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| Line 25: |
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| ===Marked to Pop=== | | ===Marked to Pop=== |
| Marked to Pop is an [[Activated Ability]] that temporarily stops all the Desperado's other attacks, switching it to a non-damaging attack that rapidly marks Bloons for 2 seconds (marking up to 30 Bloons without any attack speed modifiers), then switching it to an attack that rapidly attacks only marked Bloons for 1 second, before returning it to using its other attacks. Both attacks have infinite [[range]], but can only target Bloons within [[line of sight]]. The second attack deals 30 damage per hit (before the damage multiplier from being marked), can damage all Bloon types, and has a chance to [[crit]] for 4× damage (like all attacks with [[Bullseye (BTD6)|Bullseye]]). | | Marked to Pop is an [[Activated Ability]] that temporarily stops all the Desperado's other attacks, switching it to a non-damaging attack that rapidly marks Bloons for 2 seconds (marking up to 30 Bloons without any attack speed modifiers), then switching it to an attack that rapidly attacks only marked Bloons for 1 second, before returning it to using its other attacks. Both attacks have infinite [[range]], but can only target Bloons within [[line of sight]]. The second attack deals 30 damage per hit (before the damage multiplier from being marked), can damage all Bloon types, and has a chance to [[crit]] for 4× damage (like all attacks with [[Bullseye (BTD6)|Bullseye]]). |
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| |
| Crosspathing with any upgrade applies the following changes:
| |
| *The first attack's marks affect all layers instead of just one.
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| *The first attack's duration increases to 3 seconds and the second attack's duration increases to 6 seconds.
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| *The second attack's damage per shot increases to 100.
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| *The second attack's rate of fire is halved.
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| |
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| Both of this ability's attacks benefit from [[Quickdraw (BTD6)|Quickdraw]], [[Standoff]], [[Wanderer]], and [[Nomad]] in the same way as the pistol and rifle attacks. | | Both of this ability's attacks benefit from [[Quickdraw (BTD6)|Quickdraw]], [[Standoff]], [[Wanderer]], and [[Nomad]] in the same way as the pistol and rifle attacks. |
Bounty Hunter
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Marked to Pop ability: Marks extra Bloons, then proceeds to attack all Marked Bloons. Marked Bloons take more damage and give more cash. All Desperados can target Marked Bloons.
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Bounty Hunter is the Desperado's path 2 tier 4 upgrade in Bloons TD 6. It increases the damage of its pistol from 6 to 12 and grants it +12 damage to Ceramic Bloons, increases the damage of its rifle attack from 12 to 24 and damage to Fortified Bloons from +12 to +24, and unlocks a non-damaging attack that places marks on Bloons, the Marked to Pop Activated Ability, and an improved version of the Take Aim ability. If at least one Bounty Hunter is present, it grants all Desperados the capability to prioritize marked Bloons.
Mechanics
Marking attack
The marking attack places a mark on a target Bloon every 9 seconds. Marked Bloons take double damage from Desperados and give twice as much cash per pop (affected by cash per pop modifiers in later rounds), but it only affects one layer. It can affect MOAB-Class Bloons, though they do not display any visual indication that they are affected. This attack is affected by attack speed modifiers, but cannot have its attack speed reduced to be below 9 seconds. It has the same range as the rifle and is active regardless of which weapon the Desperado is currently using. Crosspathing with any upgrade reduces its range to the range of the pistol attack, causes its marks to affect all layers, and changes the visual effect of its marks from a cross to Bloontonium Reactor's radiation, which appears to be a bug.
Mark prioritization
If there is at least one Desperado with the Bounty Hunter upgrade on the map, all Desperados gain a Monkey Special that causes them to prioritize marked Bloons when enabled. This option disappears if the only Desperado with this upgrade or Golden Justice on the map is removed.
Marked to Pop
Marked to Pop is an Activated Ability that temporarily stops all the Desperado's other attacks, switching it to a non-damaging attack that rapidly marks Bloons for 2 seconds (marking up to 30 Bloons without any attack speed modifiers), then switching it to an attack that rapidly attacks only marked Bloons for 1 second, before returning it to using its other attacks. Both attacks have infinite range, but can only target Bloons within line of sight. The second attack deals 30 damage per hit (before the damage multiplier from being marked), can damage all Bloon types, and has a chance to crit for 4× damage (like all attacks with Bullseye).
Both of this ability's attacks benefit from Quickdraw, Standoff, Wanderer, and Nomad in the same way as the pistol and rifle attacks.
