Gwendolin (BTD6): Difference between revisions

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{{BTD6 hero info
{{BTD6 hero info
| id = Gwendolin
| id = Gwendolin
| order = 2
| numeric id= 2
| name = Gwendolin
| name = Gwendolin
| title = Pyromaniac
| title = Pyromaniac
| image = BTD6 GwendolinPortrait.png
| image = BTD6 GwendolinPortrait.png
|icon=BTD6 round HeroIconGwendolin.png
| description = Gwendolin believes there hasn't yet been a Bloon problem that can't be solved with fire. Lots of fire.
| description = Gwendolin believes there hasn't yet been a Bloon problem that can't be solved with fire. Lots of fire.
| cost = 725
| cost = 725
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| cost C =  
| cost C =  
| xp scale C =  
| xp scale C =  
| fl trait 2 = Purple-coat
| fl trait 3 = Slugga
| introduced =  
| introduced =  
| introduced C =  
| introduced C =  
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| rl tower 2 = WizardMonkey
| rl tower 2 = WizardMonkey
| rl tower 2 upgrades = 020
| rl tower 2 upgrades = 020
| rl artifact = [[Flaming Hot Punch-A-Rang]] Legendary
| rl artifact = Flaming Hot Punch-A-Rang
|rl artifact rarity=Legendary
| fl cost = 4095
| fl cost = 4095
| fl level = 3
| fl level = 3
| fl trait 1 = Piercing
| fl trait 1 = Piercing
| fl trait 2 = Purple-coat
| fl trait 3 = Slugga
}}
}}
'''Gwendolin''' is a [[Hero]] in ''[[Bloons TD 6]]''. She is unlocked by reaching [[level]] 14. She shoots blasts of fire at Bloons with her flamethrower. Initially, each flame pops up to 2 Bloons at a rate of every 0.5 seconds. Almost every level improves her flame attack. All of her attacks cannot pop [[Purple Bloon (BTD6)|Purple Bloon]]s without support until she reaches at least level 16, and all of her activated<!--not "passive attacks"--> abilities can affect Camo.
'''Gwendolin''' is a [[Hero]] in ''[[Bloons TD 6]]''. She unlocks upon[[level]] 14.
 
Gwendolin [[attack]]s by shooting fireballs at Bloons from her flamethrower. Initially, each flame pops up to 2 Bloons at a rate of every 0.5 seconds. Almost every level improves her flame attack. All of her attacks cannot pop [[Purple Bloon (BTD6)|Purple Bloon]]s without support until she reaches at least level 16, and all of her activated<!--not "passive attacks"--> abilities can affect Camo.


*Starting at level 4, she gains a passively generating Heat It Up attack that is triggered every 40 shots from her flamethrower, creating a high-pierce radial fire attack that additionally buffs nearby towers with +1 pierce and gives the ability to pop [[Freeze|frozen]] and [[Lead Bloon (BTD6)|Lead Bloons]]. Starting at level 17, the buff grants additional damage to all Bloons, especially Lead Bloons.
*Starting at level 4, she gains a passively generating Heat It Up attack that is triggered every 40 shots from her flamethrower, creating a high-pierce radial fire attack that additionally buffs nearby towers with +1 pierce and gives the ability to pop [[Freeze|frozen]] and [[Lead Bloon (BTD6)|Lead Bloons]]. Starting at level 17, the buff grants additional damage to all Bloons, especially Lead Bloons.
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==Mechanics==
==Mechanics==
===Pyro gun===
===Main attack===
Gwendolin's main attack is a flamethrower that shoots flame projectiles. It deals 1 [[damage type|Fire-type]] [[damage]] and has 2 [[pierce]], and she attacks every 0.5 seconds.
Gwendolin's main attack is a flamethrower that shoots flame projectiles. It deals 1 [[damage type|Fire-type]] [[damage]] and has 2 [[pierce]], and she attacks every 0.5 seconds.
