Cleansing Foam (BTD6): Difference between revisions
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Cleansing Foam is a viable option for dealing with Camo Bloons in the early to mid game, however it lacks the pierce to be reliable against some rounds with dense Camo Bloons such as round 78. It also has a niche in removing Camo from [[DDT (BTD6)|DDTs]] in the late game by targeting it slightly off the track so it doesn't waste pierce on other targets. | Cleansing Foam is a viable option for dealing with Camo Bloons in the early to mid game, however it lacks the pierce to be reliable against some rounds with dense Camo Bloons such as round 78. It also has a niche in removing Camo from [[DDT (BTD6)|DDTs]] in the late game by targeting it slightly off the track so it doesn't waste pierce on other targets. | ||
The choice of crosspath is situational. If foam is only used to help with early Camo detection, it does not need a crosspath at all. If some additional damage, attack speed, and Regrow removal is desired, it should take the top crosspath. On the other hand if additional pierce and slowdown is preferable, it should take the bottom crosspath. | The choice of crosspath is situational. If foam is only used to help with early Camo detection, it does not need a crosspath at all. If some additional damage, attack speed, and reliable Regrow removal is desired, it should take the top crosspath, shooting foam quicker and producing sentries. On the other hand if additional pierce and slowdown is preferable, it should take the bottom crosspath. | ||
The increased attack speed at the start of rounds helps it get some foam down before the Bloons arrive, but this counts as a buff and can be absorbed by [[Lych]]. | The increased attack speed at the start of rounds helps it get some foam down before the Bloons arrive, but this counts as a buff and can be absorbed by [[Lych]]. | ||