Gwendolin (BTD6): Difference between revisions
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{{BTD6 hero info | {{BTD6 hero info | ||
| id = Gwendolin | | id = Gwendolin | ||
| | | numeric id= 2 | ||
| name = Gwendolin | | name = Gwendolin | ||
| title = Pyromaniac | | title = Pyromaniac | ||
| image = BTD6 GwendolinPortrait.png | | image = BTD6 GwendolinPortrait.png | ||
|icon=BTD6 round HeroIconGwendolin.png | |||
| description = Gwendolin believes there hasn't yet been a Bloon problem that can't be solved with fire. Lots of fire. | | description = Gwendolin believes there hasn't yet been a Bloon problem that can't be solved with fire. Lots of fire. | ||
| cost = 725 | | cost = 725 | ||
| Line 11: | Line 12: | ||
| cost C = | | cost C = | ||
| xp scale C = | | xp scale C = | ||
| introduced = | | introduced = | ||
| introduced C = | | introduced C = | ||
| Line 19: | Line 18: | ||
| rl tower 2 = WizardMonkey | | rl tower 2 = WizardMonkey | ||
| rl tower 2 upgrades = 020 | | rl tower 2 upgrades = 020 | ||
| rl artifact = | | rl artifact = Flaming Hot Punch-A-Rang | ||
|rl artifact rarity=Legendary | |||
| fl cost = 4095 | | fl cost = 4095 | ||
| fl level = 3 | | fl level = 3 | ||
| fl trait 1 = Piercing | | fl trait 1 = Piercing | ||
| fl trait 2 = Purple-coat | |||
| fl trait 3 = Slugga | |||
}} | }} | ||
'''Gwendolin''' is a [[Hero]] in ''[[Bloons TD 6]]''. She | '''Gwendolin''' is a [[Hero]] in ''[[Bloons TD 6]]''. She unlocks upon[[level]] 14. | ||
Gwendolin [[attack]]s by shooting fireballs at Bloons from her flamethrower. Initially, each flame pops up to 2 Bloons at a rate of every 0.5 seconds. Almost every level improves her flame attack. All of her attacks cannot pop [[Purple Bloon (BTD6)|Purple Bloon]]s without support until she reaches at least level 16, and all of her activated<!--not "passive attacks"--> abilities can affect Camo. | |||
*Starting at level 4, she gains a passively generating Heat It Up attack that is triggered every 40 shots from her flamethrower, creating a high-pierce radial fire attack that additionally buffs nearby towers with +1 pierce and gives the ability to pop [[Freeze|frozen]] and [[Lead Bloon (BTD6)|Lead Bloons]]. Starting at level 17, the buff grants additional damage to all Bloons, especially Lead Bloons. | *Starting at level 4, she gains a passively generating Heat It Up attack that is triggered every 40 shots from her flamethrower, creating a high-pierce radial fire attack that additionally buffs nearby towers with +1 pierce and gives the ability to pop [[Freeze|frozen]] and [[Lead Bloon (BTD6)|Lead Bloons]]. Starting at level 17, the buff grants additional damage to all Bloons, especially Lead Bloons. | ||
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==Mechanics== | ==Mechanics== | ||
=== | ===Main attack=== | ||
Gwendolin's main attack is a flamethrower that shoots flame projectiles. It deals 1 [[damage type|Fire-type]] [[damage]] and has 2 [[pierce]], and she attacks every 0.5 seconds. | Gwendolin's main attack is a flamethrower that shoots flame projectiles. It deals 1 [[damage type|Fire-type]] [[damage]] and has 2 [[pierce]], and she attacks every 0.5 seconds. | ||
{|class="wikitable" | {|class="wikitable" | ||
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===Heat it up=== | ===Heat it up=== | ||
[[File:BTD6 BuffIconGwendolin.png|50px|right]] | [[File:BTD6 BuffIconGwendolin.png|50px|right]] | ||
