The Blazing Sun
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They say Desperado shoots so fast them revolvers catch alight.
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The Blazing Sun is the Desperado's path 1 tier 5 upgrade in Bloons TD 6. It increases the damage of its pistol shots from 6 to 20, grants them 40 extra damage to Ceramics, reduces the attack cooldown between bursts from 1.2 seconds to 0.3 seconds, and grants a special mechanic that changes its attack speed and allows it to inflict damage over time based on the number of shots it has fired.
Mechanics
The Blazing Sun has a counter that starts at 0 and increases by 1 each time it fires a shot, which is capped at 75. The counter resets if The Blazing Sun does not attack for 0.88 seconds.[fn 1]
Once the counter has reached 55, each shot also generates a small area of effect with 8 pierce (9 with
Extra Dart Pops) that sets all Bloons on fire. The area of effect deals no damage by itself, but the damage over time deals 75 damage every 1.5 seconds for 12.05 seconds.
Its attack cooldown increases based on the counter (reducing its attack speed). This can reduce its attack cooldown to below 0.88 seconds, which can cause the counter to reset.
If a Bloon is destroyed by a shot or burn status, the counter reduces by 1.
Stats
| Attack |
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| Burst count | 12 |
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| Burst interval | 0.05s |
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| Cooldown | 0.3s |
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| Offset (X, Y, Z) | -1.19, 14.74, 9.87 (side 1) 1.19, 14.74, 9.87 (side 2) |
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| Targeting | Depends on targeting option |
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| Targeting range | 60 units |
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| Speed per distance from target | +1% |
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| Speed per distance from target max | +50% |
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| Speed with 0 or 1 Bloon in range | +120% |
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| Penalty per additional Bloon in range | -30% |
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| Filters | |
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5-1-0
5-2-0
| Attack |
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| Crit multiplier | ×4 |
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| Crit base chance | 2.5% |
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| Crit chance per distance from target | +0.25% |
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5-0-1
| Attack |
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| Speed with no towers in range | +45% |
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| Penalty per tower in range | -15% |
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5-0-2
| Attack |
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| Speed per Bloon in range | +0% → +2% |
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| Speed per Bloon in range max | +0% → +50% |
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Costs and sell values
| Tiers
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Total cost
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Sell value
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| Easy
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Medium
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Hard
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Impoppable
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Easy
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Medium
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Hard
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Impoppable
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| 5-0-0
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$20,570 |
$24,200 |
$26,135 |
$29,040 |
$14,399 |
$16,940 |
$18,295 |
$20,328
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| 5-1-0
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$20,695 |
$24,350 |
$26,295 |
$29,220 |
$14,487 |
$17,045 |
$18,407 |
$20,454
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| 5-2-0
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$20,990 |
$24,700 |
$26,675 |
$29,640 |
$14,693 |
$17,290 |
$18,673 |
$20,748
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| 5-0-1
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$20,755 |
$24,420 |
$26,370 |
$29,305 |
$14,529 |
$17,094 |
$18,459 |
$20,514
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| 5-0-2
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$20,995 |
$24,700 |
$26,670 |
$29,640 |
$14,697 |
$17,290 |
$18,669 |
$20,748
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Strategy
At a total cost of $30,000 or less, with decent damage and high attack speed but lacking options that improve its pierce, The Blazing Sun serves a similar purpose to a 2-0-5 Elite Defender, but trades the infinite range of a Sniper for more DPS. It offers cheap single-target damage (including being able to oneshot Ceramic Bloons) up to round 80, allowing the player to easily save up to an expensive tier 5. However, The Blazing Sun suffers a large decline in power after round 80 due to Super Ceramics. As such, cleanup towers should be used alongside it, such as Psi for the ability to remove lots of RBE by taking out weaker MOAB-Class Bloons, or The Bloon Solver for its immense Ceramic Bloon stopping power. On later rounds, dense groups of blimps become a problem for The Blazing Sun, but it can provide solid supporting fire for rounds with high health single targets, such as 97 or 100.
The Blazing Sun is generally unreceptive to buffs from common support towers like Berserker Brew, but more range effectively improves its speed due to the Quickdraw upgrade, so a Primary Training can be considered. Additionally, its damage-over-time is high enough to consider pairing the upgrade with The Final Harmonic to amplify its effect and stall groups of BFBs. Like with all Desperados, Captain Churchill is a strong pick to cover its weaknesses.
Its best crosspath is 5-2-0, as a Bullseye critical hit directly multiplies its damage and the critical shot chances are much more common when one is already encouraged to place as far away from the track as possible, as well as Nomad's speed buff not being enough to counteract the close range penalty of the Standoff upgrade, and the Wanderer not providing enough speed to warrant having no neighboring supports.
