The Blazing Sun: Difference between revisions
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'''The Blazing Sun''' is the [[Desperado (BTD6)|Desperado]]'s path 1 tier 5 [[upgrade]] in ''[[Bloons TD 6]]''. It | '''The Blazing Sun''' is the [[Desperado (BTD6)|Desperado]]'s path 1 tier 5 [[upgrade]] in ''[[Bloons TD 6]]''. <section begin="lede"/>This upgrade causes the tower to change behavior depending on how many shots it fires and Bloons it destroys. Its [[attack speed]] lowers slightly each time it fires a shot, but increases each time it fully pops a Bloon. If it lowers its own attack speed enough, it starts applying Fire-type [[damage over time]] in an area around each Bloon it hits. It resets if it goes a short time without firing any shots. | ||
This upgrade also improves the following base stats of its pistol attack: | |||
*Damage per shot increases from 6 to 20, and now deals +40 damage to [[Ceramic Bloon (BTD6)|Ceramic Bloon]]s | |||
*Attack cooldown reduces from 1.2 seconds to 0.3 seconds (without affecting the time it takes to unload a full burst)<section end="lede" /> | |||
== Mechanics == | == Mechanics == | ||
The Blazing Sun has a counter that starts at 0 and increases by 1 each time it fires a shot, | The Blazing Sun has a counter that starts at 0 and caps at 75. It increases by 1 each time it fires a shot, but reduces by 1 each time it fully destroys a Bloon (with either a pistol shot or its damage over time). The counter resets if the tower does not attack for 0.88 seconds.{{fn|Exactly 53 frames}} | ||
While the counter is at 50 or more, each shot also generates a small area of effect (12 radius) with 8 [[pierce]] that sets all Bloons on fire. The area of effect deals no damage by itself, but the damage over time deals 75 damage every 1.5 seconds for 12.05 seconds.<!--75*8=600, finalharmonic maths btw--> | |||
Its attack cooldown increases based on the counter (reducing its [[attack speed]]). This can reduce its attack cooldown to below 0.88 seconds, which can cause the counter to reset. | Its attack cooldown increases based on the counter (reducing its [[attack speed]]). This can reduce its attack cooldown to below 0.88 seconds, which can cause the counter to reset. | ||
<math display="block">\text{attack cooldown}=\frac{\text{base attack cooldown}}{1-0.01\times\text{counter}}</math> | <math display="block">\text{attack cooldown}=\frac{\text{base attack cooldown}}{1-0.01\times\text{counter}}</math> | ||
== Stats == | == Stats == | ||
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==Strategy== | ==Strategy== | ||
{{BTD6 last updated| | {{BTD6 last updated|55.2|section=y}} | ||
As a very cheap tier 5, | As a very cheap tier 5, The Blazing Sun serves a similar role to the 2-0-5 [[Elite Defender (BTD6)|Elite Defender]], with both towers lacking pierce but having high attack speed and damage. The Blazing Sun trades off unlimited range for higher DPS and the capability to one-shot [[Ceramic Bloon (BTD6)|Ceramic Bloon]]s before round 81, allowing the player to easily save up to an expensive tier 5. However, it falls off after said round, due to Super Ceramics taking multiple shots to pop. As such, cleanup towers should be used alongside it, such as [[Etienne (BTD6)|Etienne]] for his UCAV ability or [[The Bloon Solver (BTD6)|The Bloon Solver]]. Its damage-over-time is high enough to consider pairing the upgrade with [[The Final Harmonic]] to amplify its effect. Like with all Desperados, [[Captain Churchill (BTD6)|Captain Churchill]] is a strong pick to cover its weaknesses. | ||
