Herald of Everfrost: Difference between revisions

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When attacking, the Paragon will alternate between 3 Ice Lance Beams and 1 Snowstorm Roar; either attack is only used when Bloons are in range. The Paragon will also create ice platforms in water for land towers globally.
When attacking, the Paragon will alternate between 3 Ice Lance Beams and 1 Snowstorm Roar; either attack is only used when Bloons are in range. The Paragon will also create ice platforms in water for land towers globally.


Additionally, it has an [[Activated Ability|activated ability]] called '''Eclipse of Fimbulwinter''',  
Additionally, it has an [[Activated Ability|activated ability]] called '''Eclipse of Fimbulwinter'''. It will stop attacking for 5 seconds before freezing the whole screen for 5 seconds, freezing all including BADs and Bosses. If a Boss Bloon reaches a skull while frozen, the skull effect of up to one skull per Boss tier is skipped completely, but thaws the Boss early. It has a cooldown of 128 seconds, and can only be used once per round and once per Boss skull.


==Mechanics==
==Mechanics==
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{{Incomplete|Add paragon d1 base stats (for accessibility with newer readers who aren't used to a table of big stats}}
{{Incomplete|Add paragon d1 base stats (for accessibility with newer readers who aren't used to a table of big stats}}
<!--At Degree 1:
<!--At Degree 1:
*The attack has a cooldown of ??? seconds.
*The attack has a cooldown of ??? seconds, effectively having a cooldown of ??? to cycle through all attacks.
*The ice cannon does 210 damage, +2100 [[MOAB damage|MOAB-Class damage]], and has 80 [[pierce]].
*The ice cannon does ??? damage, +??? [[MOAB damage|MOAB-Class damage]], and has ??? [[pierce]].
*Each cluster explosion does 100 damage, +300 MOAB-Class damage, +900 [[Boss damage]], and has 8 pierce.
*The snowstorm roar does ??? damage, +??? frozen damage, etc. bla bla bla
*Each sub-cluster explosion does 50 damage, +150 MOAB-Class damage, +450 Boss damage, and has 8 pierce-->
-->


===Activated Ability===
===Activated Ability===
{{Research|Is fimbul only activatable once per Boss skull, or just it can only work on the skull bypass once per boss skull?}}
{{Research|Is fimbul only activatable once per Boss skull, or just it can only work on the skull bypass once per boss skull?}}
[[File:BTD6 IceMonkey IceParagonEclipseofFimbulwinterAA.png|right|50px]]
[[File:BTD6 IceMonkey EclipseAA.png|right|50px]]
Herald of Everfrost's activated ability, '''Eclipse of Fimbulwinter''',<ref name="52.0 preview"/> causes a visual effect that darkens the entire map and after 5 seconds it freezes all Bloons on the screen for 10 seconds. It can also affect BADs and Boss Bloons, with the same effects but lasting 5 seconds. It has a cooldown of 128 seconds and can only be used once per round or once per Boss skull, and the Boss freeze only works for one skull per Boss tier.
Herald of Everfrost's activated ability, '''Eclipse of Fimbulwinter''',<ref name="52.0 patch notes">{{cite|url=https://www.reddit.com/r/btd6/comments/1pcs3tn/bloons_td_6_v520_update_notes/|title=Bloons TD 6 v52.0 - Update Notes!|publisher=Reddit|retrieved=3 dec 2025}}</ref> causes a visual effect that darkens the entire map and after 5 seconds it freezes all Bloons on the screen for 10 seconds. It can also affect BADs and Boss Bloons, with the same effects but lasting 5 seconds. It has a cooldown of 128 seconds and can only be used once per round or once per Boss skull, and the Boss freeze only works for one skull per Boss tier.


Eclipse of Fimbulwinter has a special effect on bosses where if a skull is triggered while they are frozen, the skull's effect will be negated, but the Boss will thaw early. Specific interactions with bosses are as follows:
Eclipse of Fimbulwinter has a special effect on bosses where if a skull is triggered while they are frozen, the skull's effect will be negated, but the Boss will thaw early. Specific interactions with bosses are as follows:
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{{Empty|Add all MK that affects Herald}}
{{Empty|Add all MK that affects Herald}}
<!--The BOMB is affected by [[Monkey Knowledge (BTD6)|Monkey Knowledge]] that affects all [[Primary]] towers and Paragons, and is affected by {{BTD6 mk|Increased Lifespan}}. It is unaffected by {{BTD6 mk|Fraggy Frags}}, {{BTD6 mk|Mega Mauler}}, and {{BTD6 mk|Violent Impact}}.-->
<!--The BOMB is affected by [[Monkey Knowledge (BTD6)|Monkey Knowledge]] that affects all [[Primary]] towers and Paragons, and is affected by {{BTD6 mk|Increased Lifespan}}. It is unaffected by {{BTD6 mk|Fraggy Frags}}, {{BTD6 mk|Mega Mauler}}, and {{BTD6 mk|Violent Impact}}.-->
==Stats==
{{BTD6 paragon stats|Herald of Everfrost}}


