The Blazing Sun: Difference between revisions

Strategy: cumulative is better because the lower tiers are not cracked
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|xp  =29000
|xp  =29000
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'''The Blazing Sun''' is the [[Desperado (BTD6)|Desperado]]'s path 1 tier 5 [[upgrade]] in ''[[Bloons TD 6]]''. It increases the damage of its pistol shots from 5 to 20, grants them 40 extra damage to Ceramics, reduces the [[attack speed|attack cooldown]] between bursts from 1.2 seconds to 0.3 seconds, and grants a special mechanic that changes its [[attack speed]] and allows it to inflict [[damage over time]] based on the number of shots it has fired.
'''The Blazing Sun''' is the [[Desperado (BTD6)|Desperado]]'s path 1 tier 5 [[upgrade]] in ''[[Bloons TD 6]]''. It increases the damage of its pistol shots from 6 to 20, grants them 40 extra damage to Ceramics, reduces the [[attack speed|attack cooldown]] between bursts from 1.2 seconds to 0.3 seconds, and grants a special mechanic that changes its [[attack speed]] and allows it to inflict [[damage over time]] based on the number of shots it has fired.


== Mechanics ==
== Mechanics ==
The Blazing Sun has a counter that starts at 0 and increases by 1 each time it fires a shot, which is capped at 75. The counter resets if The Blazing Sun does not attack for 0.88 seconds.{{fn|Exactly 53 frames}}
The Blazing Sun has a counter that starts at 0 and increases by 1 each time it fires a shot, which is capped at 75. The counter resets if The Blazing Sun does not attack for 0.88 seconds.{{fn|Exactly 53 frames}}


Once the counter has reached 55, each shot also generates a small area of effect with 5 [[pierce]] (6 with {{BTD6 mk|Extra Dart Pops}}) that sets all Bloons on fire. The area of effect deals no damage by itself, but the [[damage over time]] deals 50 damage every 1.5 seconds for 12.05 seconds.
Once the counter has reached 55, each shot also generates a small area of effect with 8 [[pierce]] (9 with {{BTD6 mk|Extra Dart Pops}}) that sets all Bloons on fire. The area of effect deals no damage by itself, but the [[damage over time]] deals 75 damage every 1.5 seconds for 12.05 seconds.


Its attack cooldown increases based on the counter (reducing its [[attack speed]]). This can reduce its attack cooldown to below 0.88 seconds, which can cause the counter to reset.
Its attack cooldown increases based on the counter (reducing its [[attack speed]]). This can reduce its attack cooldown to below 0.88 seconds, which can cause the counter to reset.