Central Market (BTD6): Difference between revisions
I added how in the powers shop you can purchase a portable pool to place water towers on, Tags: Reverted Visual edit Mobile edit Mobile web edit |
Planterror (talk | contribs) m Undo revision 96717 by 162.158.154.5 (talk) Powers are not accounted for in strategy sections due to their requirement of spending what could be real money on them. Tag: Undo |
||
| Line 26: | Line 26: | ||
== Strategy == | == Strategy == | ||
{{BTD6 last updated|49.3|section=y}} | {{BTD6 last updated|49.3|section=y}} | ||
Central Markets are an integral part of farming strategies which involve [[Trade Empire (BTD6)|Trade Empire]], as they increase the cash generated by path 3 boats by +10% each. Trade Empire combined with 20 [[Favored Trades (BTD6)|Favored Trades]] and 10 Central Markets is among the most effective farming methods, while also helping significantly with defense on most maps where it is viable. Once 10 Central Markets are placed, even Merchantmen which are not buffed by Trade Empire become super efficient due to having their income doubled. This strategy is effective on maps with lots of water such as [[Spice Islands]] and [[Luminous Cove]], and poor on maps with little to no water. It can still be used on waterless maps thanks to [[Lord of the Abyss]], but is an inefficient choice due to the high price of the tier 5 [[Mermonkey (BTD6)|Mermonkey]] | Central Markets are an integral part of farming strategies which involve [[Trade Empire (BTD6)|Trade Empire]], as they increase the cash generated by path 3 boats by +10% each. Trade Empire combined with 20 [[Favored Trades (BTD6)|Favored Trades]] and 10 Central Markets is among the most effective farming methods, while also helping significantly with defense on most maps where it is viable. Once 10 Central Markets are placed, even Merchantmen which are not buffed by Trade Empire become super efficient due to having their income doubled. This strategy is effective on maps with lots of water such as [[Spice Islands]] and [[Luminous Cove]], and poor on maps with little to no water. It can still be used on waterless maps thanks to [[Lord of the Abyss]], but is an inefficient choice due to the high price of the tier 5 [[Mermonkey (BTD6)|Mermonkey]]. | ||
Outside of Trade Empire strategies, Central Market fits a similar function as [[Marketplace (BTD6)|Marketplace]]. It can be used as a set-and-forget farming tower, or as a stepping stone to be sold for expensive farms such as [[Banana Central (BTD6)|Banana Central]]. Central Market is slightly less cost efficient than Marketplace, but more space efficient which may be valuable when trying to fit farms in range of [[Favored Trades (BTD6)|Favored Trades]] and/or [[Monkey City (BTD6)|Monkey City]]. | Outside of Trade Empire strategies, Central Market fits a similar function as [[Marketplace (BTD6)|Marketplace]]. It can be used as a set-and-forget farming tower, or as a stepping stone to be sold for expensive farms such as [[Banana Central (BTD6)|Banana Central]]. Central Market is slightly less cost efficient than Marketplace, but more space efficient which may be valuable when trying to fit farms in range of [[Favored Trades (BTD6)|Favored Trades]] and/or [[Monkey City (BTD6)|Monkey City]]. | ||