Power (BCS): Difference between revisions

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'''Powers''' are a type of card in ''[[Bloons Card Storm]]''. When played, they trigger an effect, then are discarded. Some Powers require the player to select a target [[Bloon (BCS)|Bloon]] or [[Monkey (BCS)|Monkey]], and cannot be used if there is no target, while others have no conditions to play. Some Powers cost [[Bloontonium]] to play instead of [[Gold (BCS)|Gold]]. They come in three classes: Basic, Advanced, and Exotic.
{{lede image|BCS card image Stunned.png|size=200px|[[Stunned (card)|Stunned]], a Basic Power card}}
'''Powers''' are a type of [[card]] in ''[[Bloons Card Storm]]''. When played, they trigger an effect, then are discarded. Some Powers require the player to select a target [[Bloon (BCS)|Bloon]] or [[Monkey (BCS)|Monkey]], and cannot be used if there is no target, while others have no conditions to play and have no difference between being played on the left or right side. Some Powers cost [[Bloontonium]] to play instead of [[Gold (BCS)|Gold]]. They come in three classes: Basic, Advanced, and Exotic.


==Mechanics==
There are a total of {{generic cargo count|bcs_powers|where=NOT unused AND NOT upcoming}} Power cards. Of these, {{generic cargo count|bcs_powers|where=NOT unused AND NOT upcoming AND pack="None"}} do not appear in the collection, do not belong to any card sets, and cannot be crafted or added to a normal [[deck]]. Most of them are exclusive to [[Dreadbloon (BCS)|Dreadbloon]].
All Power cards briefly describe their primary functionality on their descriptions. Some cards can be targeted onto Bloons or Monkeys, while some are simply dragged onto the screen with no difference between playing the card onto the left or right side.
<!--should we mention that most of the hero-exclusive cards are powers? ... Most of the Hero-exclusive cards are Power cards. These will have a -->


===Charge===
Most [[Hero (BCS)|Hero]]-exclusive cards are Power cards. Powers are the only cards that can have [[Pick]] effects.
{{screenshot needed|Add a highlighted Bloon card with 2 or more charges}}
<!--[[file:BCS Card Charges Monkey.png|thumb|Dart Monkey Twins / Barrel of Monkeys card with 2/3/4/5 charges]]-->
The '''charge''' of a card indicates how many of this card can be played before it is fully used up. These are indicated by coin icons on the top-left of a card. Power cards can have between 1 to 2 charges. Some cards have effects that allow the card to be played more than once but still have one charge (e.g. [[Long Range Rang]]).


===Classes===
==Classes==
Powers come in three card classes: Basic, Advanced, and Exotic. There are no clear rules governing how Powers are classified, though there are some characteristics that are more common among certain classes.
Powers come in three card classes: Basic, Advanced, and Exotic. There are no clear rules governing how Powers are classified, though there are some characteristics that are more common among certain classes.
*'''[[file:BCS_ClassIconBasicPower 3.0.png|20px]] Basic''' — These Powers typically have one or few functionalities that are straightforward.
*'''[[file:BCS_ClassIconBasicPower 3.0.png|20px]] Basic''' — These Powers typically have one or few functionalities that are straightforward.
*'''[[file:BCS_ClassIconAdvancedPower 3.0.png|20px]] Advanced''' — These Powers typically have multiple applications for their functionalities.
*'''[[file:BCS_ClassIconAdvancedPower 3.0.png|20px]] Advanced''' — These Powers typically have multiple applications for their functionalities.
*'''[[file:BCS_ClassIconExoticPower 3.0.png|20px]] Large''' — These Powers tend to have special attributes that are considered supernatural. Most of these cards may involve magic, science fiction, instant destruction of Bloons, or a combination of them.
*'''[[file:BCS_ClassIconExoticPower 3.0.png|20px]] Exotic''' — These Powers tend to have special attributes that are considered supernatural. Most of these cards may involve magic, science fiction, instant destruction of Bloons, or a combination of them.
 
===Keyword===
Powers that contain keyword(s) have special properties, many of which require activation under certain conditions. Any keywords of a Monkey are displayed on its card information, and is usually formatted as "'''<keyword>''': <information>" on the card text. Most keywords are also displayed by icons that represent them.
 
Currently, Powers may possess the following keywords:
*[[File:BCS ArmouredIcon.png|20px]] Armor
*[[File:BCS MonkeyDamage.png|20px]] Doomed
*[[File:BCS OnFireIcon.png|20px]] On Fire
*[[File:BCS PickIcon.png|20px]] Pick
*[[File:BCS StunnedIcon.png|20px]] Stunned
*[[File:BCS UniqueIcon.png|20px]] Unique
 
Despite some cards granting Shield to Heroes or Bloons, there's no Shield keyword on any Power card.


==List of Power cards==
==List of Power cards==
<div class="center-col-1 center-col-3 center-col-4 center-col-5 center-col-6">{{#cargo_query:table=bcs_powers
{{BCS power list|limit=200}}
|fields=CONCAT("[[File:", image, "|x50px|link=", _pageName, "|", name, "]]") = Art,
CONCAT("'''[[", _pageName, "|", name, "]]'''", COALESCE(CONCAT("<br>", description), "")) = Text,
COALESCE(CONCAT("[[File:BCS ClassIcon", class, "Power 3.0.png|x20px|link=]] ", class), "—") = Class,
COALESCE(rarity, "—") = Rarity,
CONCAT(IF(bloontonium, "[[File:BCS BloontoniumIcon.png|x20px|link=Bloontonium]] ", "[[File:BCS CoinIcon.png|x20px|link=Gold (BCS)|Gold]] "), cost) = Cost,
COALESCE(charges, "—") = Charges


|order by=(CASE class WHEN 'Basic' THEN 0 WHEN 'Advanced' THEN 1 WHEN 'Exotic' THEN 3 END),
==Gallery==
(CASE rarity WHEN 'Common' THEN 0 WHEN 'Uncommon' THEN 1 WHEN 'Rare' THEN 3 WHEN 'Super Rare' THEN 4 WHEN 'Ultra Rare' THEN 5 END),
<gallery>
name
BCS FilterPowersOff.png|Filter icon
}}</div>
BCS CardBannerPowers.png|Deck banner
BCS PowerPlaceholder CardArt.png|Unused placeholder Power card art
BCS PlaceholderPowerCardIcon.png|Unused placeholder Power card icon
</gallery>


==Navigation==
==Navigation==