Blade Shooter (BTD6): Difference between revisions
Pymonkibot (talk | contribs) m Text replacement - "mobile generation of BTD5" to "{{multiplat version of|Bloons TD 5}}" |
|||
| Line 50: | Line 50: | ||
==Trivia== | ==Trivia== | ||
*Despite Blade Shooter's [[Blade Shooter (disambiguation)|previous iterations]] all having an increased projectile size, this was not the case for it in BTD6 until {{BTD6 version|46.0}}. | *Despite Blade Shooter's [[Blade Shooter (disambiguation)|previous iterations]] all having an increased projectile size, this was not the case for it in BTD6 until {{BTD6 version|46.0}}. | ||
**In the | **In the {{multiplat version of|Bloons TD 5}}, all hitboxes were based on the bounding boxes of their respective sprite unless a radius was explicitly defined, making their "increased" size caused by a larger graphic. | ||
==In other languages== | ==In other languages== | ||