Barbed Darts (BTD6): Difference between revisions

No edit summary
Pymonkibot (talk | contribs)
m Text replacement - "\{\{B\|(.*)\|BTD6" to "{{BTD6|$1"
 
(2 intermediate revisions by 2 users not shown)
Line 26: Line 26:


==Strategy==
==Strategy==
Barbed Darts serves as a relatively strong early-game tower when purchased with {{B|Twin Guns|BTD6}}. However, it is less cost-efficient compared to one {{B|Airburst Darts|BTD6}}, which is far more powerful and fares better when purchased with {{B|Advanced Intel|BTD6}}. As a crosspath, Barbed Darts is useful for {{B|Bloontonium Reactor|BTD6}} in [[Race Event]]s and in niche scenarios where innate Lead-popping from {{B|Heat-tipped Darts|BTD6}} is essential, but it is not recommended as a crosspath otherwise.
Barbed Darts serves as a relatively strong early-game tower when purchased with {{BTD6|Twin Guns}}. However, it is less cost-efficient compared to one {{BTD6|Airburst Darts}}, which is far more powerful and fares better when purchased with {{BTD6|Advanced Intel}}. As a crosspath, Barbed Darts is useful for {{BTD6|Bloontonium Reactor}} in [[Race Event]]s and in niche scenarios where innate Lead-popping from {{BTD6|Heat-tipped Darts}} is essential, but it is not recommended as a crosspath otherwise. Barbed Darts is serviceable on all T3+ bottom path Subs, but they tend to prefer [[Advanced Intel (BTD6)|Advanced Intel]] due to it synergizing better with external buffs and the longer range targeting Bloons sooner.


==Update history==
==Update history==