Snowstorm (BTD6): Difference between revisions

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'''Snowstorm''' is the [[Ice Monkey (BTD6)|Ice Monkey]]'s path 2 tier 4 [[upgrade]] in ''[[Bloons TD 6]]''. The Ice Monkey gains +10 range, which also benefits the [[Arctic Wind (BTD6)|Arctic Wind]]'s freeze aura and ice bridge aura.
'''Snowstorm''' is the [[Ice Monkey (BTD6)|Ice Monkey]]'s path 2 tier 4 [[upgrade]] in ''[[Bloons TD 6]]''. The Ice Monkey gains +10 range, which also benefits the [[Arctic Wind (BTD6)|Arctic Wind]]'s freeze aura and ice bridge aura.


It also gains the Snowstorm Ability, which freezes all Bloons for 6 seconds (7 seconds with {{BTD6 mk|Hypothermia}}) with certain exceptions (see Snowstorm Ability section). Snowstorm also deals 1 damage to all Bloons on screen, including [[MOAB-Class Bloon|MOAB-Class Bloons]], but it requires [[Cold Snap (BTD6)|Cold Snap]] or another tower granting it {{BTD6 dt|Shatter}} damage type.  
It also gains the Snowstorm Ability, which freezes all Bloons for 6 seconds (7 seconds with {{BTD6 mk|Hypothermia}}) with certain exceptions (see Snowstorm Ability section). Snowstorm also deals 1 damage to all Bloons on screen, including [[MOAB-Class Bloon|MOAB-Class Bloons]], but it requires [[Cold Snap (BTD6)|Cold Snap]] to damage [[Lead Bloon (BTD6)|Lead Bloons]] or [[DDT (BTD6)|DDTs]].


== Snowstorm Ability ==
== Snowstorm Ability ==
{{Outdated|this was written a while ago. Snowstorm needs either cold snap or some other tower that grants shatter to do damage with the ability.}}
The ability has a 30 second cooldown, and starts with a cooldown of 10 seconds.
The ability has a 30 second cooldown, and starts with a cooldown of 10 seconds.


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==Strategy==
==Strategy==
Snowstorm serves as a unique support tower for Rounds 81-100, as its ability has strong utility in halting the progress of Bloons and blimps that are near the exit. This pairs especially well with {{BTD6|Admiral Brickell}}, as her Mega Mines ability becomes able to pop more blimps that enter the screen while the current ones are frozen, and the {{BTD6|Super Ceramic Bloon}} rushes can be frozen by the ability as well. However, the frozen Bloons and blimps block [[Sharp]] projectiles, thus tower choices and ability timings must be managed carefully.
{{BTD6 last updated|53.0|section=y}}
Snowstorm serves as a unique support tower for Rounds 81-100, as its ability has strong utility in halting the progress of Bloons and blimps that are near the exit. This pairs especially well with {{BTD6|Admiral Brickell}}, as her Mega Mines ability becomes able to pop more blimps that enter the screen while the current ones are frozen, and the {{BTD6|Super Ceramic Bloon}} rushes can be frozen by the ability as well. However, the frozen Bloons and blimps block [[Sharp]] projectiles which is an antisynergy with certain towers such as the [[The Tack Zone (BTD6)|Tack Zone]].


For this use case, 2-4-0 is the optimal crosspath for Snowstorm, granting it both {{BTD6|Permafrost}} for Super Ceramics and the innate ability to freeze {{BTD6|DDT}}s. Put the Snowstorm itself near the exit so that its freeze aura can catch Super Ceramics optimally.
2-4-0 is the optimal crosspath for Snowstorm, granting it both {{BTD6|Permafrost}} for Super Ceramics and the innate ability to freeze {{BTD6|DDT}}s.  


In addition, Snowstorm's increased ice bridge range allows more towers to fit on nearby water, granting extra land space. For this role, 0-4-1 is the better crosspath for Snowstorm due to {{BTD6|Larger Radius}} increasing the freeze aura's range further.
In addition, Snowstorm's increased ice bridge range allows more towers to fit on nearby water, granting extra land space. For this role, 0-4-1 is the better crosspath for Snowstorm due to {{BTD6|Larger Radius}} increasing the freeze aura's range further.
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BTD6 040-IceMonkeyInsta.png|[[Insta Monkey]] icon
BTD6 040-IceMonkeyInsta.png|[[Insta Monkey]] icon
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==Trivia==
*The platform its in-game model is standing on heavily resembles the [[Ice Tower (BTD4)|BTD4 Ice Tower]].


==In other languages==
==In other languages==