Update history
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Twin Sixes now correctly doubles shot burst rate (Carries up to T5) ― 0.1s → 0.05s (bug fix)
Desperado no longer gains Camo Prioritization when granted Camo detection from external sources (bug fix)
“
Standoff’s bonus with fewer targets in radius will now improve at T3, carrying all the way up to T5. [...] The Blazing Sun’s DoT area of effect is being improved in radius, pierce & damage to cover more targets easier and deal more damage to them.
— Update notes
”
Overall cost reduced by $1,050 (due to cost changes for previous tiers)
Area of effect: Pierce increased ― 5 → 8
Area of effect: Radius increased ― 6 → 12
Area of effect: Damage over time increased ― 50 → 75
Standoff buff: Maximum attack speed bonus increased ― +60% → +120%
Standoff buff: Attack speed bonus drop per Bloon in range increased ― −15% → −30% - Note: Overall, the attack speed bonus is doubled and drops with the same amount of Bloons
“
Some quality-of-life and consistency updates for base Desperado and its top path, we enjoyed the balancing act of trying to makeBlazing Sun's[sic] burn lead popping consistent but this didn't come through well so it is gaining base Lead popping.— Update notes ”
Pistol attack: Damage type changed ― Sharp → Normal
Pistol now reloads at the end of the round
“
Top and Middle Desperado favour lower tiers too much so we’re doing a light shift on these to more favour upgrades without improving them too much.
— Update notes
”
Upgrade cost reduced ― $17,500 → $16,500
Overall cost is unchanged (due to cost changes for previous tiers)
Shotgun: Number of shots required for activation decreased ― 55 → 50
Gallery
Screenshots
Assets
In other languages
Name
| Language
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Text
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Notes
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| Arabic
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الشمس المشتعلة
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—
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| Danish
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Den brændende sol
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—
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| German
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Die brennende Sonne
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—
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| Spanish
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Sol de justicia
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—
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| Spanish (Latin America)
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El sol ardiente
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—
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| Finnish
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Paahtava aurinko
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—
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| French
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Soleil brûlant
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—
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| Italian
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Il sole cocente
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—
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| Japanese
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燃える太陽
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—
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| Korean
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작열하는 태양
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—
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| Dutch
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De brandende zon
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—
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| Norwegian
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Brennhet sol
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—
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| Polish
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Oślepiające Słońce
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—
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| Portuguese (Brazil)
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O Sol Escaldante
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—
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| Russian
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Палящее солнце
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—
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| Swedish
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Den gassande solen
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—
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| Thai
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พระอาทิตย์ที่ส่องแสง
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—
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| Turkish
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Kızgın Güneş
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—
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| Chinese (simplified)
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炽烈骄阳
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—
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| Chinese (traditional)
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熾熱太陽
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—
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Description
| Language
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Text
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Notes
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| Arabic
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يُقال إن المجرم الطائش يطلق النار بسرعة كبيرة لدرجة أن المسدسات تشتعل فيها النيران.
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—
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| Danish
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De siger, at Desperado skyder så hurtigt, at revolverne antændes.
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| German
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Man munkelt, dass Desperado so schnell feuert, dass die Revolver brennen.
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| Spanish
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Se dice que Desperado dispara tan rápido que los revólveres echan llamas.
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| Spanish (Latin America)
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Dicen que el forajido dispara tan rápido que los revólveres se incendian.
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| Finnish
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Sanotaan, että desperado ampuu niin nopeasti, että revolverit syttyvät tuleen.
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| French
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On dit que le desperado tire si vite que ses revolvers s'enflamment.
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| Italian
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Si dice che Fuorilegge spari così velocemente da far prendere fuoco ai suoi revolver.
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| Japanese
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デスペラードは目にも止まらぬ速さでリボルバーを撃つ。だから彼の銃身は火を噴くらしい。
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| Korean
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데스페라도의 총질이 어찌나 빠른지, 리볼버에 불이 붙을 정도라고 합니다.
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| Dutch
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Ze zeggen dat Desperado zo snel schiet dat zijn revolvers in brand vliegen.
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| Norwegian
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De sier Desperado skyter så raskt at revolverne lyser opp.
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| Polish
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Ponoć Desperado strzela tak szybko, że lufy rewolwerów płoną żywym ogniem.
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—
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| Portuguese (Brazil)
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Dizem que o Pistoleiro atira tão rápido que os revólveres ficam em chamas.
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—
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| Russian
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Говорят, что десперадо стреляет так быстро, что револьверы загораются.
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—
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| Swedish
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De säger att Desperado skjuter så snabbt att revolvrarna sätts i brand.
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| Thai
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พวกเขาบอกว่าเดสเปราโดยิงพวกมันด้วยปืนลูกโม่เร็วมากจนติดไฟ
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| Turkish
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Derler ki Desperado o kadar hızlı ateş edermiş ki altıpatlarları alev alırmış.
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| Chinese (simplified)
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据说亡命猴开枪快得连左轮枪管都能擦出火星来。
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| Chinese (traditional)
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據說亡命之猴射得太快了,會連自己的左輪手槍都燃燒起來。
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