Wind Weaver

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Wind Weaver
Portrait of Wind Weaver
Icon of Wind WeaverWind Combo attack first causes Bloons to periodically be blown back, then produces extra arrows from the target, then pulls other Bloons backwards to the target.
Tower Skywarden — Path 1 — Tier 3
XP cost 2,750
Cash cost $1,405 — Easy
$1,650 — Medium
$1,780 — Hard
$1,980 — Impoppable

Wind Weaver is the Skywarden's path 1 tier 3 upgrade in Bloons TD 6. This upgrade unlocks the Wind Combo, which triggers additional effects by damaging Bloons depending on the number of times the combo effect was applied to it from a Skywarden with this upgrade, Galesage, or Farwind Seer. The combo ends on a Bloon after 2 seconds if it does not get re-applied.

  1. The combo effect applies to all Bloons that take damage from an arrow from a Skywarden with one of these upgrades, indicated by a circling green mark. Additionally, the first Bloon an arrow damages takes 10–20 units of blowback every 0.5 seconds while affected by the combo, which all their child Bloons inherit. MOAB-Class Bloons do not take blowback, but still count as the first Bloon hit.
  2. Starting on the third hit, each arrow spawns two additional arrows on contact, spread 45° apart from each other, which can hit the same Bloon as the main arrow. These arrows have the same damage and pierce as the arrow that hit the Bloon, but lack any of its additional effects.
  3. Starting on the fourth hit, each arrow spawns a vortex at the nearest point on the path. It has 4 pierce and inflicts 20–40 units of blowback. MOAB-Class Bloons do not take blowback, but still consume its pierce.

Costs and sell values

Note: this list does not factor in Monkey Knowledge or other discounts.
Tiers Total cost Sell value
Easy Medium Hard Impoppable Easy Medium Hard Impoppable
3-0-0 $1,860 $2,180 $2,350 $2,615 $1,302 $1,526 $1,645 $1,831
3-1-0 $2,010 $2,355 $2,540 $2,825 $1,407 $1,649 $1,778 $1,978
3-2-0 $2,245 $2,630 $2,835 $3,155 $1,572 $1,841 $1,985 $2,209
3-0-1 $1,990 $2,330 $2,510 $2,795 $1,393 $1,631 $1,757 $1,957
3-0-2 $2,200 $2,580 $2,780 $3,095 $1,540 $1,806 $1,946 $2,167

Strategy

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For more Skywarden images, see Gallery:Skywarden.