'''Heat it up''' | '''Heat it up''' unlocks at level 4. It is a burst of fire that damages nearby [[Bloon]]s and buffs nearby [[tower]]s. The attack triggers at Gwendolin's position every 40 shots or after 1.5 seconds since it last triggered, whichever takes longer. It has 100 pierce, 38 range, and deals 3 damage. The buff gives towers +1 [[pierce]] and allows them to pop [[Lead Bloon (BTD6)|Lead Bloon]]s and [[frozen]] Bloons, and lasts for 8 seconds. | ||
{|class="wikitable" | {|class="wikitable" | ||
|+Levels | |||
!Level | !Level | ||
!Effect | !Effect | ||
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===Pyrotechnics Expert=== | ===Pyrotechnics Expert=== | ||
[[File:BTD6 BuffIconGwendolinPyrotechnics.png|50px|right]] | [[File:BTD6 BuffIconGwendolinPyrotechnics.png|50px|right]] | ||
'''Pyrotechnics Expert'''<ref>{{cite|url=https://www.reddit.com/r/btd6/comments/y1rbkv/bloons_td_6_update_notes_version_330/|title=Bloons TD 6 - Update Notes! Version 33.0|publisher=Reddit|retrieved=3 feb 2025}}</ref> is a [[tower buff]] | '''Pyrotechnics Expert'''<ref>{{cite|url=https://www.reddit.com/r/btd6/comments/y1rbkv/bloons_td_6_update_notes_version_330/|title=Bloons TD 6 - Update Notes! Version 33.0|publisher=Reddit|retrieved=3 feb 2025}}</ref> is a [[tower buff]] that unlocks at level 5. It has infinite [[range]] and applies to all [[Tack Shooter (BTD6)|Tack Shooter]]s upgraded to [[Ring of Fire (BTD6)|Ring of Fire]] and above (except [[Crucible of Steel and Flame]]), [[Mortar Monkey (BTD6)|Mortar Monkey]]s upgraded to [[Signal Flare (BTD6)|Signal Flare]] and above, and [[Wizard Monkey (BTD6)|Wizard Monkey]]s upgraded to [[Dragon's Breath (BTD6)|Dragon's Breath]] and above (except [[Magus Perfectus]]), reducing their [[attack speed|attack cooldown]] and increasing their [[projectile radius]] by 10%. Starting at level 18, the effect increases to 20%. | ||
==Abilities== | ==Abilities== | ||
===Cocktail of Fire=== | ===Cocktail of Fire=== | ||
[[File:BTD6 Gwendolin CocktailOfFireAA.png|50px|right]] | [[File:BTD6 Gwendolin CocktailOfFireAA.png|50px|right]] | ||
'''Cocktail of Fire''' | '''Cocktail of Fire''' unlocks at level 3. It causes Gwendolin to throw a [[wp:molotov cocktail|molotov cocktail]] on the track, creating a [[Wall of Fire (BTD6)|Wall of Fire]]-like projectile that rapidly damages Bloons that pass through it. The cocktail's landing point can be set to anywhere within Gwendolin's range using the [[targeting option]], even behind [[line of sight]] blockers. It deals [[Damage type|fire-type]] damage every 0.2 seconds to up to 20 Bloons at a time, lasts for 12 seconds, and has a 30-second cooldown. | ||
{|class="wikitable" | {|class="wikitable" | ||
|+Levels | |||
!Level | !Level | ||
!Effect | !Effect | ||
|- | |- | ||
!3 | !3 | ||
|Deals 1 damage every 0.2 seconds to 20 bloons per tick in a radius of 15 | |Deals 1 damage every 0.2 seconds to 20 bloons per tick in a radius of 15. | ||
|- | |- | ||
!7 | !7 | ||
|Deals damage twice as fast and can hit up to 40 Bloons per tick. Radius of the fire wall increases to 20 | |Deals damage twice as fast and can hit up to 40 Bloons per tick. Radius of the fire wall increases to 20. | ||
|- | |- | ||
!11 | !11 | ||
|Can hit up to 60 Bloons per tick. Targeting range increases slightly | |Can hit up to 60 Bloons per tick. Targeting range increases slightly. | ||
|- | |- | ||
!14 | !14 | ||
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===Firestorm=== | ===Firestorm=== | ||
[[File:BTD6 Gwendolin FirestormAA.png|50px|right]] | [[File:BTD6 Gwendolin FirestormAA.png|50px|right]] | ||
