Crucible of Steel and Flame: Difference between revisions
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{{research|Confirm delay amount of meteor initial delay between triggering and hitting target.}} | {{research|Confirm delay amount of meteor initial delay between triggering and hitting target.}} | ||
[[File:BTD6 TackShooter TackShooterParagonMeteorAA.png|right|50px]] | [[File:BTD6 TackShooter TackShooterParagonMeteorAA.png|right|50px]] | ||
Meteor Impact creates a meteor that targets and pursues a Bloon based on targeting priority, producing a large explosion that produces 32 homing fireballs that can | Meteor Impact creates a meteor that targets and pursues a Bloon based on targeting priority, producing a large explosion that produces 32 homing fireballs that can re-hit Bloons. None of its attacks detect Camo without support of Ascended Shadow. It has a base cooldown of 60 seconds. | ||
The meteor takes about 0.5 seconds to hit its target. The explosion has 120 radius and has very high damage and pierce. The resulting fireballs have 360° spread. Each fireball moves at a rate of 40 units per second, accelerates at 2 units/s<sup>2</sup>, and has a max speed of 80 units per second. While seeking, a fireball can target Bloons practically everywhere,{{fn|2,000 units of seeking distance}} can seek from any direction, rotates at a rate of 360°/s, and lasts up to 5 seconds. Each fireball has 2 radius and can re-hit Bloons after 0.5s. | The meteor takes about 0.5 seconds to hit its target. The explosion has 120 radius and has very high damage and pierce. The resulting fireballs have 360° spread. Each fireball moves at a rate of 40 units per second, accelerates at 2 units/s<sup>2</sup>, and has a max speed of 80 units per second. While seeking, a fireball can target Bloons practically everywhere,{{fn|2,000 units of seeking distance}} can seek from any direction, rotates at a rate of 360°/s, and lasts up to 5 seconds. Each fireball has 2 radius and can re-hit Bloons after 0.5s. | ||