{|class="wikitable"
{|class="wikitable"
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===Heat it up===
===Heat it up===
[[File:BTD6 BuffIconGwendolin.png|50px|right]]
[[File:BTD6 BuffIconGwendolin.png|50px|right]]
'''Heat it up''' is unlocked at level 4. Gwendolin periodically triggers a burst of fire that damages nearby [[Bloon]]s and buffs nearby [[tower]]s. The attack triggers every 40 shots or after 1.5 seconds since it last triggered, whichever takes longer. It has 100 pierce, 38 range and deals 3 damage. The buff gives towers +1 [[pierce]] and allows them to pop [[Lead Bloon (BTD6)|Lead Bloon]]s and [[frozen]] Bloons, and lasts for 8 seconds. It gains the following improvements as Gwendolin levels up:
'''Heat it up''' unlocks at level 4. It is a burst of fire that damages nearby [[Bloon]]s and buffs nearby [[tower]]s. The attack triggers at Gwendolin's position every 40 shots or after 1.5 seconds since it last triggered, whichever takes longer. It has 100 pierce, 38 range, and deals 3 damage. The buff gives towers +1 [[pierce]] and allows them to pop [[Lead Bloon (BTD6)|Lead Bloon]]s and [[frozen]] Bloons, and lasts for 8 seconds.
{|class="wikitable"
{|class="wikitable"
|+Levels
!Level
!Level
!Effect
!Effect
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===Pyrotechnics Expert===
===Pyrotechnics Expert===
[[File:BTD6 BuffIconGwendolinPyrotechnics.png|50px|right]]
[[File:BTD6 BuffIconGwendolinPyrotechnics.png|50px|right]]
'''Pyrotechnics Expert'''<ref>{{cite|url=https://www.reddit.com/r/btd6/comments/y1rbkv/bloons_td_6_update_notes_version_330/|title=Bloons TD 6 - Update Notes! Version 33.0|publisher=Reddit|retrieved=3 feb 2025}}</ref> is a [[tower buff]] unlocked at level 5. It has infinite [[range]] and applies to all [[Tack Shooter (BTD6)|Tack Shooter]]s upgraded to [[Ring of Fire (BTD6)|Ring of Fire]] and above (except [[Crucible of Steel and Flame]]), [[Mortar Monkey (BTD6)|Mortar Monkey]]s upgraded to [[Signal Flare (BTD6)|Signal Flare]] and above, and [[Wizard Monkey (BTD6)|Wizard Monkey]]s upgraded to [[Dragon's Breath (BTD6)|Dragon's Breath]] and above (except [[Magus Perfectus]]), reducing their [[attack speed|attack cooldown]] and increasing their [[projectile radius]] by 10%. Starting at level 18, the effect increases to 20%.
'''Pyrotechnics Expert'''<ref>{{cite|url=https://www.reddit.com/r/btd6/comments/y1rbkv/bloons_td_6_update_notes_version_330/|title=Bloons TD 6 - Update Notes! Version 33.0|publisher=Reddit|retrieved=3 feb 2025}}</ref> is a [[tower buff]] that unlocks at level 5. It has infinite [[range]] and applies to all [[Tack Shooter (BTD6)|Tack Shooter]]s upgraded to [[Ring of Fire (BTD6)|Ring of Fire]] and above (except [[Crucible of Steel and Flame]]), [[Mortar Monkey (BTD6)|Mortar Monkey]]s upgraded to [[Signal Flare (BTD6)|Signal Flare]] and above, and [[Wizard Monkey (BTD6)|Wizard Monkey]]s upgraded to [[Dragon's Breath (BTD6)|Dragon's Breath]] and above (except [[Magus Perfectus]]), reducing their [[attack speed|attack cooldown]] and increasing their [[projectile radius]] by 10%. Starting at level 18, the effect increases to 20%.