'''Firestorm''' | '''Firestorm''' unlocks at level 10. It causes Gwendolin to hurl a firestorm throughout the entire map, burning and damaging all non-Purple bloons (until Level 16+) and triggering Heat It Up to every tower. The initial damage inflicts 5 damage, 20 to MOAB-class. Afterwards, a burn damage-over-time is applied, dealing 2 damage every 0.5 seconds to non-blimps and 15 damage every 1.0 seconds to MOAB-class, lasting up to 8 seconds. The ability has a cooldown of 60 seconds. | ||
|+Levels | |||
!Level | !Level | ||
!Effect | !Effect | ||
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==Levels== | ==Levels== | ||
{ | {|class="wikitable" | ||
| | !Level | ||
| | !Description | ||
| | |- | ||
| | !1 | ||
| | |Blasts Bloons with fire from her pyro gun. | ||
| | |- | ||
| | !2 | ||
| | |Slightly increased popping power per shot. | ||
| | |- | ||
| | !3 | ||
| | |Cocktail of Fire: Hurls a flask of flammable liquid, burning Bloons that pass through the fire. | ||
| | |- | ||
| | !4 | ||
| | |Heat it up - Every 40 attacks Gwendolin creates a powerful blast wave of fire that pops Bloons and adds fire to nearby Monkeys’ attacks. | ||
| | |- | ||
| | !5 | ||
| | |Increased popping power. 10% improved attack speed and radius for Ring of Fire, Signal Flare and Dragon's Breath. | ||
| | |- | ||
| | !6 | ||
| | |Attacks cause a burn effect on target Bloon. | ||
| | |- | ||
| | !7 | ||
|Heat it up has increased radius, Cocktail of Fire is more effective. | |||
|last updated | |- | ||
!8 | |||
|Shoots 2 blasts of fire per shot. | |||
|- | |||
!9 | |||
|Initial hit per blast pops 1 extra layer. Gains increased burn damage and duration for every level. | |||
|- | |||
!10 | |||
|Firestorm: Sets the whole screen alight, burning all Bloons and granting the Heat It Up buff to all Monkeys. | |||
|- | |||
!11 | |||
|Increased attack range, and Cocktail of Fire is more effective. | |||
|- | |||
!12 | |||
|Increased attack speed and increases damage of Heat it Up. | |||
|- | |||
!13 | |||
|Greatly increased popping power, plus projectiles move faster and last longer. | |||
|- | |||
!14 | |||
|Cocktail of Fire does extra damage and sets MOAB class Bloons alight. | |||
|- | |||
!15 | |||
|Increased attack speed and increases damage of Heat it Up. | |||
|- | |||
!16 | |||
|Firestorm has increased duration and does more damage. Purple Bloons are no longer immune to Gwendolin's attacks. | |||
|- | |||
!17 | |||
|Heat it up empowers affected Monkeys to pop 1 extra layer, and do +2 damage to Lead Bloons. | |||
|- | |||
!18 | |||
|Increased attack speed and increases damage of Heat it Up. 20% improved attack speed and radius for Ring of Fire, Signal Flare and Dragon's Breath. | |||
|- | |||
!19 | |||
|Shoots 3 blasts of fire per shot. | |||
|- | |||
!20 | |||
|Firestorm does hugely increased damage. | |||
|- | |||
|colspan="2"|''This list was last updated for: {{BTD6 version|}}'' | |||
|} | |||
===Level requirements=== | ===Level requirements=== | ||
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==Strategy== | ==Strategy== | ||
{{main strategy}} | {{main strategy}} | ||
{{Strategy needed|Elaborate use cases and | {{Strategy needed|Elaborate on use cases and how to use her effectively}} | ||
{{BTD6 last updated|section=y|50.2}} | {{BTD6 last updated|section=y|50.2}} | ||
Gwendolin stands out in strategies that need consistent lead-popping against DDTs and do generally low base damage and attack quickly, as assisted by her Heat-It-Up, plus multiple ways to pop large groups of non-Purple Bloons. Place her close to the main defenses. | Gwendolin stands out in strategies that need consistent lead-popping against DDTs and do generally low base damage and attack quickly, as assisted by her Heat-It-Up, plus multiple ways to pop large groups of non-Purple Bloons. Place her close to the main defenses. | ||