Long Life Spikes (BTD6): Difference between revisions
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'''Long Life Spikes''' is the [[Spike Factory (BTD6)|Spike Factory]]'s path 3 tier 3 [[upgrade]] in ''[[Bloons TD 6]]''. Newly placed blue caltrop-like spike piles last for up to 140 seconds and can carry over 1 round, lasting up to 2 rounds. Like [[Smart Spikes (BTD6)|Smart Spikes]], its predecessor, its attack speed quadruples at the start of each round, and | '''Long Life Spikes''' is the [[Spike Factory (BTD6)|Spike Factory]]'s path 3 tier 3 [[upgrade]] in ''[[Bloons TD 6]]''. Newly placed blue caltrop-like spike piles last for up to 140 seconds and can carry over 1 round, lasting up to 2 rounds. Like [[Smart Spikes (BTD6)|Smart Spikes]], its predecessor, its attack speed quadruples at the start of each round, and has three additional targeting options (Close, Far, Smart). | ||
==Stats== | ==Stats== | ||
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==Strategy== | ==Strategy== | ||
{{strategy needed}} | {{strategy needed}} | ||
Long Life Spikes is mostly valued by the capability to carry over rounds, and not the extra 40-second extra lifespan, which its T1 [[Long Range (BTD6)|Long Range]] mostly. | Long Life Spikes is mostly valued by the capability to carry over rounds, and not the extra 40-second extra lifespan, which its T1 [[Long Range (BTD6)|Long Range]] mostly covers. Long Life Spikes is almost no better than the T2 [[Smart Spikes (BTD6)|Smart Spikes]] on Apopalypse and other game modes that remove round lifespan, for this reason. | ||
Long Life Spikes has decent synergy with [[Berserker Brew (BTD6)|Berserker Brew]] for securing an exit. | |||
==Update history== | ==Update history== | ||