Monkey City (BTD6): Difference between revisions

additional clarification and correction
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Monkey City stacks additively with [[Valuable Bananas (BTD6)|Valuable Bananas]] and multiplicatively with [[Fertilizer]].
Monkey City stacks additively with [[Valuable Bananas (BTD6)|Valuable Bananas]] and multiplicatively with [[Fertilizer]].


Monkey City stacks with [[Monkey Town (BTD6)|Monkey Town]] when buffing the income from [[Pirate Lord (BTD6)|Pirate Lord]], for a total of +80% income.
Monkey City stacks additively with other pop income bonusses like the one from [[Monkey Town (BTD6)|Monkey Town]] when buffing the income from [[Pirate Lord (BTD6)|Pirate Lord]]'s MOAB Takedown ability.


Monkey City grants an additive 20% increase to the pop income bonus from traps created by a [[Bloon Trap (BTD6)|Bloon Trap]], and a 40% increase for those made by an [[XXXL Trap (BTD6)|XXXL Trap]], on top of increasing their cash generated by 20%. This means that with no other income buffs, a Monkey City would increase the cash generated by a Bloon Trap by 62%, or 56% for XXXL Trap. This likely due to a bug with how the income bonus is applied.
In addition to increasing their cash generated by 20%, Monkey City grants an additive 20% increase to the pop income bonus from traps created by a [[Bloon Trap (BTD6)|Bloon Trap]], and a 40% increase for those made by an [[XXXL Trap (BTD6)|XXXL Trap]], on top of the +50% pop income from Monkey Town. This means that with no other income buffs, a Monkey City would increase the cash generated by a Bloon Trap by 62%, or 56% for an XXXL Trap. This is likely due to a bug with how the income bonus is applied.


==Costs and sell values==
==Costs and sell values==