Faster Engineering (BTD6): Difference between revisions

No edit summary
Qwertyxp2000 (talk | contribs)
 
(4 intermediate revisions by 3 users not shown)
Line 17: Line 17:
|xp    =550
|xp    =550
}}
}}
'''Faster Engineering''' is the [[Engineer Monkey (BTD6)|Engineer Monkey]]'s path 1 tier 2 [[upgrade]] in ''[[Bloons TD 6]]''. It reduces the [[cooldown]] of the Engineer Monkey's [[Sentry Gun (BTD6)|sentry]]-spawner [[attack]] from 10 seconds to 6 seconds, increasing its production rate by ~66.7%. If [[crosspath]]ed with [[Cleansing Foam (BTD6)|Cleansing Foam]], it reduces the foam gun cooldown by 40%. If crosspathed with [[Bloon Trap (BTD6)|Bloon Trap]], it reduces the time it takes for the Engineer Monkey to stockpile a new trap by 40%, but does not change the 2.8-second minimum delay between deploys.
'''Faster Engineering''' is the [[Engineer Monkey (BTD6)|Engineer Monkey]]'s path 1 tier 2 [[upgrade]] in ''[[Bloons TD 6]]''. It reduces the [[cooldown]] of the Engineer Monkey's [[Sentry Gun (BTD6)|sentry]]-spawner [[attack]] from 10 seconds to 5 seconds, increasing its production rate by 100%. If [[crosspath]]ed with [[Cleansing Foam (BTD6)|Cleansing Foam]], it reduces the foam gun cooldown by 50%. If crosspathed with [[Bloon Trap (BTD6)|Bloon Trap]], it reduces the time it takes for the Engineer Monkey to stockpile a new trap by 50%, and reduces the replacement delay by 0.7s from the base amount.


==Stats==
==Stats==
{{BTD6 stat list by upgrade|Engineer Monkey|200}}
{{BTD6 stat list by tiers|Engineer Monkey|200}}


==Costs and sell values==
==Costs and sell values==
{{BTD6 cost list by upgrade|Engineer Monkey|1|2}}
{{BTD6 cost list by upgrade|Engineer Monkey|1|2}}
==Strategy==
{{Strategy needed}}
{{BTD6 last updated|51.2|section=y}}
Faster Engineering is an effective crosspath for improving the rate of creating sentries, as well as foam or traps. It is more cost-efficient at sentry spawning than its predecessor, allowing up to five sentries (six with {{BTD6 mk|Vigilant Sentries}})<!--5/25 and 5/30--> at a time per Engineer instead of two or three. As a crosspath for foams and traps, it's the preferred crosspath if utility is less required.
For [[Cleansing Foam (BTD6)|Cleansing Foam]], the rate boost does better than extra pierce when handling Regrows, in addition to the stronger sentries. For [[Bloon Trap (BTD6)|Bloon Trap]] and [[XXXL Trap (BTD6)|XXXL Trap]], both benefit from faster trap refreshment rates, but suffer from a lack of trap repositioning and manual collection, and their created sentries may steal possible pops unless the Engineers are placed behind an obstacle.


==Update history==
==Update history==
Line 37: Line 44:
BTD6 200-EngineerMonkey.png|Portrait
BTD6 200-EngineerMonkey.png|Portrait
BTD6 EngineerMonkey FasterEngineeringUpgradeIcon.png|Upgrade icon
BTD6 EngineerMonkey FasterEngineeringUpgradeIcon.png|Upgrade icon
BTD6 200-EngineerMonkeyInsta.png|[[Insta-Monkey]] icon
BTD6 200-EngineerMonkeyInsta.png|[[Insta Monkey]] icon
</gallery>
</gallery>