Rapid Reload (BTD6): Difference between revisions
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==Strategy== | ==Strategy== | ||
{{BTD6 last | {{BTD6 last updated|50.0|section=y}} | ||
Rapid Reload is generally not used by itself, and is instead relegated to being a stepping stone to its succeeding upgrades or a crosspath. For lower-tiers, it's effective on [[Race Event]]s for early-game Mortar. As a crosspath, it is optimal with [[Signal Flare (BTD6)|Signal Flare]], as the reliability coming from Rapid Reload's extra attack speed is key to Signal Flare. With other top and bottom path Mortars, Rapid Reload is generally recommended as a crosspath on maps with multiple simultaneous entrances and on very short maps, where reliability becomes more important, but less recommended for other maps. | Rapid Reload is generally not used by itself, and is instead relegated to being a stepping stone to its succeeding upgrades or a crosspath. For lower-tiers, it's effective on [[Race Event]]s for early-game Mortar. As a crosspath, it is optimal with [[Signal Flare (BTD6)|Signal Flare]], as the reliability coming from Rapid Reload's extra attack speed is key to Signal Flare. With other top and bottom path Mortars, Rapid Reload is generally recommended as a crosspath on maps with multiple simultaneous entrances and on very short maps, where reliability becomes more important, but less recommended for other maps. | ||