Paragon: Difference between revisions

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i'll finish this later, i hate paragons
 
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*Only one of each Paragon can exist at a time, even in Co-op.
*Only one of each Paragon can exist at a time, even in Co-op.
*In Boss Bloon Events, there is a limit to the number of Paragons that can be in play at the same time (usually 4, though it depends on the event).
*In Boss Bloon Events, there is a limit to the number of Paragons that can be in play at the same time (usually 4, though it depends on the event).
Once the conditions are met, the option to upgrade to a Paragon appears on all of the tier 5 towers' upgrade panels. Selecting it presents the player the option to invest more cash into the Paragon before upgrading. Once upgraded, the Paragon absorbs all other towers of the same tower type and [[Paragon Power Totem]]s on the map (including those owned by other players in [[Co-op (BTD6)|Co-op]]), combining them into a single tower that combines elements of all the tower's tier 5 upgrades. Each Paragon has a Degree stat that affects how powerful it is, which is determined by multiple factors:
Once the conditions are met, the option to upgrade to a Paragon appears on all of the tier 5 towers' upgrade panels. Selecting it presents the player the option to invest more cash into the Paragon before upgrading. Once upgraded, the Paragon absorbs all other towers of the same tower type and [[Paragon Power Totem]]s on the map (including those owned by other players in [[Co-op (BTD6)|Co-op]]), merging them into a single tower. Each Paragon has a Degree stat that affects how powerful it is, which is determined by multiple factors:
*The amount of extra cash invested on the Paragon menu plus the total amount of cash invested into the towers absorbed
*The amount of extra cash invested on the Paragon menu plus the total amount of cash invested into the towers absorbed
*The total number of upgrade tiers on non-tier-5 towers absorbed
*The total number of upgrade tiers on non-tier-5 towers absorbed

Revision as of 05:02, 25 July 2024

Icon used to represent Paragons

Paragons are a special kind of upgrade in Bloons TD 6, introduced in version 27.0. They are exceptionally powerful (and exceptionally expensive) upgrades that combine major elements of all three of the tower's tier 5 upgrades. Paragons have massive damage bonuses against Boss Bloons, making them quintessential in Boss Bloon Events, Boss Challenges, and Boss Rushes.

In order to upgrade a tier 5 tower into a Paragon, the following conditions must be met:

  • The Paragon upgrade must be unlocked with tower XP. This requires unlocking all of the tower's other upgrades and costs much more XP than other upgrades.
  • During gameplay, all three of the tower's tier 5 upgrades must be applied to towers on the map. For example, upgrading a tier 5 Dart Monkey into a Paragon requires having a Dart Monkey with the Ultra-Juggernaut upgrade, a Dart Monkey with the Plasma Monkey Fan Club upgrade, and a Dart Monkey with the Crossbow Master upgrade all on the map at the same time.
  • In Sandbox mode, the option to upgrade to a Paragon does not appear unless the player has already used that Paragon at least once in another game mode. This restriction does not exist in the Challenge Editor, however.
  • Only one of each Paragon can exist at a time, even in Co-op.
  • In Boss Bloon Events, there is a limit to the number of Paragons that can be in play at the same time (usually 4, though it depends on the event).

Once the conditions are met, the option to upgrade to a Paragon appears on all of the tier 5 towers' upgrade panels. Selecting it presents the player the option to invest more cash into the Paragon before upgrading. Once upgraded, the Paragon absorbs all other towers of the same tower type and Paragon Power Totems on the map (including those owned by other players in Co-op), merging them into a single tower. Each Paragon has a Degree stat that affects how powerful it is, which is determined by multiple factors:

  • The amount of extra cash invested on the Paragon menu plus the total amount of cash invested into the towers absorbed
  • The total number of upgrade tiers on non-tier-5 towers absorbed
  • The number of tier 5 towers absorbed besides the three used to create the Paragon
  • The total amount of damage dealt and cash produced by all towers absorbed
  • The total number of Paragon Power Totems absorbed

With the exception of Paragon Power Totems, each factor has a limit to the value it can contribute to the Paragon's degree. Without Paragon Power Totems, it is only possible to create a maxed-out Paragon in Co-op because it requires several additional tier 5 towers from other players.

Terminology and notation

  • Paragons are referred to as their own upgrade tier,[1][2] and internally are considered a sixth upgrade tier. However, they are notated as 5-5-5 towers in Co-op mode.

Mechanics

Creation

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Paragon power

Paragon power is a measurement of the total "value" of the towers absorbed by the Paragon. It is determined by multiple factors of the towers absorbed, most of which have a limit on the amount of power they can contribute. Some factors share a limit; the power contributed by those factors is combined before being capped.

  • Cash invested — 60,000 power max
    • 1 power per ParagonCost20,000 spent on towers absorbed — the first three tier 5 towers are ignored
    • 1 power per ParagonCost×1.0520,000 spent on the Paragon cost slider (this means using the slider is slightly less cost-efficient)
  • Tier 5 towers — 50,000 power max
    • 6,000 power per tier 5 tower absorbed — excludes the first three tier 5 towers
  • Upgrades — 10,000 power max
    • 100 power per upgrade tier of absorbed towers — all absorbed tier 5 towers are ignored by this, including their crosspaths
  • Damage/income — 90,000 power max
    • 1 power per 180 damage dealt by absorbed towers, as shown on their damage counters
    • 1 power per $45 generated by absorbed towers (from Merchantmen, Bloon Traps, etc.), as shown on their income counters
  • Paragon Power Totems — no upper limit
    • 2,000 power per totem absorbed

Console version

The console version, due to being based on an older build of the mobile version, uses the Paragon power system from before the rework in version 39.0. This version lacks the cost slider, gives much less value from investing cash, and gives much more value from tier 5 towers.