Take Aim
Bounty Hunter has an improved version of Deadeye's Take Aim ability. It applies +50% range instead of +25%, reduces spread by 80% instead of 50%, and allows the affected tower to damage Black Bloons, White Bloons, and Purple Bloons. Like on Deadeye, this ability is bugged and increases spread by 20% when crosspathed with any upgrade.
Stats
| Attack |
|---|
| Burst count | 2 |
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| Burst interval | 0.1s |
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| Cooldown | 1.2s |
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| Offset (X, Y, Z) | 0, 12.65, 11.25 |
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| Targeting | Depends on targeting option |
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| Targeting range | 40 units |
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| Crit multiplier | ×4 |
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| Crit base chance | 2.5% |
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| Crit chance per distance from target | +0.25% |
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|
|
| Rifle attack |
|---|
| Cooldown | 1.59s |
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| Offset (X, Y, Z) | 1.4, 14.61, 9.88 |
|---|
| Targeting | Depends on targeting option |
|---|
| Targeting range | 80 units |
|---|
| Crit multiplier | ×4 |
|---|
| Crit base chance | 2.5% |
|---|
| Crit chance per distance from target | +0.4% |
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|
|
| Take Aim |
|---|
|
| Buff |
|---|
| Range modifier | ×1.5 |
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| Spread modifier | ×0.2 |
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| Immunity override | Purple, Black, White |
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| Lifespan | 15s |
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| |
|
| Marked to Pop |
|---|
|
| Execution attack |
|---|
| Cooldown | 0.05s |
|---|
| Offset (X, Y, Z) | 0, 12.65, 11.25 |
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| Targeting | Depends on targeting option |
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| Targeting range | ∞ units |
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| Crit multiplier | ×4 |
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| Crit base chance | 2.5% |
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| Crit chance per distance from target | +0.25% |
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| Filters | - Cannot target Bloons with Marked
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| |
|
1-4-0
| Attack |
|---|
| Speed per distance from target | +1% |
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| Speed per distance from target max | +50% |
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|
| Rifle attack |
|---|
| Speed per distance from target | +1% |
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| Speed per distance from target max | +50% |
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|
| Mark attack |
|---|
| Offset (X, Y, Z) | 0, 12.65, 11.25 ↓ 1.4, 14.61, 9.88 |
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|
| Marked to Pop |
|---|
|
| Marking attack |
|---|
| Speed per distance from target | +1% |
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| Speed per distance from target max | +50% |
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|
| Execution attack |
|---|
| Offset (X, Y, Z) | |
|---|
| Speed per distance from target | +1% |
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| Speed per distance from target max | +50% |
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2-4-0
| Attack |
|---|
| Speed with 0 or 1 Bloon in range | +60% |
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| Penalty per additional Bloon in range | -15% |
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|
| Rifle attack |
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| Speed with 0 or 1 Bloon in range | +60% |
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| Penalty per additional Bloon in range | -15% |
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| Marked to Pop |
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| Marking attack |
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| Speed with 0 or 1 Bloon in range | +60% |
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| Penalty per additional Bloon in range | -15% |
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| Execution attack |
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| Speed with 0 or 1 Bloon in range | +60% |
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| Penalty per additional Bloon in range | -15% |
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0-4-1
| Attack |
|---|
| Speed with no towers in range | +45% |
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| Penalty per tower in range | -15% |
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|
| Rifle attack |
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| Speed with no towers in range | +45% |
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| Penalty per tower in range | -15% |
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| Mark attack |
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| Offset (X, Y, Z) | 0, 12.65, 11.25 ↓ 1.4, 14.61, 9.88 |
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|
| Marked to Pop |
|---|
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| Marking attack |
|---|
| Speed with no towers in range | +45% |
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| Penalty per tower in range | -15% |
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|
| Execution attack |
|---|
| Offset (X, Y, Z) | |
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| Speed with no towers in range | +45% |
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| Penalty per tower in range | -15% |
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|
0-4-2
| Attack |
|---|
| Speed per Bloon in range | +0% → +2% |
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| Speed per Bloon in range max | +0% → +50% |
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|
| Rifle attack |
|---|
| Speed per Bloon in range | +0% → +2% |
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| Speed per Bloon in range max | +0% → +50% |
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| Marked to Pop |
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| Marking attack |
|---|
| Speed per Bloon in range | +0% → +2% |
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| Speed per Bloon in range max | +0% → +50% |
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| Execution attack |
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| Speed per Bloon in range | +0% → +2% |
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| Speed per Bloon in range max | +0% → +50% |
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Costs and sell values
| Tiers
|
Total cost
|
Sell value
|
| Easy
|
Medium
|
Hard
|
Impoppable
|
Easy
|
Medium
|
Hard
|
Impoppable
|
| 0-4-0
|
$8,325 |
$9,800 |
$10,585 |
$11,760 |
$5,828 |
$6,860 |
$7,410 |
$8,232
|
| 1-4-0
|
$8,495 |
$10,000 |
$10,800 |
$12,000 |
$5,947 |
$7,000 |
$7,560 |
$8,400
|
| 2-4-0
|
$8,665 |
$10,200 |
$11,015 |
$12,240 |
$6,066 |
$7,140 |
$7,711 |
$8,568
|
| 0-4-1
|
$8,510 |
$10,020 |
$10,820 |
$12,025 |
$5,957 |
$7,014 |
$7,574 |
$8,418
|
| 0-4-2
|
$8,750 |
$10,300 |
$11,120 |
$12,360 |
$6,125 |
$7,210 |
$7,784 |
$8,652
|
Strategy
|
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|
Gallery
Screenshots
|
This article or section needs more screenshots. See the screenshot guidelines for more information on what screenshots are needed and how to add them.
