The Blazing Sun: Difference between revisions
Qwertyxp2000 (talk | contribs) some more stuff, strategy is pretty much the same but the tips and tricks and synergies are just... stronger. nothing much else to add |
Planterror (talk | contribs) →Strategy: adjusting language so it's more clear what this towers role is |
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==Strategy== | ==Strategy== | ||
{{BTD6 last updated|section=y|50.0}} | {{BTD6 last updated|section=y|50.0}} | ||
At a total cost of $30,000 or less, with decent damage and high attack speed but lacking options that improve its pierce, The Blazing Sun serves a similar purpose to a 2-0-5 [[Elite Defender (BTD6)|Elite Defender]], | At a total cost of $30,000 or less, with decent damage and high attack speed but lacking options that improve its pierce, The Blazing Sun serves a similar purpose to a 2-0-5 [[Elite Defender (BTD6)|Elite Defender]] by being a strong carry in damage until round 80. Comparatively, it trades the infinite range of a Sniper for more DPS, allowing it to reach higher rounds on maps which it fits on, and it can oneshot [[Ceramic Bloon (BTD6)|Ceramic Bloon]]s up to round 80, allowing the player to easily save up to an expensive tier 5. However, The Blazing Sun suffers a decent decline in power after round 80 due to Super Ceramics blocking multiple shots. As such, cleanup towers should be used alongside it, such as [[Etienne (BTD6)|Etienne]] for the UCAV to assist with cleanup and grouped popping power, or [[The Bloon Solver (BTD6)|The Bloon Solver]] for its immense Ceramic Bloon stopping power. On later rounds, dense groups of blimps become a problem for The Blazing Sun, but it can provide solid supporting fire for rounds with high health single targets, such as 97 or 100. | ||
The Blazing Sun is generally unreceptive to buffs from common support towers like [[Berserker Brew (BTD6)|Berserker Brew]], but more range effectively improves its speed due to the [[Quickdraw (BTD6)|Quickdraw]] upgrade, so a [[Primary Training (BTD6)|Primary Training]] can be considered. Additionally, its damage-over-time is high enough to consider pairing the upgrade with [[The Final Harmonic]] to amplify its effect and stall groups of BFBs. Like with all Desperados, [[Captain Churchill (BTD6)|Captain Churchill]] is a strong pick to cover its weaknesses. | The Blazing Sun is generally unreceptive to buffs from common support towers like [[Berserker Brew (BTD6)|Berserker Brew]], but more range effectively improves its speed due to the [[Quickdraw (BTD6)|Quickdraw]] upgrade, so a [[Primary Training (BTD6)|Primary Training]] can be considered. Additionally, its damage-over-time is high enough to consider pairing the upgrade with [[The Final Harmonic]] to amplify its effect and stall groups of BFBs. Like with all Desperados, [[Captain Churchill (BTD6)|Captain Churchill]] is a strong pick to cover its weaknesses. | ||