Merchantman (BTD6)
| Generates cash each round automatically. | |||
| Tower | Path | Tier | |
|---|---|---|---|
| Monkey Buccaneer | 3 | 3 | |
| XP cost | 3,100 | ||
|---|---|---|---|
| Cash cost | $2,040 — Easy $2,400 — Medium $2,590 — Hard $2,880 — Impoppable | ||
Merchantman is the Monkey Buccaneer's path 3 tier 3 upgrade in Bloons TD 6. It generates $200 at the end of each round automatically ($220 with
Trade Agreements). It gains +10% cash production per Central Market (up to +100%). If buffed by Trade Empire, it gains +$10 cash production per Merchantman (stacking up to 20 times in total), +1 damage, +1 Ceramic damage, and +1 MOAB damage to all attacks. If there are Favored Trades on screen, Trade Empire will prioritize buffs to these towers first, which have stronger cash production.
Stats
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| Cash-based buff ($10,000+) | ||
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1-0-3
| Attack | ||
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2-0-3
| Attack | |||||
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0-1-3
| Grape attack | |||||||||||||||||||
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0-2-3
| Grape attack | |||||||||||||||||
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Costs and sell values
| Tiers | Total cost | Sell value | ||||||
|---|---|---|---|---|---|---|---|---|
| Easy | Medium | Hard | Impoppable | Easy | Medium | Hard | Impoppable | |
| 0-0-3 | $2,845 | $3,350 | $3,615 | $4,020 | $2,106 | $2,479 | $2,676 | $2,975 |
| 1-0-3 | $3,080 | $3,625 | $3,910 | $4,350 | $2,280 | $2,683 | $2,894 | $3,219 |
| 2-0-3 | $3,440 | $4,050 | $4,370 | $4,860 | $2,546 | $2,997 | $3,234 | $3,597 |
| 0-1-3 | $3,310 | $3,900 | $4,210 | $4,680 | $2,450 | $2,886 | $3,116 | $3,464 |
| 0-2-3 | $3,735 | $4,400 | $4,750 | $5,280 | $2,764 | $3,256 | $3,515 | $3,908 |
Strategy
Merchantman offers automatic cash generation that is hassle-free but fairly efficient at both defense and income. It stands out particularly as part of a Trade Empire army when there's enough water for up to 20 Merchantmen. Compared to Favored Trades, Merchantmen synergize better with
Trade Agreements and can be fully discounted by Monkey Commerce, making them overall more efficient at raw income and better to begin for maximizing Trade Empire. Trade Empire becomes worth it after 16 Merchantmen, and 10 Central Markets (purchased while upgrading the Merchantmen to Favored Trades) are recommended for maximizing income after 20 Merchantmen have been purchased.
Crosspaths with Grape Shot and Hot Shot can be added if extra DPS and/or lead-popping are required. However, it's preferable not to crosspath Merchantman if its only purpose is income. The Faster Shooting and Double Shot crosspaths are inferior compared to the higher-pierce grapes.
Update history
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Now increases projectile speed of all attacks by 25%
Overall cost reduced by $50 (due to cost changes for previous tiers)
| “ | Bottom crosspath feels behind compared to others here, so in addition to the new Camo Prioritization filter Longer Range on this path will now also grant bonus pierce. — Update notes |
” |
Camo Prioritization filter added
Long Range increases pierce of darts (including aircraft darts) and grapes by +1
- 1-0-3, 2-0-3, 0-1-3, 0-2-3
Long Range increases pierce of darts (including aircraft darts) and grapes by +1
Overall cost reduced by $30 (due to cost changes for previous tiers)
| “ | Small tweaks to Buccaneer’s Long Range upgrade to improve its additional pierce benefit for a number of attacks. — Update notes |
” |
Main attack: Pierce increased ― 5 → 6
Upgrade cost increased ― $2,300 → $2,400
Overall cost is unchanged (due to cost changes for previous tiers)
- 0-1-3, 0-2-3
Grape attack: Pierce increased ― 1 → 2 (bug fix)
| “ | Buccaneer’s Merchantmen path will now gain a damage bonus based on how much spare cash you have on-hand. This introduces a fun trade-off where you can choose to hold onto cash for a combat boost at the cost of losing advantage from immediately snowballing into more economy. It’s kinda neat — Update notes |
” |
Now gains a ×2 damage modifier when the player has over $10,000 cash
- Description changed:
| Before | After |
|---|---|
| Generates cash each round automatically. | Generates cash each round automatically, and deals more damage when over 10,000 saved cash. |
Gallery
Screenshots
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Merchantman with no crosspath
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Merchantman with 013 crosspath
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Merchantman with 023 crosspath
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Merchantman with 103 crosspath
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Merchantman with 203 crosspath
Assets
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Portrait
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Upgrade icon
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Insta Monkey icon
In other languages
| Language | Name / Description | Notes | |
|---|---|---|---|
| Arabic | تاجر إنتاج النقد كل جولة تلقائيًا. |
— | |
| Danish | Handelsskib Genererer automatisk penge hver runde. |
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| German | Handelsschiff Generiert automatisch jede Runde Geld. |
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| Spanish | Buque mercante Genera dinero en cada ronda de forma automática. |
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| Spanish (LA) | Buque mercante Genera dinero en cada ronda de forma automática. |
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| Finnish | Kauppias Generoi käteistä joka kierroksella automaattisesti. |
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| French | Navire de commerce Génère de l'argent à chaque manche, automatiquement. |
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| Italian | Mercantile Genera automaticamente contante in ogni round. |
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| Japanese | 商人 各ラウンドで自動的にキャッシュを作り出す。 |
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| Korean | 상인 라운드마다 자동으로 캐시를 생산합니다. |
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| Dutch | Koopvaardijschip Genereert elke ronde automatisch geld. |
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| Norwegian | Handelsmann Genererer penger hver runde automatisk. |
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| Polish | Kupiec Automatycznie generuje gotówkę w każdej rundzie. |
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| Portuguese (Brazil) | Navio Mercante Gera dinheiro automaticamente a cada rodada. |
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| Russian | Торговое судно Автоматически генерирует деньги каждый раунд. |
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| Swedish | Handelsfartyg Alstrar pengar varje runda automatiskt. |
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| Thai | คนค้าขาย สร้างเงินสดในแต่ละรอบโดยอัตโนมัติ |
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| Turkish | Tüccar Her turda otomatik olarak nakit oluşturur. |
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| Chinese (simplified) | 商船 每回合自动生成现金。 |
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| Chinese (traditional) | 商船 每回合自動生成現金。 |
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| This list was last updated for: version 43.1 | |||
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