On later rounds, dense groups of blimps become a problem for The Blazing Sun, but it can provide solid supporting fire for rounds with high health single targets, such as 97 | On later rounds, dense groups of blimps become a problem for The Blazing Sun, but it can still provide solid supporting fire for rounds with high health single targets, such as 97 and 100. It can be considered for a run that is otherwise weak to the [[BAD (BTD6)|BAD]] on round 100; coupled with [[Bounty Hunter]] marks, it can solo the outer layer and provide good damage to the insides. If the children [[DDT (BTD6)|DDTs]] or Ceramic cleanup is sufficient, however, multiple [[Twin Sixes]] are more cost-efficient. | ||
The Blazing Sun is generally unreceptive to | Like its previous tiers, The Blazing Sun is generally unreceptive to attack speed and pierce buffs (e.g. [[Berserker Brew (BTD6)|Berserker Brew]]). However, if range buffs allow it to cover more of the track, that also effectively improves its attack speed due to [[Quickdraw (BTD6)|Quickdraw]], so [[Primary Training (BTD6)|Primary Training]] benefits it more. Its single target damage is also amplified through Bounty Hunter marks, as well as the Take Aim ability further improving its range to maximize Quickdraw. | ||
The Blazing Sun is also effective at dealing with tier 1 [[Boss Bloon]]s with its high single-target damage output, namely [[ | The Blazing Sun is also effective at dealing with tier 1 [[Boss Bloon]]s with its high single-target damage output, namely [[Lych]], [[Bloonarius (BTD6)|Bloonarius]], and the non-primary phases of [[Dreadbloon (BTD6)|Dreadbloon]]. It's also a cheap tier 5 for [[Boss Rush]]. | ||
In [[Deflation (BTD6)|Deflation]], | In [[Deflation (BTD6)|Deflation]], 5-2-0 Blazing Sun is one of two solo options, with it generally outperforming 0-2-5 [[Crossbow Master (BTD6)|Crossbow Master]] outside of maps that require high range (e.g. [[Tricky Tracks]] and [[Ravine]]). | ||
Its best crosspath is 5-2-0, as | Its best crosspath is 5-2-0, as its burst delay harms the effectiveness of path 3 upgrades, unlike [[Bullseye (BTD6)|Bullseye]]. Additionally, Quickdraw already incentivizes spacing the tower from the track, and Bullseye benefits from this in the same way. | ||
== Update history == | == Update history == | ||
Latest revision as of 02:20, 5 August 2026
| Tower | Desperado — Path 1 — Tier 5 | |
|---|---|---|
| XP cost | 29,000 | |
| Cash cost | $14,025 — Easy $16,500 — Medium $17,820 — Hard $19,800 — Impoppable | |
The Blazing Sun is the Desperado's path 1 tier 5 upgrade in Bloons TD 6. This upgrade causes the tower to change behavior depending on how many shots it fires and Bloons it destroys. Its attack speed lowers slightly each time it fires a shot, but increases each time it fully pops a Bloon. If it lowers its own attack speed enough, it starts applying Fire-type damage over time in an area around each Bloon it hits. It resets if it goes a short time without firing any shots.
This upgrade also improves the following base stats of its pistol attack:
- Damage per shot increases from 6 to 20, and now deals +40 damage to Ceramic Bloons
- Attack cooldown reduces from 1.2 seconds to 0.3 seconds (without affecting the time it takes to unload a full burst)
Mechanics
[edit | edit source]The Blazing Sun has a counter that starts at 0 and caps at 75. It increases by 1 each time it fires a shot, but reduces by 1 each time it fully destroys a Bloon (with either a pistol shot or its damage over time). The counter resets if the tower does not attack for 0.88 seconds.[fn 1]
While the counter is at 50 or more, each shot also generates a small area of effect (12 radius) with 8 pierce that sets all Bloons on fire. The area of effect deals no damage by itself, but the damage over time deals 75 damage every 1.5 seconds for 12.05 seconds.
Its attack cooldown increases based on the counter (reducing its attack speed). This can reduce its attack cooldown to below 0.88 seconds, which can cause the counter to reset.
