Full Metal Jacket (BTD6): Difference between revisions

mNo edit summary
PauMB (talk | contribs)
Strategy: fix damage type error and add wiki link
Line 58: Line 58:
Bottom path benefits a lot from top path in terms of single moab damage, especially round 100 [[BAD (BTD6)|BAD]] and Bosses. An [[Elite Defender (BTD6)|Elite Defender]] crosspathed with top path is able to defeat the first tier of most bosses, however it is usually needed to upgrade the crosspath to a [[Large Calibre (BTD6)|Large Calibre]].
Bottom path benefits a lot from top path in terms of single moab damage, especially round 100 [[BAD (BTD6)|BAD]] and Bosses. An [[Elite Defender (BTD6)|Elite Defender]] crosspathed with top path is able to defeat the first tier of most bosses, however it is usually needed to upgrade the crosspath to a [[Large Calibre (BTD6)|Large Calibre]].


Since the damage type changes to sharp, choosing this crosspath means that Snipers cannot receive [[Geraldo (BTD6)|Geraldo]]'s [[Sharpening Stone]].
Since the [[damage type]] changes to normal, choosing this crosspath means that Snipers cannot receive [[Geraldo (BTD6)|Geraldo]]'s [[Sharpening Stone]].


==Gallery==
==Gallery==