Pat Fusty (BTD6): Difference between revisions

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{{BTD6 hero info
{{BTD6 hero info
| id = PatFusty
| id = PatFusty
| order = 8
| numeric id = 8
| name = Pat Fusty
| name = Pat Fusty
| title = Giant Monkey
| title = Giant Monkey
| image = BTD6 PatFustyPortrait.png
| image = BTD6 PatFustyPortrait.png
|icon=BTD6 round HeroIconPatFusty.png
| description = Pat is a huge Monkey of enormous strength. His unique size and power is a great asset in the war on Bloons.
| description = Pat is a huge Monkey of enormous strength. His unique size and power is a great asset in the war on Bloons.
| cost = 800
| cost = 800
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| cost C =  
| cost C =  
| xp scale C =  
| xp scale C =  
| fl trait 2 = Slugga
| fl trait 3 = Quickshot
| introduced = 9.0
| introduced = 9.0
| introduced C =  
| introduced C =  
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| rl tower 2 = SpikeFactory
| rl tower 2 = SpikeFactory
| rl tower 2 upgrades = 200
| rl tower 2 upgrades = 200
| rl artifact = [[Heightened Perception]] Legendary
| rl artifact = Heightened Perception
|rl artifact rarity=Legendary
| fl cost = 5130
| fl cost = 5130
| fl level = 3
| fl level = 3
| fl trait 1 = Brutal
| fl trait 1 = Brutal
| fl trait 2 = Slugga
| fl trait 3 = Quickshot
}}
}}
'''Pat Fusty''' is a [[Hero]] in ''[[Bloons TD 6]]'', introduced in {{BTD6 version|9.0}}. He can be purchased for {{BTD6 mm|3000}} starting at [[level]] 15.
'''Pat Fusty''' is a [[Hero]] in ''[[Bloons TD 6]]'', introduced in {{BTD6 version|9.0}}. He is purchasable for {{BTD6 mm|3000|name=y|link=y}} starting at [[level]] 15.


Pat's basic [[attack]] is slamming [[Bloon]]s with his fists, which deals [[damage]] in an area of effect around the target, deals extra damage to the first Bloon hit, and deals more damage to [[Ceramic Bloon (BTD6)|Ceramic Bloon]]s. He has short range and cannot detect [[Camo Bloon (BTD6)|Camo Bloon]]s, but can damage all other Bloon types. He can be placed on both land and water. As he levels up, his range, damage, and [[attack speed]] increase, he does more damage to Ceramic Bloons, and his slams [[stun]] Bloons briefly.
Pat's basic [[attack]] is slamming [[Bloon]]s with his fists, which deals [[damage]] in an area of effect around the target, deals extra damage to the first Bloon hit, and deals more damage to [[Ceramic Bloon (BTD6)|Ceramic Bloon]]s. He has short range and cannot detect [[Camo Bloon (BTD6)|Camo Bloon]]s, but can damage all other Bloon types. He can be placed on both land and water. As he levels up, his range, damage, and [[attack speed]] increase, he does more damage to Ceramic Bloons, and his slams [[stun]] Bloons briefly.
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==Mechanics==
==Mechanics==
{{Screenshot needed|Pat slam, slap, etc}}
{{Screenshot needed|section=y|Pat slam, slap, etc}}
===Slam attack===
===Slam attack===
Pat Fusty's basic attack uses his fists to slam a target Bloon within range every 1.1 seconds, which generates area of effect around the target. He alternates between using his left and right fists, which is purely visual. It has 24 [[range]] and cannot detect [[Camo Bloon (BTD6)|Camo Bloon]]s. With enough range buffs (mainly via [[Artifact]]s), his slams cannot reach further than a certain amount, about 45 units, even though he can target Bloons past that distance.<!--see isab sep92025 rogue fusty video-->
Pat Fusty's basic attack uses his fists to slam a target Bloon within range every 1.1 seconds, which generates area of effect around the target. He alternates between using his left and right fists, which is purely visual. It has 24 [[range]] and cannot detect [[Camo Bloon (BTD6)|Camo Bloon]]s. With enough range buffs (mainly via [[Artifact]]s), his slams cannot reach further than a certain amount, about 45 units, even though he can target Bloons past that distance.<!--see isab sep92025 rogue fusty video-->
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==Strategy==
==Strategy==
{{main strategy}}Pat Fusty is mostly used for his level 3 ability, Rallying Roar, as well as his ability to stun and push back MOAB-Class Bloons. His level 10 ability might sound good on paper, but the player is generally better off not using the ability, since Pat stops attacking while he's hugging the Blimp. It can still be beneficial to use on rounds with only one or two MOAB-Class Bloons, such as round 97.
{{main strategy}}
Pat Fusty is mostly used for his level 3 ability, Rallying Roar, as well as his ability to stun and push back MOAB-Class Bloons. His level 10 ability might sound good on paper, but the player is generally better off not using the ability, since Pat stops attacking while he's hugging the Blimp. It can still be beneficial to use on rounds with only one or two MOAB-Class Bloons, such as round 97.


Since Pat's Rallying Roar ability adds +3 damage to all projectiles after level 14, he synergizes well with towers that have low base damage, and instead have a lot of projectiles and/or attack really fast. PatZone has become one of the games most iconic duos, which consists of Pat Fusty and [[The Tack Zone (BTD6)|The Tack Zone]]. Rallying Roar also synergizes well with [[Super Maelstrom (BTD6)|Super Maelstrom]], by using both abilities at the same time.
Since Pat's Rallying Roar ability adds +3 damage to all projectiles after level 14, he synergizes well with towers that have low base damage, and instead have a lot of projectiles and/or attack really fast. PatZone has become one of the games most iconic duos, which consists of Pat Fusty and [[The Tack Zone (BTD6)|The Tack Zone]]. Rallying Roar also synergizes well with [[Super Maelstrom (BTD6)|Super Maelstrom]], by using both abilities at the same time.
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===[[Trophy Store]] items===
===[[Trophy Store]] items===
{{BTD6 cosmetic item list by id|HeroesPatFustyPlacementSuperjump|HeroesPatFustyPetPig}}
{{BTD6 cosmetic item list by id|HeroesPatPetPenguin|HeroesPatFustyPlacementSuperjump|HeroesPatFustyPetPig}}


==Related [[List of achievements in BTD6|achievement]]==
==Related [[List of achievements in BTD6|achievement]]==
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===Screenshots===
===Screenshots===
{{screenshot needed}}
{{screenshot needed|section=y}}


===Assets===
===Assets===