Marketplace (BTD6): Difference between revisions
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'''Marketplace''' is the [[Banana Farm (BTD6)|Banana Farm]]'s path 3 tier 3 [[upgrade]] in ''[[Bloons TD 6]]''. It automatically generates 16 amounts of $ | '''Marketplace''' is the [[Banana Farm (BTD6)|Banana Farm]]'s path 3 tier 3 [[upgrade]] in ''[[Bloons TD 6]]''. It automatically generates 16 amounts of $20 per round, instead of generating collectibles. The total income per round is $320 if all are generated. Crosspathing with Path 1 ([[Increased Production (BTD6)|Increased Production]] and [[Greater Production (BTD6)|Greater Production]]) adds +2 automatic cash lumps each. [[Long Life Bananas (BTD6)|Long Life Bananas]] does nothing, but [[Valuable Bananas (BTD6)|Valuable Bananas]] increases value of each cash lump from $20 to $25 or $26 with {{BTD6 mk|More Valuable Bananas}}. | ||
Marketplaces generate 1 life at the end of each round with {{BTD6 mk|Healthy Bananas}}. | Marketplaces generate 1 life at the end of each round with {{BTD6 mk|Healthy Bananas}}. | ||
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==Costs and sell values== | ==Costs and sell values== | ||
{{BTD6 cost list by upgrade|Banana Farm|3|3}} | {{BTD6 cost list by upgrade|Banana Farm|3|3}} | ||
== Stats == | |||
{| class="wikitable sortable" | |||
|+ | |||
!Tiers | |||
!With {{BTD6 mk|More Valuable Bananas}} | |||
!Bananas Per Round | |||
!Banana Value | |||
!Cash Per Round | |||
|- | |||
|0-0-3 | |||
|N/A | |||
|16 | |||
|20 | |||
|320 | |||
|- | |||
|1-0-3 | |||
|N/A | |||
|18 | |||
|20 | |||
|360 | |||
|- | |||
|2-0-3 | |||
|N/A | |||
|20 | |||
|20 | |||
|400 | |||
|- | |||
|0-1-3 | |||
|N/A | |||
|16 | |||
|20 | |||
|320 | |||
|- | |||
|0-2-3 | |||
|No | |||
|16 | |||
|25 | |||
|400 | |||
|- | |||
|0-2-3 | |||
|Yes | |||
|16 | |||
|26 | |||
|416 | |||
|} | |||
== Strategy == | == Strategy == | ||
Marketplace is a reasonably strong Banana Farm upgrade for its price range, being cheaper than [[Banana Plantation (BTD6)|Banana Plantation]] while generating the same amount of cash, auto-collecting bananas, and selling for more. It is a solid choice to "set and forget" as it does not require any further maintenance | {{BTD6 last updated|51.1|section=y}} | ||
Marketplace is a reasonably strong Banana Farm upgrade for its price range, being cheaper than [[Banana Plantation (BTD6)|Banana Plantation]] while generating the same amount of cash, auto-collecting bananas, and selling for more. It is a solid choice to "set and forget" as it does not require any further maintenance, unlike the other Banana Farm paths, but it is also key in a more active farming strategy due to its increased sell value. Their higher sell value (80%, 85% with {{BTD6 mk|Better Sell Deals}}) makes them efficient for short-term and early mid-game farming; sell them right before an important round such as when a [[Boss Bloon]] appears. Marketplaces also make a good stepping stone towards [[Banana Research Facility (BTD6)|Banana Research Facility]] (BRF) and [[Banana Central (BTD6)|Banana Central]]; Marketplaces can be sold after several rounds to afford BRF faster than if they were not used. | |||
Without Overclock and when discounted by a Village, Marketplaces are more cost-efficient than BRFs in mid-game, but take up more space to produce the same income, limiting their synergy with {{BTD6|Monkey City}}. However, because [[Monkey City (BTD6)|Monkey City]]'s income buff is additive, not multiplicative, Marketplaces are more efficient with Monkey Cities than BRFs, unless {{BTD6|Overclock}} is involved, where BRF with {{BTD6|Overclock}} becomes more efficient than Marketplaces. | |||
Their 1 life per round with {{BTD6 mk|Healthy Bananas}} is valuable against [[Lych]], whose [[Lych-Soul|soul]] otherwise may drain too many lives to survive. | |||
For crosspathing, both crosspaths make the same amount of income per round without {{BTD6 mk|More Valuable Bananas}}, in which case 2-0-3 is preferred due to it producing more bananas during the saveup to Marketplace. With MK, 0-2-3 gets slightly higher per-round income, while a {{BTD6|Monkey City}} brings the two back to even. 0-2-3 becomes better when revenue passes $500 per round, the player has MK, and that Marketplace will neither be in range of a Monkey City nor sold; if any of these conditions are not met, 2-0-3 is better. | |||
==Update history== | ==Update history== | ||
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{{main gallery|Banana Farm}} | {{main gallery|Banana Farm}} | ||
===Screenshots=== | ===Screenshots=== | ||
=== | <gallery> | ||
BTD6 Marketplace 003.png|Marketplace with 003 crosspath | |||
BTD6 Marketplace 013.png|Marketplace with 013 crosspath | |||
BTD6 Marketplace 023.png|Marketplace with 023 crosspath | |||
BTD6 Marketplace 103.png|Marketplace with 103 crosspath | |||
BTD6 Marketplace 203.png|Marketplace with 203 crosspath | |||
</gallery> | |||
===Assets=== | |||
<gallery> | <gallery> | ||
BTD6 003-BananaFarm.png|Portrait | BTD6 003-BananaFarm.png|Portrait | ||