Acid Pool (BTD6): Difference between revisions
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'''Acid Pool''' is the [[Alchemist (BTD6)|Alchemist]]'s path 3 tier 2 [[upgrade]] in ''[[Bloons TD 6]]''. <section begin="lede" />If the Alchemist has no targets within its range, the main attack will | '''Acid Pool''' is the [[Alchemist (BTD6)|Alchemist]]'s path 3 tier 2 [[upgrade]] in ''[[Bloons TD 6]]''. <section begin="lede" />If the Alchemist has no targets within its range, the main attack will be used to drop an acid pool at a random location on the track, damaging Bloons that pass over it. Additionally, every fifth potion throw that targets a Bloon will now drop an acid pool where the potion landed, if its splashing [[pierce]] was not fully used up. | ||
The pools deal 1 [[damage]] and have 5 [[pierce]], and last for 6.95 seconds before expiring. They can damage any Bloon type except [[Glass Bloon (BTD6)|Glass]], but cannot innately affect [[Camo Bloon (BTD6)|Camo Bloons]]. | The pools deal 1 [[damage]] and have 5 [[pierce]], and last for 6.95 seconds before expiring. They can damage any Bloon type except [[Glass Bloon (BTD6)|Glass]], but cannot innately affect [[Camo Bloon (BTD6)|Camo Bloons]], and also cannot hit the same Bloon twice. If the pool was spawned from a potion throw that targeted a Bloon, the pool cannot hit Bloons damaged by the same attack. Acid pools apply the same damage-over-time effect as the main potions, which by default deals 1 damage every 2 seconds and lasts for 4 seconds.<section end="lede" /> | ||
==Stats== | ==Stats== | ||
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==Strategy== | ==Strategy== | ||
{{BTD6 last updated| | {{BTD6 last updated|56.3|section=y}} | ||
The Acid Pool upgrade attempts to make Alchemist function as a more consistent offensive tower, but its weak power and lack of synergy to build off of make the upgrade almost useless. Even with several pools built up in a row, the same 5 Bloons will trigger all of them and | The Acid Pool upgrade attempts to make Alchemist function as a more consistent offensive tower, but its weak power and lack of synergy to build off of make the upgrade almost useless. Even with several pools built up in a row, the same 5 Bloons will likely trigger all of them (or even less than 5, as e.g. two or three {{BTD6|Black Bloon}}s and their children can use up most of the pierce), severely limiting the acid pools' ability to spread the potion debuff. This upgrade provides no benefits for top or middle path Alchemists, except for {{BTD6|Unstable Concoction}}, and lacks synergy or is even anti-synergistic with the rest of the bottom path. The added damage from pools can reduce the income gained through {{BTD6|Rubber to Gold}} (especially if paired with {{BTD6|Bloon Trap}}),<!--mentioned above upgrades bc this is specific to the pool--> which is why some players avoid {{BTD6 mk|Acid Stability}}. | ||
Acid Pools have a niche use in damaging the R40 [[Alternate Bloons Rounds]] Fortified MOAB with a 0-2-2 crosspath, dealing 20 damage per attack and pool for a cheap cost. However, it is not strong enough to pop the layer by itself, and the {{BTD6|MOAB Mauler}} for a lower cost is more consistent on maps with good coverage.<!--030 mauler costs 2025 on medium, 022 alch costs 2375 on medium (56.3)--><!-- This is really about it, this upgrade is very bad. --> | |||
==Update history== | ==Update history== | ||
Latest revision as of 05:39, 14 September 2026
| Tower | Alchemist — Path 3 — Tier 2 | |
|---|---|---|
| XP cost | 700 | |
| Cash cost | $385 — Easy $450 — Medium $485 — Hard $540 — Impoppable | |
Acid Pool is the Alchemist's path 3 tier 2 upgrade in Bloons TD 6. If the Alchemist has no targets within its range, the main attack will be used to drop an acid pool at a random location on the track, damaging Bloons that pass over it. Additionally, every fifth potion throw that targets a Bloon will now drop an acid pool where the potion landed, if its splashing pierce was not fully used up.
The pools deal 1 damage and have 5 pierce, and last for 6.95 seconds before expiring. They can damage any Bloon type except Glass, but cannot innately affect Camo Bloons, and also cannot hit the same Bloon twice. If the pool was spawned from a potion throw that targeted a Bloon, the pool cannot hit Bloons damaged by the same attack. Acid pools apply the same damage-over-time effect as the main potions, which by default deals 1 damage every 2 seconds and lasts for 4 seconds.
