Twin Sixes: Difference between revisions
Overclockbtd (talk | contribs) mNo edit summary |
Qwertyxp2000 (talk | contribs) |
||
| Line 20: | Line 20: | ||
==Strategy== | ==Strategy== | ||
{{BTD6 last updated|section=y | {{BTD6 last updated|52.2|section=y}} | ||
For its price tag, Twin Sixes has solid single-target damage but struggles against groups of Bloons due to its lack of pierce. Cleanup towers that deal with the lower-tier Bloons are necessary with Twin Sixes. It benefits from being far from the track to maximise speed bonuses of both [[Quickdraw (BTD6)|Quickdraw]] and [[Standoff]] (especially against single targets). | For its price tag, Twin Sixes has solid single-target damage but struggles against groups of Bloons due to its lack of pierce. Cleanup towers that deal with the lower-tier Bloons are necessary with Twin Sixes. It benefits from being far from the track to maximise speed bonuses of both [[Quickdraw (BTD6)|Quickdraw]] and [[Standoff]] (especially against single targets). | ||
4-2-0 is generally better as a crosspath because the 4x damage from crits have a chance to one-shot normal Ceramics, and improves its average DPS | 4-2-0 is generally better as a crosspath because the 4x damage from crits have a chance to one-shot normal Ceramics, and improves its average DPS more than 4-0-2 when attacking from far. 4-0-2's speed buffs from [[Nomad]] and [[Wanderer]] are less effective, even with many Bloons in range and not near any tower, because its attack speed is limited by the fixed rate of the bursts. | ||
==Update history== | ==Update history== | ||