|
-
0-4-0 Desperado
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Take Aim being used on
Quincy
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Top: 3-2-0
Monkey Buccaneer buffed by 0-4-0 Take Aim with reduced spread
Middle: 3-2-0 Monkey Buccaneer with no buffs
Bottom: 3-2-0 Monkey Buccaneer buffed by 0-4-2 Take Aim with increased spread
Assets
In other languages
Name
| Language
|
Text
|
Notes
|
| Arabic
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صائد الجوائز
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—
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| Danish
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Dusørjæger
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—
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| German
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Kopfgeldjäger
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—
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| Spanish
|
Cazarrecompensas
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—
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| Spanish (Latin America)
|
Cazarrecompensas
|
—
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| Finnish
|
Palkkionmetsästäjä
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—
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| French
|
Chasseur de primes
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—
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| Italian
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Cacciatore di taglie
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—
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| Japanese
|
賞金稼ぎ
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—
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| Korean
|
현상금 사냥꾼
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—
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| Dutch
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Premiejager
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—
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| Norwegian
|
Dusørjeger
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—
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| Polish
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Łowca nagród
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—
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| Portuguese (Brazil)
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Caçador de Recompensas
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—
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| Russian
|
Охотник за головами
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—
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| Swedish
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Prisjägare
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—
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| Thai
|
นักล่าพืชผล
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—
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| Turkish
|
Ödül Avcısı
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—
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| Chinese (simplified)
|
赏金猎人
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—
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| Chinese (traditional)
|
賞金獵人
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—
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Description
| Language
|
Text
|
Notes
|
| Arabic
|
قدرة التحديد للفرقعة: يتوقف مؤقتًا عن الهجوم لتحديد البالونات، ثم يواصل مهاجمة جميع البالونات المحددة. تتم مشاركة أولوية البالونات المحددة مع مجرمين طائشين x2x آخرين، وتتعرض البالونات المحددة لمزيد من الضرر وتمنح المزيد من النقود.
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| Danish
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Pop-markeringsevne: Sætter angreb på markerede bloons på pause og fortsætter derefter med at angribe alle markerede bloons. Prioriteten af markerede bloons deles med andre x2x Desperadoer, og skaden øges på markerede bloons, og de giver flere penge.
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| German
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Zum-Platzen-Markieren-Fähigkeit: Angriff wird unterbrochen, um Bloons zu markieren, anschließend werden alle markierten Bloons angegriffen. Die Priorität der markierten Bloons wird mit anderen x2x Desperados geteilt, und markierte Bloons nehmen mehr Schaden und geben mehr Geld ab.
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—
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| Spanish
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Habilidad Apuntar para explotar: pausa el ataque a los bloons marcados y luego procede a atacar a estos. La prioridad de los bloons marcados se comparte con otros Desperados x2x, y los bloons marcados reciben más daño y te proporcionan más dinero.
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—
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| Spanish (Latin America)
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Habilidad Marcado para reventar: pausa el ataque para marcar bloons y luego ataca a todos los marcados. La prioridad de los bloons marcados se comparte con otros x2x forajidos. Los bloons marcados reciben más daño y otorgan más dinero.
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—
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| Finnish
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Merkitty poksautettavaksi -kyky: Lopettaa hyökkäämisen merkitäkseen blooneja ja hyökkää sitten kaikkien merkittyjen bloonien kimppuun. Merkittyjen bloonien prioriteetti jaetaan muiden x2x-Desperadojen kanssa ja kaikki merkityt bloonit ottavat enemmän vahinkoa ja antavat enemmän käteistä.