Stats
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5-1-0
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5-2-0
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5-0-1
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5-0-2
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Costs and sell values
[edit | edit source]| Tiers | Total cost | Sell value | ||||||
|---|---|---|---|---|---|---|---|---|
| Easy | Medium | Hard | Impoppable | Easy | Medium | Hard | Impoppable | |
| 5-0-0 | $20,570 | $24,200 | $26,135 | $29,040 | $14,399 | $16,940 | $18,295 | $20,328 |
| 5-1-0 | $20,700 | $24,350 | $26,295 | $29,220 | $14,490 | $17,045 | $18,407 | $20,454 |
| 5-2-0 | $21,000 | $24,700 | $26,675 | $29,640 | $14,700 | $17,290 | $18,673 | $20,748 |
| 5-0-1 | $20,755 | $24,420 | $26,375 | $29,305 | $14,529 | $17,094 | $18,463 | $20,514 |
| 5-0-2 | $20,995 | $24,700 | $26,675 | $29,640 | $14,697 | $17,290 | $18,673 | $20,748 |
Strategy
[edit | edit source]As a very cheap tier 5, The Blazing Sun serves a similar role to the 2-0-5 Elite Defender, with both towers lacking pierce but having high attack speed and damage. The Blazing Sun trades off unlimited range for higher DPS and the capability to one-shot Ceramic Bloons before round 81, allowing the player to easily save up to an expensive tier 5. However, it falls off after said round, due to Super Ceramics taking multiple shots to pop. As such, cleanup towers should be used alongside it, such as Etienne for his UCAV ability or The Bloon Solver. Its damage-over-time is high enough to consider pairing the upgrade with The Final Harmonic to amplify its effect. Like with all Desperados, Captain Churchill is a strong pick to cover its weaknesses.
On later rounds, dense groups of blimps become a problem for The Blazing Sun, but it can still provide solid supporting fire for rounds with high health single targets, such as 97 and 100. It can be considered for a run that is otherwise weak to the BAD on round 100; coupled with Bounty Hunter marks, it can solo the outer layer and provide good damage to the insides. If the children DDTs or Ceramic cleanup is sufficient, however, multiple Twin Sixes are more cost-efficient.
Like its previous tiers, The Blazing Sun is generally unreceptive to attack speed and pierce buffs (e.g. Berserker Brew). However, if range buffs allow it to cover more of the track, that also effectively improves its attack speed due to Quickdraw, so Primary Training benefits it more. Its single target damage is also amplified through Bounty Hunter marks, as well as the Take Aim ability further improving its range to maximize Quickdraw.
The Blazing Sun is also effective at dealing with tier 1 Boss Bloons with its high single-target damage output, namely Lych, Bloonarius, and the non-primary phases of Dreadbloon. It's also a cheap tier 5 for Boss Rush.
In Deflation, 5-2-0 Blazing Sun is one of two solo options, with it generally outperforming 0-2-5 Crossbow Master outside of maps that require high range (e.g. Tricky Tracks and Ravine).
Its best crosspath is 5-2-0, as its burst delay harms the effectiveness of path 3 upgrades, unlike Bullseye. Additionally, Quickdraw already incentivizes spacing the tower from the track, and Bullseye benefits from this in the same way.
Update history
[edit | edit source]| This article or section uses Cargo to generate its content. It will automatically fill up as other articles are completed. To add to this section, create the articles it is looking up. Do not add content to this section manually and do not remove this notice until you are sure this section is complete. |
Twin Sixes now correctly doubles shot burst rate (Carries up to T5) ― 0.1s → 0.05s (bug fix)
Desperado no longer gains Camo Prioritization when granted Camo detection from external sources (bug fix)
— Update notes
Overall cost reduced by $1,050 (due to cost changes for previous tiers)
Area of effect: Pierce increased ― 5 → 8
Area of effect: Radius increased ― 6 → 12
Area of effect: Damage over time increased ― 50 → 75
Standoff buff: Maximum attack speed bonus increased ― +60% → +120%
Standoff buff: Attack speed bonus drop per Bloon in range increased ― −15% → −30%
- Note: Overall, the attack speed bonus is doubled and drops with the same amount of Bloons
— Update notes
Pistol attack: Damage type changed ― Sharp → Normal
Pistol now reloads at the end of the round
— Update notes
Upgrade cost reduced ― $17,500 → $16,500
Overall cost is unchanged (due to cost changes for previous tiers)
Shotgun: Number of shots required for activation decreased ― 55 → 50
— Update notes
Standoff buff: Penalty per Bloon in range reduced ― -30% → -20%
- Note: The maximum attack speed remains the same (+120%) but it now takes 7 Bloons in range to fully negate it instead of 5
Gallery
[edit | edit source]Screenshots
[edit | edit source]-
5-0-0 Desperado
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The Blazing Sun attacking Super Ceramics and setting them on fire
Assets
[edit | edit source]-
Portrait
-
Icon
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Insta Monkey icon
Trivia
[edit | edit source]- It shares its name with a 1950 American Western film.
