], but is affected by [[Double Cash Mode (BTD6)|Double Cash Mode]].


==Stats==
==Stats==