Double Gun (BTD6): Difference between revisions

Qwertyxp2000 (talk | contribs)
Strategy: some bits didn't make sense but i did some improvements i reckon
Qwertyxp2000 (talk | contribs)
wording here always felt iffy but somehow the Laser Blasts page for BMC got me inspired
 
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'''Double Gun''' is the [[Engineer Monkey (BTD6)|Engineer Monkey]]'s path 3 tier 3 [[upgrade]] in ''[[Bloons TD 6]]''. It halves the [[attack cooldown|cooldown]] of the Engineer Monkey's base [[attack]], doubling its [[attack speed]]. It alternates between its left and right guns, which are offset from each other by 6.16 [[distance unit]]s.
'''Double Gun''' is the [[Engineer Monkey (BTD6)|Engineer Monkey]]'s path 3 tier 3 [[upgrade]] in ''[[Bloons TD 6]]''. It halves the [[attack cooldown|cooldown]] of the Engineer Monkey's base [[attack]], doubling its [[attack speed]]. It alternates between its left and right guns, which are offset from each other by 6.16 [[distance unit]]s.


With the [[Sentry Gun (BTD6)|Sentry Gun]] crosspath, Sentries shoot 2 projectiles instead of 1, side-by-side.
With the [[Sentry Gun (BTD6)|Sentry Gun]] crosspath, sentries shoot 2 projectiles in parallel, instead of 1.


==Stats==
==Stats==