Stats
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1-0-2
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2-0-2
| Acidic Mixture Dip | |||||||||||
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0-1-2
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0-2-2
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Costs and sell values
[edit | edit source]| Tiers | Total cost | Sell value | ||||||
|---|---|---|---|---|---|---|---|---|
| Easy | Medium | Hard | Impoppable | Easy | Medium | Hard | Impoppable | |
| 0-0-2 | $1,410 | $1,650 | $1,780 | $1,980 | $987 | $1,155 | $1,246 | $1,386 |
| 1-0-2 | $1,620 | $1,900 | $2,050 | $2,280 | $1,134 | $1,330 | $1,435 | $1,596 |
| 2-0-2 | $1,920 | $2,250 | $2,430 | $2,700 | $1,344 | $1,575 | $1,701 | $1,890 |
| 3-0-2 | $3,110 | $3,650 | $3,940 | $4,380 | $2,177 | $2,555 | $2,758 | $3,066 |
| 4-0-2 | $5,535 | $6,500 | $7,020 | $7,800 | $3,875 | $4,550 | $4,914 | $5,460 |
| 5-0-2 | $46,335 | $54,500 | $58,860 | $65,400 | $32,435 | $38,150 | $41,202 | $45,780 |
| 0-1-2 | $1,620 | $1,900 | $2,050 | $2,280 | $1,134 | $1,330 | $1,435 | $1,596 |
| 0-2-2 | $2,025 | $2,375 | $2,565 | $2,850 | $1,418 | $1,663 | $1,796 | $1,995 |
| 0-3-2 | $4,405 | $5,175 | $5,590 | $6,210 | $3,084 | $3,623 | $3,913 | $4,347 |
| 0-4-2 | $7,975 | $9,375 | $10,125 | $11,250 | $5,583 | $6,563 | $7,088 | $7,875 |
| 0-5-2 | $46,225 | $54,375 | $58,725 | $65,250 | $32,358 | $38,063 | $41,108 | $45,675 |
Strategy
[edit | edit source]The Acid Pool upgrade attempts to make Alchemist function as a more consistent offensive tower, but its weak power and lack of synergy to build off of make the upgrade almost useless. Even with several pools built up in a row, the same 5 Bloons will likely trigger all of them (or even less than 5, as e.g. two or three Black Bloons and their children can use up most of the pierce), severely limiting the acid pools' ability to spread the potion debuff. This upgrade provides no benefits for top or middle path Alchemists, except for Unstable Concoction, and lacks synergy or is even anti-synergistic with the rest of the bottom path. The added damage from pools can reduce the income gained through Rubber to Gold (especially if paired with Bloon Trap), which is why some players avoid
Acid Stability.
Acid Pools have a niche use in damaging the R40 Alternate Bloons Rounds Fortified MOAB with a 0-2-2 crosspath, dealing 20 damage per attack and pool for a cheap cost. However, it is not strong enough to pop the layer by itself, and the MOAB Mauler for a lower cost is more consistent on maps with good coverage.
Update history
[edit | edit source]| This article or section uses Cargo to generate its content. It will automatically fill up as other articles are completed. To add to this section, create the articles it is looking up. Do not add content to this section manually and do not remove this notice until you are sure this section is complete. |
Main attack: Now places an acid pool where the potion lands if it does not hit its target
— Update notes
Upgrade cost reduced ― $600 → $450
Overall cost is unchanged (due to cost changes for previous tiers)
Acid Pools and Faster Throwing upgrades have swapped places on the upgrade path
- 3-0-2, 4-0-2, 5-0-2
Faster Throwing crosspath once again increases the rate of the Brew attack (bug fix)
Base potion attack: no longer has single-layer damage (undocumented)
— Update notes
- 0-4-2, 0-5-2
Ability main attack: Attack cooldown reduced ― 0.03s → 0.024s (attack speed increased by 25%)
— Update notes
Main attack: Every 5th shot now also places an Acid Pool under the target Bloon
Alchemist pools last the correct duration (bug fix)
- Note: Doesn't affect the acid pools that are spawned every 5th potion
Gallery
[edit | edit source]Screenshots