==Gallery==
==Gallery==
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BTD6 IceMonkey EclipseAA.png|Eclipse of Fimbulwinter icon
BTD6 IceMonkey EclipseAA.png|Eclipse of Fimbulwinter icon
</gallery>
</gallery>
==References==
<references />


== Navigation ==
== Navigation ==
{{BTD6 ice monkey nav}}{{BTD6 upgrade nav}}
{{BTD6 ice monkey nav}}{{BTD6 upgrade nav}}

Revision as of 06:52, 3 December 2025

Herald of Everfrost
Portrait of Herald of Everfrost
Icon of Herald of EverfrostAs the eternal frost descends and cold reigns supreme, even the baddest of Bloons are helpless against its icy grasp.
Tower Ice Monkey
XP cost 750,000
Cash cost $255,000 — Easy
$300,000 — Medium
$324,000 — Hard
$360,000 — Impoppable
Introduced Version 52.0

The Herald of Everfrost is the Paragon for the Ice Monkey in Bloons TD 6, introduced in version 52.0. It is a combination of Super Brittle, Absolute Zero and Icicle Impale.

It has two main attacks:

  • Ice Lance Beam: The Paragon launches a large ice beam attack with very high pierce that travels in a straight line and freezes all Bloons that it hits for 10 seconds, leaving a trail of 6 giant ice shards as it travels. Bloons that survive the attack grow icicles that damage other Bloons.
  • Snowstorm Roar: This is a map-wide effect that freezes and applies permafrost to all Bloons below a BAD, removes Camo and Regrow properties, and applies a debuff that makes all affected Bloons to take +10 damage from all attacks with an additional +40 damage from attacks that deal Cold, Frigid, or Glacier-type damage. This debuff can stack with Embrittlement and Super Brittle. BADs and Boss Bloons also receive the damage debuff with the visual effect, but they are not slowed.

When attacking, the Paragon will alternate between 3 Ice Lance Beams and 1 Snowstorm Roar; either attack is only used when Bloons are in range. The Paragon will also create ice platforms in water for land towers globally.

Additionally, it has an activated ability called Eclipse of Fimbulwinter. It will stop attacking for 5 seconds before freezing the whole screen for 5 seconds, freezing all including BADs and Bosses. If a Boss Bloon reaches a skull while frozen, the skull effect of up to one skull per Boss tier is skipped completely, but thaws the Boss early. It has a cooldown of 128 seconds, and can only be used once per round and once per Boss skull.

Mechanics

Main attack

Half Cash icon This section is incomplete. You can help out by expanding it.
The editor who added this notice elaborates: Add more stat stuff, also add screenshot or gif of do attack

Herald of Everfrost has a single attack that alternates between three Ice Lance Beams and a Snowstorm Roar.

Half Cash icon This section is incomplete. You can help out by expanding it.
The editor who added this notice elaborates: Add paragon d1 base stats (for accessibility with newer readers who aren't used to a table of big stats

Activated Ability

This article is in need of research. You can help out by editing this article or discussing your findings on the talk page.
The editor who added this notice elaborates: Is fimbul only activatable once per Boss skull, or just it can only work on the skull bypass once per boss skull?

Herald of Everfrost's activated ability, Eclipse of Fimbulwinter,[1] causes a visual effect that darkens the entire map and after 5 seconds it freezes all Bloons on the screen for 10 seconds. It can also affect BADs and Boss Bloons, with the same effects but lasting 5 seconds. It has a cooldown of 128 seconds and can only be used once per round or once per Boss skull, and the Boss freeze only works for one skull per Boss tier.

Eclipse of Fimbulwinter has a special effect on bosses where if a skull is triggered while they are frozen, the skull's effect will be negated, but the Boss will thaw early. Specific interactions with bosses are as follows:

  • Bloonarius: Does not spawn or scatter any other Bloons.
  • Lych: Lych-soul and chained MOABs do not appear, Lych also does not enter into an immunity phase.
  • Vortex: It does not create a shield or stun towers, but does not get knocked backwards on the track.
  • Dreadbloon: It stays in its current immunity, skips the ceramic shield, and stops the spawn of Dreadrock Bloons. This does not work before the first skull due to Primary immunity. If the second skull is skipped, it keeps Military immunity, and the last skull only changes the immunity to Magic, causing Support immunity to be completely skipped.
  • Phayze: Prevents the warp, keeping the Bloon spawn portal in its current position and also prevents it from setting up its Reality Shield.
  • Blastapopoulos: Does not spawn fireballs or pyroclastic rocks and its heat bar is reset to zero.

Monkey Knowledge

Test Bloon icon in BTD6 This section is empty. You can help out by adding to it.
The editor who added this notice elaborates: Add all MK that affects Herald

Stats

Lua error: bad argument #1 to 'mw.loadJsonData' ('Module:BTD6 stats/Herald of Everfrost/new' is not a valid JSON page).

Screenshots

Assets

References

  1. "Bloons TD 6 v52.0 - Update Notes!". Reddit. Retrieved Wed, 3 Dec 2025.