==Abilities==
==Abilities==
===Cocktail of Fire===
===Cocktail of Fire===
[[File:BTD6 Gwendolin CocktailOfFireAA.png|50px|right]]
[[File:BTD6 Gwendolin CocktailOfFireAA.png|50px|right]]
'''Cocktail of Fire''' is unlocked at level 3. It causes Gwendolin to throw a [[wp:molotov cocktail|molotov cocktail]] on the track, creating a [[Wall of Fire (BTD6)|Wall of Fire]]-like projectile that rapidly damages Bloons that pass through it. The cocktail's landing point can be set to anywhere within Gwendolin's range using the [[targeting option]], even behind [[line of sight]] blockers. It deals [[Damage type|fire-type]] damage every 0.2 seconds to up to 20 Bloons at a time, lasts for 12 seconds, and has a 30-second cooldown. It gains the following improvements as Gwendolin levels up:
'''Cocktail of Fire''' unlocks at level 3. It causes Gwendolin to throw a [[wp:molotov cocktail|molotov cocktail]] on the track, creating a [[Wall of Fire (BTD6)|Wall of Fire]]-like projectile that rapidly damages Bloons that pass through it. The cocktail's landing point can be set to anywhere within Gwendolin's range using the [[targeting option]], even behind [[line of sight]] blockers. It deals [[Damage type|fire-type]] damage every 0.2 seconds to up to 20 Bloons at a time, lasts for 12 seconds, and has a 30-second cooldown.
{|class="wikitable"
{|class="wikitable"
|+Levels
!Level
!Level
!Effect
!Effect
|-
|-
!3
!3
|Deals 1 damage every 0.2 seconds to 20 bloons per tick in a radius of 15
|Deals 1 damage every 0.2 seconds to 20 bloons per tick in a radius of 15.
|-
|-
!7
!7
|Deals damage twice as fast and can hit up to 40 Bloons per tick. Radius of the fire wall increases to 20
|Deals damage twice as fast and can hit up to 40 Bloons per tick. Radius of the fire wall increases to 20.
|-
|-
!11
!11
|Can hit up to 60 Bloons per tick. Targeting range increases slightly
|Can hit up to 60 Bloons per tick. Targeting range increases slightly.
|-
|-
!14
!14
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===Firestorm===
===Firestorm===
[[File:BTD6 Gwendolin FirestormAA.png|50px|right]]
[[File:BTD6 Gwendolin FirestormAA.png|50px|right]]
'''Firestorm''' is unlocked at level 10. It causes Gwendolin to hurl a firestorm throughout the entire map, burning and damaging all non-Purple bloons (until Level 16+) and triggering Heat It Up to every tower. The initial damage inflicts 5 damage, 20 to MOAB-class. Afterwards, a burn damage-over-time is applied, dealing 2 damage every 0.5 seconds to non-blimps and 15 damage every 1.0 seconds to MOAB-class, lasting up to 8 seconds. The ability has a cooldown of 60 seconds. It gains the following improvements as Gwendolin levels up:
'''Firestorm''' unlocks at level 10. It causes Gwendolin to hurl a firestorm throughout the entire map, burning and damaging all non-Purple bloons (until Level 16+) and triggering Heat It Up to every tower. The initial damage inflicts 5 damage, 20 to MOAB-class. Afterwards, a burn damage-over-time is applied, dealing 2 damage every 0.5 seconds to non-blimps and 15 damage every 1.0 seconds to MOAB-class, lasting up to 8 seconds. The ability has a cooldown of 60 seconds.
{|class="wikitable"
|+Levels
!Level
!Level
!Effect
!Effect
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==Levels==
==Levels==
{{BTD6 hero levels
{|class="wikitable"
|level 1 =Blasts Bloons with fire from her pyro gun.
!Level
|level 2 =Slightly increased popping power per shot.
!Description
|level 3 =Cocktail of Fire: Hurls a flask of flammable liquid, burning Bloons that pass through the fire.
|-
|level 3 ability=BTD6 Gwendolin CocktailOfFireAA.png
!1
|level 4 =Heat it up - Every 40 attacks Gwendolin creates a powerful blast wave of fire that pops Bloons and adds fire to nearby Monkeys’ attacks.
|Blasts Bloons with fire from her pyro gun.
|level 5 =Increased popping power. 10% improved attack speed and radius for Ring of Fire, Signal Flare and Dragon's Breath.
|-
|level 6 =Attacks cause a burn effect on target Bloon.