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—
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| French
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Aptitude Destiné à éclater : pause les attaques pour marquer des Bloons, puis attaque tous les Bloons marqués. La priorité de ciblage des Bloons marqués est également appliquée aux autres desperados x2x, et ces Bloons marqués subissent plus de dégâts et confèrent plus d'argent.
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—
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| Italian
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Abilità Scoppio marchiato: ferma l'attacco per marchiare i bloon, poi attacca tutti quelli marchiati. I bloon marchiati condividono la priorità con altri x2x Fuorilegge e i bloon marchiati subiscono più danni e offrono più contante.
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—
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| Japanese
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賞金首アビリティ:マークされたブルーンへの攻撃を一時停止し、その後、マークされたすべてのブルーンを攻撃する。マークされたブルーンの優先度は他のx2xデスペラードと共有される。マークされたブルーンはより多くのダメージを受け、より多くのキャッシュをドロップする。
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—
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| Korean
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수배 표식 능력: 공격을 잠시 멈추고 풍선에 표식을 남긴 후, 모든 표식이 있는 풍선을 공격합니다. 표식이 있는 풍선의 우선순위는 다른 x2x 데스페라도들과 공유하며, 표식이 있는 풍선은 피해를 더 많이 받고 캐시를 더 많이 줍니다.
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—
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| Dutch
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Tot knal veroordeeld-vaardigheid: onderbreekt het aanvallen om Bloons te markeren en valt daarna alle gemarkeerde Bloons aan. De prioriteit Gemarkeerde Bloon wordt gedeeld met andere Desperado's (x-2-x) en gemarkeerde Bloons lopen meer schade op en leveren meer geld op.
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—
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| Norwegian
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Evnen Markert for popping: Pauser angrep for å markere bloons, for deretter å angripe alle markerte bloons. Prioritet for markerte bloons deles med andre x2x-desperadoer, og markerte bloons påføres mer skade og gir mer kontanter.
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—
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| Polish
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Umiejętność Oznaczenie do przekłucia: Desperado wstrzymuje atak, aby oznaczyć blony, a następnie atakuje wszystkie oznaczone blony. Priorytet oznaczonych blonów jest współdzielony z innymi Desperado z rzędu x2x. Oznaczone blony otrzymują większe obrażenia i dają więcej małpiej kasy.
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—
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| Portuguese (Brazil)
|
Habilidade Marcado para Estourar: pausa os ataques para marcar Bloons e, então, passa a atacar todos os Bloons marcados. A prioridade de alvo dos Bloons marcados é compartilhada com outros x2x Pistoleiros. Bloons marcados recebem mais dano e dão mais dinheiro.
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—
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| Russian
|
Способность «Пробивающая метка»: сначала перестает атаковать, чтобы отметить шары, а потом атакует все отмеченные шары. Приоритет отмеченных шаров передается еще двум десперадо, а отмеченные шары получают больше урона и дают больше денег.
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—
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| Swedish
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Märkt för smällningsförmåga: Pausar attackerna till Märkta Bloons och forsätter sedan att attackera alla Märkta Bloons. Märkt Bloon-prioriteringen delas med andra x2x-Desperados och Märkta Bloons tar mer skada och ger mer pengar.
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—
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| Thai
|
ทำเครื่องหมายสกิลการระเบิด: หยุดการโจมตีบลูนที่ทำเครื่องหมาย จากนั้นโจมตีบลูนที่ทำเครื่องหมายทั้งหมด ความสำคัญของบลูนที่ทำเครื่องหมายถูกแบ่งปันกับเดสเปราโด x2x อื่น บลูนที่ทำเครื่องหมายเกิดดาเมจมากขึ้นและให้เงินมากขึ้น
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—
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| Turkish
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İşaretli Hedef yeteneği: Saldırıyı durdurup Bloon'ları işaretler, ardından tüm İşaretli Bloon'lara saldırır. İşaretli Bloon hedef önceliği, diğer x2x Desperadolarla paylaşılır. İşaretli Bloon'lar daha fazla hasar alır ve daha çok nakit kazandırır.
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—
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| Chinese (simplified)
|
标记爆破技能:暂停攻击以标记气球,随后集中火力攻击所有被标记的气球。被标记气球的攻击优先级在所有x2x亡命猴间共享,且会承受额外伤害并掉落更多现金。
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—
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| Chinese (traditional)
|
「擊破標記」技能:暫停攻擊後標記氣球,然後攻擊所有標記氣球。其他x2x亡命之猴可共用標記,標記氣球會受到更多傷害,並掉落更多現金。
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