Standoff: Difference between revisions
m after testing again, not sure if this is actually how it works or not |
camo interaction, screenshots, and more details about how the speed modifier works |
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'''Standoff''' is the [[Desperado (BTD6)|Desperado]]'s path 1 tier 2 [[upgrade]] in ''[[Bloons TD 6]]''. It increases the Desperado's [[attack speed]] by 60%, but reduces it by 15% per [[Bloon]] within [[range]] (to a minimum of 0% extra attack speed). | '''Standoff''' is the [[Desperado (BTD6)|Desperado]]'s path 1 tier 2 [[upgrade]] in ''[[Bloons TD 6]]''. It increases the Desperado's [[attack speed]] by 60%, but reduces it by 15% per [[Bloon]] within [[range]] (to a minimum of 0% extra attack speed with 4+ Bloons in range). It does not count [[Camo Bloon (BTD6)|Camo Bloon]]s within range unless it has [[Camo detection]]. | ||
Since it has to have at least one targetable Bloon within range to attack, the attack speed modifier is effectively always reduced while it is attacking, though if no Bloons are in range after it attacks, it does apply the full modifier while it reloads. | |||
==Attack speed modifiers== | |||
{|class="wikitable" | {|class="wikitable" | ||
!Bloons within range | !Bloons within range | ||
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===Screenshots=== | ===Screenshots=== | ||
{{screenshot needed}} | {{screenshot needed}} | ||
<gallery> | |||
BTD6 200 desperado sc.png|2-0-0 Desperado | |||
BTD6 2xx desperado sc.png|All 2-X-X [[crosspath]]s | |||
</gallery> | |||
===Assets=== | ===Assets=== | ||