!2
|level 7 =Heat it up has increased radius, Cocktail of Fire is more effective.
|Slightly increased popping power per shot.
|level 8 =Shoots 2 blasts of fire per shot.
|-
|level 9 =Initial hit per blast pops 1 extra layer. Gains increased burn damage and duration for every level.
!3
|level 10=Firestorm: Sets the whole screen alight, burning all Bloons and granting the Heat It Up buff to all Monkeys.
|Cocktail of Fire: Hurls a flask of flammable liquid, burning Bloons that pass through the fire.
|level 10 ability=BTD6 Gwendolin FirestormAA.png
|-
|level 11=Increased attack range, and Cocktail of Fire is more effective.
!4
|level 12=Increased attack speed and increases damage of Heat it Up.
|Heat it up - Every 40 attacks Gwendolin creates a powerful blast wave of fire that pops Bloons and adds fire to nearby Monkeys’ attacks.
|level 13=Greatly increased popping power, plus projectiles move faster and last longer.
|-
|level 14=Cocktail of Fire does extra damage and sets MOAB class Bloons alight.
!5
|level 15=Increased attack speed and increases damage of Heat it Up.
|Increased popping power. 10% improved attack speed and radius for Ring of Fire, Signal Flare and Dragon's Breath.
|level 16=Firestorm has increased duration and does more damage. Purple Bloons are no longer immune to Gwendolin's attacks.
|-
|level 17=Heat it up empowers affected Monkeys to pop 1 extra layer, and do +2 damage to Lead Bloons.
!6
|level 18=Increased attack speed and increases damage of Heat it Up. 20% improved attack speed and radius for Ring of Fire, Signal Flare and Dragon's Breath.
|Attacks cause a burn effect on target Bloon.
|level 19=Shoots 3 blasts of fire per shot.
|-
|level 20=Firestorm does hugely increased damage.
!7
 
|Heat it up has increased radius, Cocktail of Fire is more effective.
|last updated=43.3
|-
}}
!8
|Shoots 2 blasts of fire per shot.
|-
!9
|Initial hit per blast pops 1 extra layer. Gains increased burn damage and duration for every level.
|-
!10
|Firestorm: Sets the whole screen alight, burning all Bloons and granting the Heat It Up buff to all Monkeys.
|-
!11
|Increased attack range, and Cocktail of Fire is more effective.
|-
!12
|Increased attack speed and increases damage of Heat it Up.
|-
!13
|Greatly increased popping power, plus projectiles move faster and last longer.
|-
!14
|Cocktail of Fire does extra damage and sets MOAB class Bloons alight.
|-
!15
|Increased attack speed and increases damage of Heat it Up.
|-
!16
|Firestorm has increased duration and does more damage. Purple Bloons are no longer immune to Gwendolin's attacks.
|-
!17
|Heat it up empowers affected Monkeys to pop 1 extra layer, and do +2 damage to Lead Bloons.
|-
!18
|Increased attack speed and increases damage of Heat it Up. 20% improved attack speed and radius for Ring of Fire, Signal Flare and Dragon's Breath.
|-
!19
|Shoots 3 blasts of fire per shot.
|-
!20
|Firestorm does hugely increased damage.
|-
|colspan="2"|''This list was last updated for: {{BTD6 version|}}''
|}


===Level requirements===
===Level requirements===
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==Strategy==
==Strategy==
{{main strategy}}
{{main strategy}}
{{Strategy needed|Elaborate use cases and more strategizations}}
{{Strategy needed|Elaborate on use cases and how to use her effectively}}
{{BTD6 last updated|section=y|50.2}}
{{BTD6 last updated|section=y|50.2}}
Gwendolin stands out in strategies that need consistent lead-popping against DDTs and do generally low base damage and attack quickly, as assisted by her Heat-It-Up, plus multiple ways to pop large groups of non-Purple Bloons. Place her close to the main defenses.
Gwendolin stands out in strategies that need consistent lead-popping against DDTs and do generally low base damage and attack quickly, as assisted by her Heat-It-Up, plus multiple ways to pop large groups of non-Purple Bloons. Place her close to the main defenses.