Monkey City (BTD6): Difference between revisions

additional clarification and correction
Qwertyxp2000 (talk | contribs)
i would add trivia about the different times shown on the insta and upgrade portraits, but nahhh
 
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== Mechanics ==
== Mechanics ==
[[File:BTD6 BuffIconVillagexx4.png|right|50px]]
Monkey City increases the income of most towers by +20% (rounded down to an integer), not including cash from pops. There are several further exceptions; Monkey City does not buff the income of the following:
Monkey City increases the income of most towers by +20% (rounded down to an integer), not including cash from pops. There are several further exceptions; Monkey City does not buff the income of the following:


* Income from popping [[Lead Bloon (BTD6)|Lead Bloons]] with [[Lead to Gold (BTD6)|Lead to Gold]]
* Income from popping [[Lead Bloon (BTD6)|Lead Bloons]] with [[Lead to Gold (BTD6)|Lead to Gold]]
* Interest earned by [[Monkey Bank (BTD6)|Monkey Bank]] and subsequent upgrades
* Interest earned by [[Monkey Bank (BTD6)|Monkey Bank]] and subsequent upgrades
* The [[IMF Loan (BTD6)|IMF Loan]] and [[Monkey-Nomics (BTD6)|Monkey-Nomics]] abilities
* [[Geraldo (BTD6)|Geraldo's]] [[Rare Quincy Action Figure]]
* [[Geraldo (BTD6)|Geraldo's]] [[Rare Quincy Action Figure]]
* Income from the [[Cash Drop (BTD6)|Cash Drop]] power


Monkey City stacks additively with [[Valuable Bananas (BTD6)|Valuable Bananas]] and multiplicatively with [[Fertilizer]].
Monkey City stacks additively with [[Valuable Bananas (BTD6)|Valuable Bananas]] and multiplicatively with [[Fertilizer]].


Monkey City stacks additively with other pop income bonusses like the one from [[Monkey Town (BTD6)|Monkey Town]] when buffing the income from [[Pirate Lord (BTD6)|Pirate Lord]]'s MOAB Takedown ability.
When buffing the income from [[Pirate Lord (BTD6)|Pirate Lord]]'s MOAB Takedown ability, the +20% income from Monkey City stacks additively with other pop income boosts, such as the ones from the ability itself, [[Monkey Town (BTD6)|Monkey Town]], [[Rubber to Gold (BTD6)|Rubber to Gold]], and [[Thrive]].


In addition to increasing their cash generated by 20%, Monkey City grants an additive 20% increase to the pop income bonus from traps created by a [[Bloon Trap (BTD6)|Bloon Trap]], and a 40% increase for those made by an [[XXXL Trap (BTD6)|XXXL Trap]], on top of the +50% pop income from Monkey Town. This means that with no other income buffs, a Monkey City would increase the cash generated by a Bloon Trap by 62%, or 56% for an XXXL Trap. This is likely due to a bug with how the income bonus is applied.
Monkey City has no effect on income from the [[Monkey Pirates (BTD6)|Monkey Pirates]]' MOAB Takedown ability despite displaying its buff icon on the tower (it does still gain +50% pop income due to the effects of the Monkey Town upgrade however).
 
When buffing the income from traps created by a [[Bloon Trap (BTD6)|Bloon Trap]]/[[XXXL Trap (BTD6)|XXXL Trap]] or from [[Obyn Greenfoot|Obyn]]'s Wall of Trees ability, Monkey City will grant a +20% income multiplier as well as an additive +20% pop income boost (40% for XXXL Trap) on top of the +50% from Monkey Town. This means that with no other income buffs, a Monkey City would increase the cash generated by a Bloon Trap or Wall of Trees by 62%, or 56% for an XXXL Trap. This is likely due to a bug with how the income bonus is applied.
 
==Stats==
{{empty|The stats section for this upgrade is not made yet}}


==Costs and sell values==
==Costs and sell values==
{{BTD6 cost list by upgrade|Monkey Village|3|4}}
{{BTD6 cost list by upgrade|Monkey Village|3|4}}
==Strategy==
{{strategy needed|Elaborate more about how to optimize City}}
{{BTD6 last updated|54.3|section=y}}
Monkey City's buffs to cash generation accelerate a Farm-focused strategy, such as [[Banana Research Facility (BTD6)|BRFs]] and T5 Farms like [[Banana Central (BTD6)|Banana Central]]. The extra range that Monkey City gains also allows more defenses to benefit from all its buffs, including [[Monkey Town (BTD6)|Monkey Town]]. Its free [[Dart Monkey (BTD6)|Dart Monkey]]s can be useful if needing to place cheap defense in a pinch, as well as [[Blastapopoulos (BTD6)|Blastapopoulos]] fodder against its meteors. Maximizing its range via a nearby Village, Take Aim abilities from [[Deadeye]] or [[Bounty Hunter]], and/or [[Overclock (BTD6)|Overclock]] is beneficial to allow more towers to be affected by Monkey City buffs.
For crosspathing, 1-0-4 is preferred to maximize its range, while the other crosspaths are situational based on other nearby Villages.


==Update history==
==Update history==
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{{main gallery|Monkey Village}}
{{main gallery|Monkey Village}}
===Screenshots===
===Screenshots===
{{screenshot needed}}
<gallery>
BTD6 Monkey City 004.png|Monkey City with no crosspath
BTD6 Monkey City 014.png|Monkey City with 014 crosspath
BTD6 Monkey City 024.png|Monkey City with 024 crosspath
BTD6 Monkey City 104.png|Monkey City with 104 crosspath
BTD6 Monkey City 204.png|Monkey City with 204 crosspath
</gallery>


===Artwork and icons===
===Assets===
<gallery>
<gallery>
BTD6 004-MonkeyVillage.png|Portrait
BTD6 004-MonkeyVillage.png|Portrait
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|last updated=43.1
|last updated=43.1
}}
}}
== Trivia ==
* Monkey City and Monkeyopolis show the current system time on its clock while in-game, down to 5 minute intervals. This is not the case with their portrait icons.


==Navigation==
==Navigation==
{{BTD6 monkey village nav}}
{{BTD6 monkey village nav}}
{{BTD6 upgrade nav}}
{{BTD6 upgrade nav}}