In other languages
[edit | edit source]| Language | Text | Notes |
|---|---|---|
| Arabic | الشمس المشتعلة | — |
| Danish | Den brændende sol | — |
| German | Die brennende Sonne | — |
| Spanish | Sol de justicia | "Sun of Justice" |
| Spanish (Latin America) | El sol ardiente | — |
| Finnish | Paahtava aurinko | — |
| French | Soleil brûlant | — |
| Italian | Il sole cocente | — |
| Japanese | 燃える太陽 | — |
| Korean | 작열하는 태양 | — |
| Dutch | De brandende zon | — |
| Norwegian | Brennhet sol | — |
| Polish | Oślepiające Słońce | — |
| Portuguese (Brazil) | O Sol Escaldante | — |
| Russian | Палящее солнце | — |
| Swedish | Den gassande solen | — |
| Thai | พระอาทิตย์ที่ส่องแสง | — |
| Turkish | Kızgın Güneş | — |
| Chinese (simplified) | 炽烈骄阳 | — |
| Chinese (traditional) | 熾熱太陽 | — |
| Language | Text | Notes |
|---|---|---|
| Arabic | يُقال إن المجرم الطائش يطلق النار بسرعة كبيرة لدرجة أن المسدسات تشتعل فيها النيران. | — |
| Danish | De siger, at Desperado skyder så hurtigt, at revolverne antændes. | — |
| German | Man munkelt, dass Desperado so schnell feuert, dass die Revolver brennen. | — |
| Spanish | Se dice que Desperado dispara tan rápido que los revólveres echan llamas. | — |
| Spanish (Latin America) | Dicen que el forajido dispara tan rápido que los revólveres se incendian. | — |
| Finnish | Sanotaan, että desperado ampuu niin nopeasti, että revolverit syttyvät tuleen. | — |
| French | On dit que le desperado tire si vite que ses revolvers s'enflamment. | — |
| Italian | Si dice che Fuorilegge spari così velocemente da far prendere fuoco ai suoi revolver. | — |
| Japanese | デスペラードは目にも止まらぬ速さでリボルバーを撃つ。だから彼の銃身は火を噴くらしい。 | — |
| Korean | 데스페라도의 총질이 어찌나 빠른지, 리볼버에 불이 붙을 정도라고 합니다. | — |
| Dutch | Ze zeggen dat Desperado zo snel schiet dat zijn revolvers in brand vliegen. | — |
| Norwegian | De sier Desperado skyter så raskt at revolverne lyser opp. | — |
| Polish | Ponoć Desperado strzela tak szybko, że lufy rewolwerów płoną żywym ogniem. | — |
| Portuguese (Brazil) | Dizem que o Pistoleiro atira tão rápido que os revólveres ficam em chamas. | — |
| Russian | Говорят, что десперадо стреляет так быстро, что револьверы загораются. | — |
| Swedish | De säger att Desperado skjuter så snabbt att revolvrarna sätts i brand. | — |
| Thai | พวกเขาบอกว่าเดสเปราโดยิงพวกมันด้วยปืนลูกโม่เร็วมากจนติดไฟ | — |
| Turkish | Derler ki Desperado o kadar hızlı ateş edermiş ki altıpatlarları alev alırmış. | — |
| Chinese (simplified) | 据说亡命猴开枪快得连左轮枪管都能擦出火星来。 | — |
| Chinese (traditional) | 據說亡命之猴射得太快了,會連自己的左輪手槍都燃燒起來。 | — |
Footnotes
[edit | edit source]- ↑ Exactly 53 frames
Navigation
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