Long Reach (BTD6): Difference between revisions
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Qwertyxp2000 (talk | contribs) If the ability itself lasts twice as long that would be strong, but... nope it does not |
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'''Long Reach''' is the [[Spike Factory (BTD6)|Spike Factory]]'s path 3 tier 1 [[upgrade]] in ''[[Bloons TD 6]]''. It increases the Spike Factory's [[range]] by 8 [[distance unit]]s (from 34 to 42) and increases the [[projectile lifespan|lifespan]] of its spike piles during a round from 50 to 100 seconds. It also has the following benefits when given as a [[crosspath]]: | '''Long Reach''' is the [[Spike Factory (BTD6)|Spike Factory]]'s path 3 tier 1 [[upgrade]] in ''[[Bloons TD 6]]''. It increases the Spike Factory's [[range]] by 8 [[distance unit]]s (from 34 to 42) and increases the [[projectile lifespan|lifespan]] of its spike piles during a round from 50 to 100 seconds. It also has the following benefits when given as a [[crosspath]]: | ||
*[[Spike Storm (BTD6)|Spike Storm]] and [[Carpet of Spikes (BTD6)|Carpet of Spikes]] — Their | *[[Spike Storm (BTD6)|Spike Storm]] and [[Carpet of Spikes (BTD6)|Carpet of Spikes]] — Their spikes from the ability last twice as long. | ||
*[[Spiked Mines (BTD6)|Spiked Mines]] and [[Super Mines (BTD6)|Super Mines]] — [[projectile radius|Blast radius]] of all their explosions increased by ~33% | *[[Spiked Mines (BTD6)|Spiked Mines]] and [[Super Mines (BTD6)|Super Mines]] — [[projectile radius|Blast radius]] of all their explosions increased by ~33% | ||
Latest revision as of 05:17, 16 December 2025
For the upgrade in Bloons TD Battles 2, see Long Reach (Battles 2).
Long Reach
| Increases range for spike pile drops, plus piles last longer. | |||
| Tower | Path | Tier | |
|---|---|---|---|
| Spike Factory | 3 | 1 | |
| XP cost | 120 | ||
|---|---|---|---|
| Cash cost | $125 — Easy $150 — Medium $160 — Hard $180 — Impoppable | ||
Long Reach is the Spike Factory's path 3 tier 1 upgrade in Bloons TD 6. It increases the Spike Factory's range by 8 distance units (from 34 to 42) and increases the lifespan of its spike piles during a round from 50 to 100 seconds. It also has the following benefits when given as a crosspath:
- Spike Storm and Carpet of Spikes — Their spikes from the ability last twice as long.
- Spiked Mines and Super Mines — Blast radius of all their explosions increased by ~33%
Stats
[edit | edit source]For a complete list of Spike Factory stats, see Stats:Spike Factory (BTD6).
This data was last updated for: version 55.1
| Tower | ||||||
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| Attack | |||||||||||||||||
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1-0-1
| Attack | |||||
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0-1-1
| Attack | ||||
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Costs and sell values
[edit | edit source]Note: this list does not factor in Monkey Knowledge or other discounts.
| Tiers | Total cost | Sell value | ||||||
|---|---|---|---|---|---|---|---|---|
| Easy | Medium | Hard | Impoppable | Easy | Medium | Hard | Impoppable | |
| 0-0-1 | $975 | $1,150 | $1,240 | $1,380 | $683 | $805 | $868 | $966 |
| 1-0-1 | $1,655 | $1,950 | $2,105 | $2,340 | $1,159 | $1,365 | $1,474 | $1,638 |
| 2-0-1 | $2,165 | $2,550 | $2,755 | $3,060 | $1,516 | $1,785 | $1,929 | $2,142 |
| 3-0-1 | $4,120 | $4,850 | $5,240 | $5,820 | $2,884 | $3,395 | $3,668 | $4,074 |
| 4-0-1 | $12,195 | $14,350 | $15,500 | $17,220 | $8,537 | $10,045 | $10,850 | $12,054 |
| 5-0-1 | $118,445 | $139,350 | $150,500 | $167,220 | $82,912 | $97,545 | $105,350 | $117,054 |
| 0-1-1 | $1,485 | $1,750 | $1,890 | $2,100 | $1,040 | $1,225 | $1,323 | $1,470 |
| 0-2-1 | $2,165 | $2,550 | $2,755 | $3,060 | $1,516 | $1,785 | $1,929 | $2,142 |
| 0-3-1 | $4,290 | $5,050 | $5,455 | $6,060 | $3,003 | $3,535 | $3,819 | $4,242 |
| 0-4-1 | $10,240 | $12,050 | $13,015 | $14,460 | $7,168 | $8,435 | $9,111 | $10,122 |
| 0-5-1 | $45,090 | $53,050 | $57,295 | $63,660 | $31,563 | $37,135 | $40,107 | $44,562 |
Strategy
[edit | edit source]This section was last updated for: version 52.2
Long Reach should never be used as a standalone upgrade without going for Smart Spikes. Its lifespan bonus is its only useful function, which Smart Spikes gets regardless.
