Bloon Master Alchemist (BTD6): Difference between revisions
Qwertyxp2000 (talk | contribs) →Strategy: crosspath mention and locked on Strong being a pain in backside for the bma (strong targets fddts over fzomgs and the such) |
→Strategy: Reword. If there is nothing that can be done about the ddt chasing, I'm not sure about the merits of including it in strategy. |
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==Strategy== | ==Strategy== | ||
{{BTD6 last updated|51.1|section=y}} | {{BTD6 last updated|51.1|section=y}} | ||
Bloon Master Alchemist | Bloon Master Alchemist often has a misleadingly high pop count despite not actually being a DPS tower. In reality, its main use is speeding up rounds in [[Freeplay]] by instantly killing [[blimps]] besides {{BTD6|BAD}}s. Converted blimps do not count towards [[Sapper]] or other [[achievements]] (besides [[Bloon Master Populous|its own]]) and do not make money. For normal gameplay, it is inferior to other towers such as {{BTD6|Bloon Crush}} or {{BTD6|Master Bomber}}, which cover lower tier blimps much more consistently while providing either stall utility or good BAD damage without hurting income. BMA is a suitable tower to limit pierce-capping for low-pierce [[Paragon]]s, making it the most efficient non-Paragon method for this. Crosspaths do not affect its shrink potion. | ||
==Update history== | ==Update history== | ||