Bloon Exclusion Zone (BTD6): Difference between revisions
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==Strategy== | ==Strategy== | ||
{{BTD6 last updated|49.2|section=y}} | |||
The Bloon Exclusion Zone transitions the bottom path dartling from a mid game carry to an even stronger but expensive tower that can defeat the late game on most maps. It is effective against both [[MOAB-Class Bloon|MOAB-Class Bloons]] and [[Super Ceramic Bloon (BTD6)|Super Ceramic Bloons]], but has a major weakness in being unable to damage [[DDT (BTD6)|DDTs]] without means to allow it to damage Lead Bloons. Therefore, it should be paired with towers such as the [[Monkey Intelligence Bureau (BTD6)|Monkey Intelligence Bureau]]. | The Bloon Exclusion Zone transitions the bottom path dartling from a mid game carry to an even stronger but expensive tower that can defeat the late game on most maps. It is effective against both [[MOAB-Class Bloon|MOAB-Class Bloons]] and [[Super Ceramic Bloon (BTD6)|Super Ceramic Bloons]], but has a major weakness in being unable to damage [[DDT (BTD6)|DDTs]] without means to allow it to damage Lead Bloons. Therefore, it should be paired with towers such as the [[Monkey Intelligence Bureau (BTD6)|Monkey Intelligence Bureau]]. | ||