Mega Massive Munitions Factory: Difference between revisions

From Blooncyclopedia, the independent Bloons knowledge base
Jump to navigation Jump to search
m a few more details on its abilities
mNo edit summary
Line 9: Line 9:
The '''Mega Massive Munitions Factory''' is the upcoming [[Paragon]] for the [[Spike Factory (BTD6)|Spike Factory]] in ''[[Bloons TD 6]]'', to be introduced in {{BTD6 version|48.0}}. It is a combination of [[Super Mines (BTD6)|Super Mines]], [[Carpet of Spikes (BTD6)|Carpet of Spikes]], and [[Perma-Spike (BTD6)|Perma-Spike]].
The '''Mega Massive Munitions Factory''' is the upcoming [[Paragon]] for the [[Spike Factory (BTD6)|Spike Factory]] in ''[[Bloons TD 6]]'', to be introduced in {{BTD6 version|48.0}}. It is a combination of [[Super Mines (BTD6)|Super Mines]], [[Carpet of Spikes (BTD6)|Carpet of Spikes]], and [[Perma-Spike (BTD6)|Perma-Spike]].


The Mega Massive Munitions Factory deploys giant spiked mines in its radius which last for up to 5 rounds and split into smaller spike piles after exploding, and also creates a permanent carpet of spikes that passively damages all Bloons on the map, working very similar to the vines created by [[Spirit of the Forest (BTD6)|Spirit of the Forest]].
The Mega Massive Munitions Factory deploys giant spiked mines in its radius which last for up to 5 rounds and split into smaller spike piles after exploding. It does not have Close, Far, or Smart targeting. It also creates a permanent carpet of spikes on the track that passively damages all Bloons on the map, similar to the vines created by [[Spirit of the Forest (BTD6)|Spirit of the Forest]].


It has two [[Activated Ability|Activated Abilities]], one of which causes it to launch rockets that drop explosive mines (which look similar to [[Perma-Spike (BTD6)|Perma-Spike]], but rounded and smaller) in approximately equally spaced intervals along the track, starting from back, exploding on contact with the Bloons, dealing massive amounts of damage and releasing smaller spike piles, which look similar to [[Deadly Spikes (BTD6)|Deadly Spikes]] but smaller. The mines can also be manually detonated by activating the ability again after its cooldown. The second ability is a manual activation of [[Smart Spikes (BTD6)|Smart Spikes]], temporarily increasing the paragon's spike production, this ability can only be used once per round.
It has two [[Activated Ability|Activated Abilities]]. Its first ability causes it to launch rockets that land on approximately equally spaced intervals along the track, starting from exit, which leave behind explosive mines (which look similar to [[Perma-Spike (BTD6)|Perma-Spike]], but rounded and smaller) that explode on contact with a Bloon, dealing massive amounts of damage and releasing smaller spike piles (which look similar to [[Deadly Spikes (BTD6)|Deadly Spikes]], but smaller). The mines can also be manually detonated by activating the ability again after it recharges. Its second ability grants it an [[attack speed]] buff similar to [[Smart Spikes (BTD6)|Smart Spikes]], temporarily increasing the paragon's spike production, and can only be used once per round.


==Pre-release==
==Pre-release==

Revision as of 21:39, 29 March 2025

The subject of this article is in development or has yet to release and may change dramatically over time.
This article will likely become outdated as more information is released. You can help Blooncyclopedia out by keeping it up-to-date.
Mega Massive Munitions Factory
Portrait of Mega Massive Munitions Factory
[[File:{{{icon}}}|50px|Icon of Mega Massive Munitions Factory]]A factory of explosive spike Bloon annihilation
Tower Spike Factory
XP cost To be determined
Cash cost $680,000 — Easy
$800,000 — Medium
$864,000 — Hard
$960,000 — Impoppable
Introduced Version 48.0

The Mega Massive Munitions Factory is the upcoming Paragon for the Spike Factory in Bloons TD 6, to be introduced in version 48.0. It is a combination of Super Mines, Carpet of Spikes, and Perma-Spike.

The Mega Massive Munitions Factory deploys giant spiked mines in its radius which last for up to 5 rounds and split into smaller spike piles after exploding. It does not have Close, Far, or Smart targeting. It also creates a permanent carpet of spikes on the track that passively damages all Bloons on the map, similar to the vines created by Spirit of the Forest.

It has two Activated Abilities. Its first ability causes it to launch rockets that land on approximately equally spaced intervals along the track, starting from exit, which leave behind explosive mines (which look similar to Perma-Spike, but rounded and smaller) that explode on contact with a Bloon, dealing massive amounts of damage and releasing smaller spike piles (which look similar to Deadly Spikes, but smaller). The mines can also be manually detonated by activating the ability again after it recharges. Its second ability grants it an attack speed buff similar to Smart Spikes, temporarily increasing the paragon's spike production, and can only be used once per round.

Pre-release

The Mega Massive Munitions Factory was revealed in previews for version 48.0.[1]

  • The only way to nerf Permaspike has been found - making a more Mega, more Massive, more Munitions Factory!
  • Be it the permanent Carpet of Spikes, explosive Spike Storming Mines or spikeageddon Mega Mines, the Bloons are going to have a very hard time getting past this blockade

References

  1. "Bloons TD 6 v48.0 - Update Preview!". Reddit. Retrieved Thu, 27 Mar 2025.