Grandmaster Ninja (BTD6): Difference between revisions
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'''Grandmaster Ninja''' is the [[Ninja Monkey (BTD6)|Ninja Monkey]]'s path 1 tier 5 [[upgrade]] in ''[[Bloons TD 6]]''. It allows the Ninja Monkey to throw 8 shurikens at a time instead of 5 (9 with {{BTD6 mk|Deadly Tranquility}}) over a 72° arc. This upgrade also increases the [[damage]] of Ninja Monkey's shuriken attack from 1 to 2, doubles the shurikens' attack speed, increases Ninja Monkey's range by +10 [[Unit|units]], and slightly elevates the Ninja Monkey's line of sight. | '''Grandmaster Ninja''' is the [[Ninja Monkey (BTD6)|Ninja Monkey]]'s path 1 tier 5 [[upgrade]] in ''[[Bloons TD 6]]''. It allows the Ninja Monkey to throw 8 shurikens at a time instead of 5 (9 with {{BTD6 mk|Deadly Tranquility}}) over a 72° arc. This upgrade also increases the [[damage]] of Ninja Monkey's shuriken attack from 1 to 2, doubles the shurikens' attack speed (from 0.434s to 0.217s), increases Ninja Monkey's range by +10 [[Unit|units]] (from 40 to 50), and slightly elevates the Ninja Monkey's line of sight. | ||
==Stats== | ==Stats== | ||
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==Strategy== | ==Strategy== | ||
{{Strategy needed}} | {{Strategy needed}} | ||
{{BTD6 last updated| | {{BTD6 last updated|50.2|section=y}} | ||
Grandmaster Ninja without buffs is extremely inefficient for its cost, in fact far more inefficient than multiple [[Bloonjitsu (BTD6)|Bloonjitsu]]s, but this is compensated by allowing the player to focus all buffs on it, saving plenty of space particularly with [[Shinobi Tactics (BTD6)|Shinobi Tactics]] spam providing the majority of its true potential. | Grandmaster Ninja without buffs is extremely inefficient for its cost, in fact far more inefficient than multiple [[Bloonjitsu (BTD6)|Bloonjitsu]]s, but this is compensated by allowing the player to focus all buffs on it, saving plenty of space particularly with [[Shinobi Tactics (BTD6)|Shinobi Tactics]] spam providing the majority of its true potential. | ||
Bottom crosspaths are the best for Grandmaster Ninja, allowing shurikens to maximize pierce, and [[Caltrops (BTD6)|Caltrops]] can do some extra single-target damage. | Bottom crosspaths are the best for Grandmaster Ninja, allowing shurikens to maximize pierce, and [[Caltrops (BTD6)|Caltrops]] can do some extra single-target damage. Masses of Shinobis do the role of blowback and decamo far more efficiently, making the middle crosspath Grandmaster mostly redundant. | ||
When max buffed with all debuffs active on bloons, the Grandmaster Ninja is one of the highest DPS towers in [[Freeplay]], even outdamaging [[Sun Temple (BTD6)|Temples]] (and the [[Apex Plasma Master|Dart Paragon]], though this is map | When max buffed with all debuffs active on bloons, the Grandmaster Ninja is one of the highest DPS towers in [[Freeplay]], even outdamaging [[Sun Temple (BTD6)|Temples]] (and the [[Apex Plasma Master|Dart Paragon]], though this is map dependent). | ||
==Update history== | ==Update history== | ||