Cleansing Foam (BTD6): Difference between revisions
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== Strategy == | == Strategy == | ||
{{BTD6 last updated|52.2|section=y}} | {{BTD6 last updated|52.2|section=y}} | ||
Cleansing Foam is a viable option for dealing with Camo Bloons in the early to mid game, however it lacks the pierce to be reliable against some rounds with dense Camo Bloons such as round 78. It also has a niche in removing Camo from [[DDT (BTD6)|DDTs]] in the late game by targeting it slightly off the track so it doesn't waste pierce on other targets. The increased attack speed at the start of rounds helps produce enough foam before the Bloons arrive, but since it counts as a buff for [[Lych]], Cleansing Foam and its upgrades should be placed far away from Lych. | Cleansing Foam is a viable option for dealing with Camo Bloons in the early to mid game, however it lacks the pierce to be reliable against some rounds with dense Camo Bloons such as round 78. The ability to handle lead, camo, and regrow makes it cheap, flexible option in early-game [[Alternate Bloons Rounds|ABR]]. It also has a niche in removing Camo from [[DDT (BTD6)|DDTs]] in the late game by targeting it slightly off the track so it doesn't waste pierce on other targets. The increased attack speed at the start of rounds helps produce enough foam before the Bloons arrive, but since it counts as a buff for [[Lych]], Cleansing Foam and its upgrades should be placed far away from Lych. | ||
Crosspaths are optional. 2-3-0 is preferred for reliable Regrow removal, in addition to sentry DPS. Bottom crosspaths are preferred late-game to slow Super Ceramics and deal with denser Bloons. | Crosspaths are optional. 2-3-0 is preferred for reliable Regrow removal, in addition to sentry DPS. Bottom crosspaths are preferred late-game to slow Super Ceramics and deal with denser Bloons. | ||