Screenshots

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Assets

In other languages

This section was last updated for: version 56.0
Name
Language Text Notes
Arabic ناسج الرياح —
Danish Vindvæver —
German Windweber —
Spanish Tejedor de Viento —
Spanish (Latin America) Tejedor de Viento —
Finnish Tuulenkutoja —
French Tisseur de Vent —
Italian Tessitore del Vento —
Japanese ウィンドウィーバー —
Korean 바람 짜는 이 —
Dutch Windwever —
Norwegian Vindvever —
Polish Tkacz Wiatru —
Portuguese (Brazil) Tecelão dos Ventos —
Russian Прядильщик ветра —
Swedish Vindvävare —
Thai ผู้ถักทอสายลม —
Turkish Rüzgar Dokuyucu —
Chinese (simplified) 织风者 —
Chinese (traditional) 織風者 —
Description
Language Text Notes
Arabic هجوم متتابع للرياح يتسبب أولاً في دفع البالونات إلى الخلف بشكل دوري، ثم ينتج سهامًا إضافية من الهدف، ثم يسحب البالونات الأخرى إلى الخلف نحو الهدف. —
Danish Vind-kombinationsangreb får først Bloons til periodisk at blive blæst tilbage, producerer derefter ekstra pile fra målet, og trækker derefter andre Bloons bagud mod målet. —
German Der Wind-Kombiangriff sorgt zuerst dafür, dass Bloons regelmäßig zurückgeweht werden, erzeugt dann zusätzliche Pfeile aus dem Ziel und zieht schließlich andere Bloons nach hinten zum Ziel. —
Spanish El ataque combo de viento hace primero que los Bloons salgan despedidos hacia atrás periódicamente, luego genera flechas adicionales desde el objetivo y, por último, arrastra a otros Bloons hacia atrás, en dirección al objetivo. —
Spanish (Latin America) El ataque combo de viento hace primero que los Bloons se retrasen periódicamente por el viento, luego genera flechas adicionales desde el objetivo y, por último, jala a otros Bloons hacia atrás, en dirección al objetivo. —
Finnish Tuuliyhdistelmähyökkäys saa ensin bloonit puhaltumaan säännöllisesti taaksepäin, tuottaa sitten ylimääräisiä nuolia kohteesta ja vetää lopulta muita blooneja taaksepäin kohti kohdetta. —
French L'attaque combo de vent pousse d'abord périodiquement les Bloons vers l'arrière, puis génère des flèches supplémentaires depuis la cible, et enfin attire les autres Bloons en arrière vers la cible. —
Italian L'attacco combo di vento fa sì che i Bloon vengano periodicamente respinti, poi genera frecce extra dal bersaglio e infine attira gli altri Bloon all'indietro verso il bersaglio. —
Japanese 風のコンボ攻撃は、まずブルーンを定期的に押し戻し、次にターゲットから追加の矢を発生させ、最後に他のブルーンをターゲットの後方へと引き寄せる。 —
Korean 바람 콤보 공격은 먼저 풍선을 주기적으로 뒤로 밀쳐낸 다음, 대상으로부터 추가 화살을 생성하고, 마지막으로 다른 풍선들을 대상 쪽으로 끌어당깁니다. —
Dutch Windcombo-aanval zorgt er eerst voor dat bloons periodiek worden teruggeblazen, produceert vervolgens extra pijlen vanuit het doelwit en trekt daarna andere bloons naar het doelwit toe. —
Norwegian Vindkombinasjonsangrep gjør at Bloons først blåses periodisk tilbake, produserer deretter ekstra piler fra målet, og trekker deretter andre Bloons bakover mot målet. —
Polish Atak kombinacji wiatru najpierw powoduje okresowe odrzucanie Bloonów, następnie tworzy dodatkowe strzały z celu, a na koniec przyciąga inne Bloony w stronę celu. —
Portuguese (Brazil) O ataque de combo de Vento primeiro faz com que os Bloons sejam soprados de volta periodicamente, depois gera flechas extras a partir do alvo e, por fim, puxa outros Bloons de volta em direção ao alvo. —
Russian Комбо-атака ветра сначала заставляет шары периодически отлетать назад, затем создает дополнительные стрелы из цели, а после притягивает другие шары назад к цели. —
Swedish Vindkombinationsattack gör att Bloons först blåses tillbaka periodiskt, producerar sedan extra pilar från målet och drar sedan andra Bloons bakåt mot målet. —
Thai การโจมตีคอมโบลมจะทำให้ลูกโป่งถูกพัดกลับไปเป็นระยะก่อน จากนั้นจะสร้างลูกศรพิเศษจากเป้าหมาย แล้วจึงดึงลูกโป่งตัวอื่นกลับหลังมายังเป้าหมาย —
Turkish Rüzgar Kombo saldırısı ilk olarak Balonların periyodik olarak geriye savrulmasını sağlar, ardından hedeften ekstra oklar üretir ve daha sonra diğer Balonları hedefe doğru geriye çeker. —
Chinese (simplified) 风系组合攻击首先会定期击退气球,然后从目标身上产生额外的箭矢,最后将其他气球向目标方向往后拉拽。 —
Chinese (traditional) 風系組合攻擊首先會定期擊退氣球,然後從目標身上產生額外的箭矢,最後將其他氣球向目標方向往後拉拽。 —