Update history
[edit | edit source]For a complete list of Spike Factory changes, see Update history:Spike Factory (BTD6).
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| “ | [W]e made a couple small tweaks buffing what should be the ‘strength areas’ of a few of the more underperforming high tier Spike upgrades. — Update notes |
” |
| “ | Since launch xx2 has never brought enough to the table as a crosspath. Working into the long life trend of the bottom path we felt that introducing longer life at a ‘cross-pathable stage’ may work in some new niche. — Update notes |
” |
Long Reach: lifespan increased ― 70s → 100s
- Note: X-X-3 unaffected
- 0-4-1, 0-5-1
Spike Storm: Lasts 50% longer with Long Reach
| “ | Like a few other towers before it, the attack speed crosspath for Spike Factory has outshined the others. We have reworked the lower Spike Factory tiers to distribute this power more evenly while keeping high tier factories at a similar level of power. — Update notes |
” |
Overall cost increased by $200 (due to cost changes for previous tiers)
Base spike factory rate increased ― 2.2s → 1.75s
- 0-1-1
Rate reduced ― 1.32s → 1.4s
- 0-2-1
Rate increased ― 0.99s → 0.98s
| “ | Further balance for 401 crosspath, while this does already see some niche use it made sense to include increased explosion radius with the larger tower range. — Update notes |
” |
- 4-0-1
Explosion: Radius increased ― 30 → 40
- 5-0-1
Large explosion: Radius increased ― 100 → 133
Mini-explosion: blast radius increased ― 30 → 40
Spike Factory no longer can shotgun spikes for exactly one frame after spawning (bug fix)
- 0-4-1, 0-5-1
Ability: Long Reach duration bonus for spikes increased ― 50% → 100%
- Note: x-4-x spike duration changed from 15s-16.5s to 18s-22s
Gallery
[edit | edit source]For more Spike Factory images, see Gallery:Spike Factory.
Screenshots
[edit | edit source]| This article or section needs more screenshots. See the screenshot guidelines for more information on what screenshots are needed and how to add them. |
Assets
[edit | edit source]-
Portrait
-
Upgrade icon
-
Insta Monkey icon
In other languages
[edit | edit source]| Language | Name / Description | Notes | |
|---|---|---|---|
| Arabic | دقة تصويب أبعد زيادة نطاق سقوط كومة المسامير، زائد الأكوام التي تدوم فترة أطول. |
— | |
| Danish | Lang Rækkevide Øger rækkevidden for, hvor søm kan lægges, og øger varigheden. |
— | |
| German | Großreichweite Erhöhte Reichweite von Nagelsperrenabwürfen, plus längere Haltbarkeit der Sperren. |
— | |
| Spanish | Largo alcance Aumenta el alcance de los montones de clavos y estos duran más. |
— | |
| Spanish (LA) | Largo alcance Aumenta el alcance de los montones de clavos y estos duran más. |
— | |
| Finnish | Pitkä kantama Kasvattaa piikkipinojen asetusaluetta ja pinot kestävät pidempään. |
— | |
| French | Longue portée Augmente la portée des tas de pointes générés et les tas durent plus longtemps. |
— | |
| Italian | Lunga portata Aumenta la portata dei ritrovamenti di pile di aculei, inoltre le pile durano più a lungo. |
— | |
| Japanese | 長距離到達 スパイクの山の投下範囲を増やし、長もちさせる。 |
— | |
| Korean | 긴 범위 스파이크 무더기 투하 영역이 증가하며, 무더기의 지속 시간 또한 증가합니다. |
— | |
| Dutch | Lang bereik Verhoogt het gebied waarin stekelstapels verschijnen en stapels gaan langer mee. |
— | |
| Norwegian | Lang rekkevidde Øker rekkevidden til spikerbunker, pluss bunkene varer lengre. |
— | |
| Polish | Daleki zasięg Zwiększa zasięg opadania kolców, a stosy wytrzymują dłużej. |
— | |
| Portuguese (Brazil) | Longo Alcance Aumenta a distância de espinhos deixados e eles duram mais tempo. |
— | |
| Russian | Большая досягаемость Повышена область разбрасывания куч шипов шипы стоят дольше. |
— | |
| Swedish | Lång räckvidd Ökar räckvidden för spikhögsläpp, samt får högarna att vara längre. |
— | |
| Thai | ระยะไกลขึ้น เพิ่มระยะการปล่อยกองตะปู และตะปูอยู่ได้นานขึ้น |
— | |
| Turkish | Uzun Erişim Çivi yığını düşürmeleri için menzili artırır ve yığınlar daha uzun sürer. |
— | |
| Chinese (simplified) | 远程覆盖 增加刺钉堆的掉落范围,刺钉堆持续更长的时间。 |
— | |
| Chinese (traditional) | 伸向遠方 擴大路釘的掉落範圍,並延長路釘的存在時間。 |
— | |
| This list was last updated for: version 43.1 | |||
Navigation
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| List of upgrades |