Monkey Bank (BTD6): Difference between revisions

Qwertyxp2000 (talk | contribs)
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Qwertyxp2000 (talk | contribs)
I have some questions with answering specifics of the Bank's mechanics, and especially with no popology for Bank this is giving me the question marks on my head. Bwiki has some info, but I would rather take my time to think of the results from scratch instead of trying to reassemble frankensteined nonsense. (Oh and btw, is 35.0 or so documented to have a "changed Bank formula" of some sort? I swear there is something like that, as documented in bwiki, despite my contradictions...)
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{{for|the Monkey Bank in general|Monkey Bank}}
{{for|the Monkey Bank in general|Monkey Bank}}
{{research|How many "cash packets" does the Bank produce per round, and how exactly does Path 1 crosspathing affect the Bank (besides "makes more money")?}}
{{BTD6 upgrade info
{{BTD6 upgrade info
|id=Monkey Bank
|id=Monkey Bank
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|xp    =3500
|xp    =3500
}}
}}
'''Monkey Bank''', also known as '''Bank''', is the [[Banana Farm (BTD6)|Banana Farm]]'s path 2 tier 3 [[upgrade]] in ''[[Bloons TD 6]]''. Instead of producing bananas to collect, during rounds the Monkey Bank adds cash to an internal balance which not directly available for use, but can be withdrawn at any time. After a round ends, the Monkey Bank increases its balance by 15% in interest. The Monkey Bank has a maximum balance of $7,000 ($9,500 with {{BTD6 mk|Bigger Banks}}), and when the Monkey Bank is full it will no longer produce any cash in any way until the balance is withdrawn. Additionally, Monkey Bank increases the Banana Farm's cash production during the round to $180 per round (affected by [[More Valuable Bananas]]), which is increased further by [[Increased Production (BTD6)|Increased Production]] and [[Greater Production (BTD6)|Greater Production]].
'''Monkey Bank''', also known as '''Bank''', is the [[Banana Farm (BTD6)|Banana Farm]]'s path 2 tier 3 [[upgrade]] in ''[[Bloons TD 6]]''. Instead of producing bananas to collect, during rounds the Monkey Bank adds cash to an internal balance which not directly available for use, but can be withdrawn at any time. During a round, it generates cash packets worth a total of $225 per round (+$50 per Path 1 upgrade). After a round ends, the Monkey Bank increases its balance by 15% in interest. The Monkey Bank has a maximum balance of $7,000 ($9,500 with {{BTD6 mk|Bigger Banks}}), and when the Monkey Bank is full it will no longer produce any cash in any way until the balance is withdrawn. Additionally, Monkey Bank increases the Banana Farm's cash production during the round to $180 per round (affected by [[More Valuable Bananas]]), which is increased further by [[Increased Production (BTD6)|Increased Production]] and [[Greater Production (BTD6)|Greater Production]].


If crosspathed with [[EZ Collect]], the Bank will visually glow when full, which reminds the player to collect its cash. If crosspathed with [[Banana Salvage (BTD6)|Banana Salvage]], the Bank autocollects itself at the end of the round when full.<!--only end of round, yes it can still glow in the middle of the round if it tries to add another cash packet while full or goes to full-->
If crosspathed with [[EZ Collect]], the Bank will visually glow when full, which reminds the player to collect its cash. If crosspathed with [[Banana Salvage (BTD6)|Banana Salvage]], the Bank autocollects itself at the end of the round when full.<!--only end of round, yes it can still glow in the middle of the round if it tries to add another cash packet while full or goes to full-->