  • Cash invested — 10,000 power max
    • 1 power per $25 spent on towers absorbed — the first three tier 5 towers are ignored
  • Tier 5 towers — 90,000 power max
    • 10,000 power per tier 5 tower absorbed — excludes the first three tier 5 towers
  • Upgrades — 10,000 power max
    • 100 power per upgrade tier of absorbed towers — all absorbed tier 5 towers are ignored by this, including their crosspaths
  • Damage/income — 90,000 power max
    • 1 power per 180 damage dealt by absorbed towers, as shown on their damage counters
    • 1 power per $45 generated by absorbed towers (from Merchantmen, Bloon Traps, etc.), as shown on their income counters
  • Paragon Power Totems — no upper limit
    • 2,000 power per totem absorbed

Degrees

The Degree of a Paragon is derived from its power. It determines the overall damage output of the Paragon, affecting the attack speed, damage, and pierce of its attacks and status effects. The Degree cannot be changed after the Paragon is created. Cosmetically, the Paragon's model changes depending on its Degree, having a different model for every multiple of 20.

Degree Power required Notes
From prev. Overall
1 0 0
2 2,000 2,000
3 324 2,324
4 342 2,666
5 361 3,027
6 381 3,408
7 400 3,808
8 420 4,228
9 441 4,669
10 462 5,131
11 484 5,615
12 506 6,121
13 529 6,650
14 553 7,203
15 576 7,779
16 600 8,379
17 625 9,004
18 650 9,654
19 676 10,330
20 702 11,032
21 729 11,761
22 757 12,518
23 784 13,302
24 812 14,114
25 841 14,955
26 870 15,825
27 900 16,725
28 930 17,655
29 961 18,616
30 993 19,609
31 1,024 20,633
32 1,056 21,689
33 1,089 22,778
34 1,122 23,900
35 1,156 25,056
36 1,190 26,246
37 1,225 27,471
38 1,261 28,732
39 1,296 30,028
40 1,332 31,360
41 1,369 32,729
42 1,406 34,135
43 1,444 35,579
44 1,482 37,061
45 1,521 38,582
46 1,561 40,143
47 1,600 41,743
48 1,640 43,383
49 1,681 45,064
50 1,722 46,786
51 1,764 48,550
52 1,806 50,356
53 1,849 52,205
54 1,893 54,098
55 1,936 56,034
56 1,980 58,014
57 2,025 60,039
58 2,070 62,109
59 2,116 64,225
60 2,162 66,387
61 2,209 68,596
62 2,257 70,853
63 2,304 73,157
64 2,352 75,509
65 2,401 77,910
66 2,450 80,360
67 2,500 82,860
68 2,550 85,410
69 2,601 88,011
70 2,653 90,664
71 2,704 93,368
72 2,756 96,124
73 2,809 98,933
74 2,862 101,795
75 2,916 104,711
76 2,970 107,681 In the console version, this is the highest possible value in singleplayer without Paragon Power Totems for most towers.
77 3,025 110,706
78 3,081 113,787
79 3,136 116,923 In the console version, this is the highest possible value in singleplayer without Paragon Power Totems for the Dart Monkey with Master Double Cross Master Double Cross.
80 3,192 120,115
81 3,249 123,364
82 3,306 126,670
83 3,364 130,034
84 3,422 133,456
85 3,481 136,937
86 3,541 140,478
87 3,600 144,078
88 3,660 147,738
89 3,721 151,459
90 3,782 155,241
91 3,844 159,085 This is the highest possible value without additional tier 5 towers or Paragon Power Totems.
92 3,906 162,991
93 3,969 166,960
94 4,033 170,993
95 4,096 175,089
96 4,160 179,249
97 4,225 183,474
98 4,290 187,764
99 4,356 192,120
100 7,880 200,000

Stat modifiers

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Boss damage

In addition to most Paragons' attacks and statuses having an innate damage bonus against Boss Bloons that scales with their Degree, all Paragons receive a secondary modifier to their damage dealt to bosses based on their Degree. This modifier affects all damage done to Boss Bloons by the Paragon, so the total damage added by the multiplier is based on the attack's base damage, MOAB damage bonus, boss damage bonus, and any other damage bonuses the boss may be affected by (i.e. Phayze being affected by Camo damage bonuses). This also applies to attacks and statuses that do not inherently deal bonus boss damage, such as Glaive Dominus's burn effect.

Additionally, Elite Bosses take double damage from Paragons.

Degree Normal multiplier Elite multiplier
1-19 ×1 ×2
20-39 ×1.25 ×2.5
40-59 ×1.5 ×3
60-79 ×1.75 ×3.5
80-99 ×2 ×4
100 ×2.25 ×4.5

Takeaways

  • Higher Degrees require exponentially more power than lower Degrees, so going for higher Degrees has diminishing returns. It's generally more efficient to go for multiple mid-Degree Paragons than to try to max out Paragons as much as possible.
  • Paragons receive significant damage boosts against bosses at every 20th Degree. The jump in damage output from a Degree 18 to Degree 19 is much smaller than from Degree 19 to Degree 20, for example, so it is most cost-efficient to reach a specific 20-Degree threshold without going over.

List of Paragons

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Update history

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References

  1. "Paragon Tier has a significant XP cost and can only be unlocked after unlocking the Tier 5 upgrade of all 3 paths" – [1].
  2. "All Lych Soul variations can now be stunned/slowed by paragon tier upgrades" – [2].