[edit | edit source]| This article or section needs more screenshots. See the screenshot guidelines for more information on what screenshots are needed and how to add them. |
Assets
[edit | edit source]-
Portrait
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Upgrade icon
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Insta Monkey icon
In other languages
[edit | edit source]| Language | Name / Description | Notes | |
|---|---|---|---|
| Arabic | تجمع حمضي تؤدي كل بضع هجمات إلى سكب تجمع حمضي على المسار، وإذا لم يكن هناك بالونات قريبة، فيمكن للقرد الكيميائي أن يغمر المسار القريب بالحمض. |
— | |
| Danish | Syrebad Vil i nogle angreb spilde syre på vejen, og hvis der ingen bloons er i nærheden, kan alkymisten hælde syre på den nærliggende vej. |
— | |
| German | Säurepool Alle paar Angriffe tropft ein Säurepool auf die Strecke, und wenn keine Bloons in der Nähe sind, kann der Alchemist die Strecke nebenan mit Säure tränken. |
— | |
| Spanish | Charco de ácido Cada pocos ataques se derrama un charco de ácido en la pista y, si no hay bloons cerca, el alquimista puede empapar la pista cercana con ácido. |
— | |
| Spanish (LA) | Charco de ácido Arroja un charco de ácido sobre el camino y si no hay bloons cerca, el alquimista baña el camino cercano con ácido. |
— | |
| Finnish | Happoallas Muutaman hyökkäyksen välein radalle valuu happolammikko, ja jos lähellä ei ole blooneja, alkemisti voi kastella läheisen radan hapolla. |
— | |
| French | Flaque d'acide Toutes les quelques attaques, une flaque d’acide est déversée sur le circuit, et si aucun Bloon ne se trouve à proximité, l’alchimiste peut inonder le circuit avoisinant avec de l’acide. |
— | |
| Italian | Pozza di acido Dopo qualche attacco, sparge una pozza di acido sul tracciato e se non vi sono bloon nelle vicinanze, l'alchimista può inondare il tracciato vicino di acido. |
— | |
| Japanese | 酸性プール 攻撃数回ごとにルート上に酸の水溜りをこぼし、近くにブルーンがいない場合、錬金術師は近くのトラックを酸で満たすことができる。 |
— | |
| Korean | 산성물질 웅덩이 공격이 일정 횟수마다 트랙에 산성물질을 쏟아 웅덩이를 생성하고, 연금술사 주변에 풍선이 없으면 주변의 트랙을 산성물질로 흠뻑 적실 수 있습니다. |
— | |
| Dutch | Zuurplas Na elke paar aanvallen komt er een zuurplas op het pad. Als er geen Bloons in de buurt zijn, kan de Alchemist het pad in de buurt met zuur overspoelen. |
— | |
| Norwegian | Syrebasseng Et og annet angrep heller et syrebasseng på banen, og hvis ingen bloons er i nærheten, kan Alkymister helle syre over banen. |
— | |
| Polish | Kałuża z kwasem Co kilka ataków rozlewa kałużę z kwasem na torze, a jeśli w pobliżu nie ma żadnych blonów, alchemik może zalać pobliską ścieżkę kwasem. |
— | |
| Portuguese (Brazil) | Poço de Ácido A cada poucos ataques, derrama um ácido na pista e, se não tiver Bloons por perto, o Alquimista pode encharcar a pista próxima de ácido. |
— | |
| Russian | Кислотное озеро Каждые несколько атак разливает на трассе кислоту, и, если рядом нет шаров, алхимик может залить кислотой ближайшую трассу. |
— | |
| Swedish | Syrabassäng En pöl med syra spills ut på vägen efter några attacker, och om inga Bloons är i närheten kan Alkemisten dränka en väg i närheten med syra. |
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| Thai | แอ่งน้ำกรด ทุกการโจมตีสองสามครั้งจะมีการพ่นแอ่งน้ำกรดลงบนเส้นทาง และถ้าไม่มีบลูนใกล้ ๆ นักเล่นแร่แปรธาตุอาจจะทำให้เส้นทางใกล้ ๆ เปียกชุ่มด้วยกรดได้ |
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| Turkish | Asit Havuzu Her birkaç saldırıda parkura asit birikintisi dökülür ve yakında hiç Bloon yoksa Simyacı yakındaki parkuru asitle ıslatabilir. |
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| Chinese (simplified) | 酸池 炼金术士每攻击几次,就会在路径上洒下一滩酸液,如果附近没有气球,炼金术士可以用酸将附近的道路浸透。 |
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| Chinese (traditional) | 酸液池 攻擊數次後會在路徑上灑下酸液池,如果附近沒有氣球,則煉金術士會用酸液來覆蓋附近的路徑。 |
— | |
| This list was last updated for: version 43.1 | |||
Navigation
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