Nomad: Difference between revisions

the passive effect causes all bloons that leak to generate cash, not just the one that triggered it
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{{Outdated|missing info in lede about wanderer stacks (it's complicated)}}{{BTD6 upgrade info
{{BTD6 upgrade info
|id=Nomad
|id=Nomad


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'''Nomad''' is the [[Desperado (BTD6)|Desperado]]'s path 3 tier 2 [[upgrade]] in ''[[Bloons TD 6]]''. It increases the Desperado's [[attack speed]] by 2% for each [[Bloon]] within its [[range]], up to a maximum of +50% with 25 Bloons in range. Unlike [[Quickdraw (BTD6)|Quickdraw]] and [[Standoff]], it is affected by Bloons the Desperado cannot target (e.g. Bloons behind [[line of sight]] blockers or [[Camo Bloon (BTD6)|Camo Bloon]]s when it does not have [[Camo detection]]). Additional weapons use their individual ranges to determine Nomad buffs.
'''Nomad''' is the [[Desperado (BTD6)|Desperado]]'s path 3 tier 2 [[upgrade]] in ''[[Bloons TD 6]]''. It increases the Desperado's [[attack speed]] by 2% for each [[Bloon]] within its [[range]], up to a maximum of +50% with 25 Bloons in range. Unlike [[Quickdraw (BTD6)|Quickdraw]] and [[Standoff]], it is affected by Bloons the Desperado cannot target (e.g. Bloons behind [[line of sight]] blockers or [[Camo Bloon (BTD6)|Camo Bloon]]s when it does not have [[Camo detection]]). Additional weapons use their individual ranges to determine Nomad buffs.


Additionally, whenever a [[life]] is lost,<!--yes ezili--> the Desperado's range increases by a flat +16 units and its [[attack speed|attack cooldown]] reduces by 40% for 15 seconds. Also, while this effect is active on a Desperado, any Bloons that leak will generate [[cash]] equal to double their cash value (factoring in cash per pop modifiers in later [[round]]s, but not effects like [[Rubber to Gold (BTD6)|Rubber to Gold]]), though if multiple Desperados have the effect simultaneously, each leaked Bloon only generates cash once. If triggered by a Bloon leaking, the leaked Bloon also generates cash. After activation, this effect has a 60-second cooldown. Each Desperado with this upgrade has a separate cooldown.
Additionally, whenever a [[life]] is lost,<!--yes ezili--> the Desperado's range increases by a flat +16 units and its [[attack speed|attack cooldown]] reduces by 40% for 15 seconds. Also, while this effect is active on a Desperado, any Bloons that leak will generate [[cash]] equal to double their cash value (factoring in cash per pop modifiers in later [[round]]s, but not effects like [[Rubber to Gold (BTD6)|Rubber to Gold]]), though if multiple Desperados have the effect simultaneously, each leaked Bloon only generates cash once. If the effect triggers from a Bloon leaking, that Bloon also generates cash. After activation, this effect has a 60-second cooldown. Each Desperado with this upgrade has a separate cooldown.


The passive effect is not considered an [[Activated Ability]] (unlike the passive abilities of [[Elite Defender (BTD6)|Elite Defender]] and [[Bomb Blitz (BTD6)|Bomb Blitz]]), but it is affected by ability cooldown modifiers.<!--blasta?--> Leaking a Bloon without losing lives (e.g. leaking [[Test Bloon]]s or leaking with [[Legend of the Night (BTD6)|Legend of the Night]]'s passive ability active) or losing only [[Mana Shield (BTD6)|Mana Shield]] or [[Relic Knowledge|Mana Bulwark]] lives does not trigger the effect, but losing [[Soul Barrier]] lives does.
The passive effect is not considered an [[Activated Ability]] (unlike the passive abilities of [[Elite Defender (BTD6)|Elite Defender]] and [[Bomb Blitz (BTD6)|Bomb Blitz]]), but it is affected by ability cooldown modifiers.<!--blasta?--> Leaking a Bloon without losing lives (e.g. leaking [[Test Bloon]]s or leaking with [[Legend of the Night (BTD6)|Legend of the Night]]'s passive ability active) or losing only [[Mana Shield (life)|Mana Shield]] does not trigger the effect, but losing [[Soul Barrier]] lives does.


==Stats==
==Stats==
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==Strategy==
==Strategy==
{{BTD6 last updated|52.2|section=y}}
{{BTD6 last updated|52.2|section=y}}
Nomad's speed buff is not worth it unless the [[Quickdraw (BTD6)|Quickdraw]] buff cannot be maximized, and as a crosspath should only be used if [[Wanderer]] has max stacks. Nomad has no synergy with [[Standoff]].<!--new users still ask if standoff synergizes with nomad, which is why this statement should be kept--> It's effective on [[Enforcer]]'s shotgun but poor on pistols. The life loss trigger can temporarily assist in DPS, but should never be relied for income purposes. [[Ezili (BTD6)|Ezili]]'s Sacrificial Totem has synergy with the passive.
Nomad's speed buff is not worth it unless the [[Quickdraw (BTD6)|Quickdraw]] buff cannot be maximized, and as a crosspath should only be used if [[Wanderer]] has max stacks. Nomad has no synergy with [[Standoff]].<!--new users still ask if standoff synergizes with nomad, which is why this statement should be kept--> It's effective on [[Enforcer]]'s shotgun but poor on pistols. The life loss trigger can temporarily assist in DPS, but should never be relied for income purposes. [[Ezili (BTD6)|Ezili]]'s Sacrificial Totem and [[Dan D'Monke (BTD6)|Dan D'Monke]]'s Rabble Rouser have synergies with the passive.


==Update history==
==Update history==