Standoff: Difference between revisions
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{{research|What about shotguns and rifles? Separate or integrated?}} | |||
{{BTD6 upgrade info | {{BTD6 upgrade info | ||
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'''Standoff''' is the [[Desperado (BTD6)|Desperado]]'s path 1 tier 2 [[upgrade]] in ''[[Bloons TD 6]]''. It increases the Desperado's [[attack speed]] by 60% if there's only one [[Bloon]] within [[range]], but reduces it by 15% per extra Bloon (to a minimum of 0% extra attack speed with 5+ Bloons in range). It is unaffected by Bloons the Desperado cannot target (e.g. Bloons behind [[line of sight]] blockers or [[Camo Bloon (BTD6)|Camo Bloon]]s when it does not have [[Camo detection]]). | '''Standoff''' is the [[Desperado (BTD6)|Desperado]]'s path 1 tier 2 [[upgrade]] in ''[[Bloons TD 6]]''. It increases the Desperado's [[attack speed]] by 60% if there's only one [[Bloon]] within [[range]], but reduces it by 15% per extra Bloon (to a minimum of 0% extra attack speed with 5+ Bloons in range). It is unaffected by Bloons the Desperado cannot target (e.g. Bloons behind [[line of sight]] blockers or [[Camo Bloon (BTD6)|Camo Bloon]]s when it does not have [[Camo detection]]). If the Desperado has additional weapons (e.g. [[Deadeye]], [[Enforcer]]), the range of the whole Desperado is considered. | ||
==Attack speed modifiers== | ==Attack speed modifiers== | ||
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==Strategy== | ==Strategy== | ||
{{BTD6 last updated| | {{BTD6 last updated|52.2|section=y}} | ||
Combined | Combined to [[Quickdraw (BTD6)|Quickdraw]], Standoff complements the long range and single-target damage of Desperado, making it the preferred crosspath for middle path Desperados. Bottom path Desperados may find Standoff helpful to counter the shotgun's lack of single-target damage, though it lacks [[Camo detection]]. | ||
==Update history== | ==Update history== | ||