Trident Efficiency
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Acclimation to local water density allows Mermonkey to attack faster with all attacks.
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Trident Efficiency is the Mermonkey's path 1 tier 1 upgrade in Bloons TD 6. It reduces the attack cooldown of the Mermonkey's trident attack by 20%, increasing its attack speed by 25%. It also increases the pulling rate of the trances of Alluring Melody and above by +11.11% (attack cooldown reduced by 10%), but does not decrease the downtime of the trance. It has no effect on the Arctic Knight's Ice Jet ability.
Stats
1-1-0
1-0-1
| Attack |
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| Projectile |
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| Seeking distance | 80 units |
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| Seeking angle | 360° |
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| Seeking rotation speed | 260 °/s |
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Costs and sell values
| Tiers
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Total cost
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Sell value
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| Easy
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Medium
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Hard
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Impoppable
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Easy
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Medium
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Hard
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Impoppable
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| 1-0-0
|
$380 |
$450 |
$485 |
$540 |
$266 |
$315 |
$340 |
$378
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| 1-1-0
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$550 |
$650 |
$700 |
$780 |
$385 |
$455 |
$490 |
$546
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| 1-2-0
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$740 |
$875 |
$945 |
$1,050 |
$518 |
$613 |
$662 |
$735
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| 1-3-0
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$2,440 |
$2,875 |
$3,105 |
$3,450 |
$1,708 |
$2,013 |
$2,174 |
$2,415
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| 1-4-0
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$9,240 |
$10,875 |
$11,745 |
$13,050 |
$6,468 |
$7,613 |
$8,222 |
$9,135
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| 1-5-0
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$53,440 |
$62,875 |
$67,905 |
$75,450 |
$37,408 |
$44,013 |
$47,534 |
$52,815
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| 1-0-1
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$550 |
$650 |
$700 |
$780 |
$385 |
$455 |
$490 |
$546
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| 1-0-2
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$790 |
$930 |
$1,000 |
$1,115 |
$553 |
$651 |
$700 |
$781
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| 1-0-3
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$2,490 |
$2,930 |
$3,160 |
$3,515 |
$1,743 |
$2,051 |
$2,212 |
$2,461
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| 1-0-4
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$8,950 |
$10,530 |
$11,370 |
$12,635 |
$6,265 |
$7,371 |
$7,959 |
$8,845
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| 1-0-5
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$30,200 |
$35,530 |
$38,370 |
$42,635 |
$21,140 |
$24,871 |
$26,859 |
$29,845
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Strategy
Trident Efficiency is rather weak for a lower-tier Mermonkey, which is often less effective than buying a second Mermonkey. Hence, this upgrade is usually bought as a crosspath, especially for higher-tier Mermonkeys. It's still useful for a minor speed buff to lower-tier Mermonkeys. It's less effective than Sharper Prongs in Race conditions but still the best crosspath for an existing 0-1-0 Mermonkey.
Update history
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Overall cost reduced by $125 (due to cost changes for previous tiers)
Trident: projectile lifespan increased ― 0.5s → 1s
- 1-2-0
No longer has more range than a 2-2-0 Mermonkey (bug fix)
Upgrade cost reduced ― $250 → $150
Overall cost reduced by $200 (due to cost changes for previous tiers)
- 1-1-0
Trident: Pierce increased ― 2 → 3 - Note: Does not affect splash (6)
- X-3-X Riptide Champion unchanged (18)
“
Mermonkey weren’t[sic] feeling they favoured their natural habitat enough, so their Water Placement bonus is getting a boost.— Update notes ”
Range bonus when placed in water increased ― +25% → +35%
“
Last update many players felt blindsided when Brickell stopped applying her buff to Mermonkeys since there was no mention in the balance changes section. We would like to apologize for that - it was tasked internally as a bug as it was indeed unintended to work that way. We then left the issue alone for a long time, mostly due to other more pressing matters, and this issue fell through the cracks. In retrospect, it would have been better to treat this as balance rather than a simple bug fix due to how much time had passed. Reading through your feedback, we did consider just reverting the change, however the bigger issue that the feedback reinforced to us was that players considered Mermonkey to be so bad that it was only a "good" tower when used in combination with a single, water-only hero.
This sort of forced synergy goes against our design intentions - namely that Mermonkey being our signature amphibious tower should be able to stand on its own without being balance-locked to an interaction with a single hero. With all that in mind, we feel Mermonkey's highest priority right now is large sweeping buffs to each of the paths, so most of the following changes are our first step towards this starting from the low tier crosspaths.
— Update notes
”
Overall cost reduced by $100 (due to cost changes for previous tiers)
Trident: Attack cooldown reduced ― 1.02s → 0.96s (attack speed increased by 6.25%) - Note: Attack cooldown reduction from 0-0-0 increased from 15% to 20%. The patch notes do not specify that the attack speed buff is only for the main trident attack, all other attacks unchanged.
- 1-5-0
Trident and Side Tridents: Attack cooldown reduced ― 0.51s → 0.48s (attack speed increased by 6.25%) - Note: The patch notes do not specify that the attack speed buff is only for the main trident attack, all other attacks unchanged.
“
Mermonkey ended up somewhat underrated and overbuffed, mid tiers for top and middle paths have really stood out here lately and need to be reigned back in line.
— Update notes
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Overall cost increased by $25 (due to cost changes for previous tiers)
Splash: Radius reduced ― 6 units → 3 units - Note: Stacks with X-2-X Tidal Chill ― 9 units → 4.5 units
- Also affects all crosspaths up to 2-2-2.
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