Spectre
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Rapidly fires darts and bombs, dominating most Bloon types easily.
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Spectre is the Monkey Ace's path 3 tier 4 upgrade in Bloons TD 6. It grants Monkey Ace a new attack which rapidly fires darts and bombs directly at Bloons. This new attack has a cooldown of 0.06 seconds, and alternates between firing:
Both of these types of projectiles seek their target. This attack is always on First targeting.
This upgrade also increases the damage of Monkey Ace's main seeking darts from 1 to 3 and significantly improves its homing capability.
Mechanics
Homing darts
Spectre retains the radial volley attack of Neva-Miss Targeting, its previous upgrade, but deals 3 damage instead of 1. Like Neva-Miss Targeting, each homing dart of the Spectre's dart volleys will decelerate if the target is not within a 20° cone of their current trajectory and accelerate if the target is within a 5° cone, allowing them to make much tighter turns in the air to avoid missing their targets. This seeking style is shared with Adora's Divine Bolts.
Front attack
The front attack consists of an alternating rapid-fire attack of homing darts and bombs. Both projectiles move in a straight line and are able to rotate towards bloons from any distance. Bombs seek bloons up to a 45° cone from its direction, and seek at 45°/second. Darts seek bloons up to a 30° cone but have infinite seeking rate. Unlike the homing darts, the darts and bombs of the front attack neither accelerate nor decelerate.
Bombs have larger hitboxes but move slower than the darts, and bombs last longer.
Stats
| Tower |
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| Display range | 22 units |
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| Movement speed | 60 units/s |
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| Targeting options | - Circle
- Figure Infinite
- Figure Eight
- Centered Path
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| Front attack |
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| Bomb |
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| Pierce | 1 |
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| Max pierce | 1 |
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| Speed | 300 units/s |
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| Seeking distance | ∞ units |
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| Seeking angle | 45° |
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| Seeking rotation speed | 45 °/s |
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| Lifespan | 2s |
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| Radius | 3 units |
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| Filters | |
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| Attack |
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- Ignores blockers
- Can fire without a target
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1-0-4
| Front attack |
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| Cooldown | 0.06s → 0.045s |
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| Offset (X, Y, Z) | 0, 13.83, -3.6 ↓ 0, 15, -3.6 |
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| Attack |
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| Cooldown | 1.68s → 1.26s |
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| Offset (X, Y, Z) | 0, 13.83, -3.6 ↓ 0, 15, -3.6 |
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2-0-4
0-1-4
| Front attack |
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| Offset (X, Y, Z) | 0, 13.83, -3.6 ↓ 0, 15, -3.6 |
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| Bomb attack |
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- Can fire without a target
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| Attack |
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| Offset (X, Y, Z) | 0, 13.83, -3.6 ↓ 0, 15, -3.6 |
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0-2-4
Costs and sell values
| Tiers
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Total cost
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Sell value
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| Easy
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Medium
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Hard
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Impoppable
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Easy
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Medium
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Hard
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Impoppable
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| 0-0-4
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$23,625 |
$27,800 |
$30,025 |
$33,360 |
$16,538 |
$19,460 |
$21,018 |
$23,352
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| 1-0-4
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$24,005 |
$28,250 |
$30,510 |
$33,900 |
$16,804 |
$19,775 |
$21,357 |
$23,730
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| 2-0-4
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$24,470 |
$28,800 |
$31,105 |
$34,560 |
$17,129 |
$20,160 |
$21,774 |
$24,192
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| 0-1-4
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$23,795 |
$28,000 |
$30,240 |
$33,600 |
$16,657 |
$19,600 |
$21,168 |
$23,520
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| 0-2-4
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$24,090 |
$28,350 |
$30,620 |
$34,020 |
$16,863 |
$19,845 |
$21,434 |
$23,814
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Strategy
Spectre is an effective yet very expensive mid-game carry on many maps. Unlike its previous upgrade, Neva-Miss Targeting, Spectre's rapid attack speed limits its synergy with Berserker Brew. However, its attacks already have high enough base pierce and damage to reliably handle rounds 63, 76, and 78 on maps with reasonable track length. It falls off in the late game since it takes too many hits to destroy Super Ceramics and wastes shots chasing strays. Since the barrage always targets First, it is recommended that the Spectre flies ahead of the Bloons.
Because of its high cost, Rosalia is the preferred Hero for Spectre in CHIMPS, and on most maps the duo can save enough money to buy Flying Fortress to carry the rest of the game.
Top crosspath is preferred for higher DPS. 0-2-4, outside of challenges that require the Camo crosspath, is only beneficial on Race Events and CT Time Attack, as the Exploding Pineapple crosspath offers much more pierce on its bombs than the overall attack speed and projectile bonuses.
Update history
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Attack cooldown increased by about 16.6% ― 0.05s → 0.06s
Upgrade cost increased ― $18,000 → $24,000
Dart attack: Damage increased ― 1 → 2
Bomb attack: Damage increased ― 2 → 4
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While Pineapples are never the star of the show, the amount of pierce they have is completely unnecessary for their usage window and has only led to balance problems for Bombing Run, specifically in races. This high amount of pierce has been more evenly spread through higher tiers & crosspath. — Update notes
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- 0-1-4, 0-2-4
Pineapple: Pierce decreased ― 40 → 32
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In addition to this we are experimenting with adding a small amount of homing to the spectre upgrade as rapid fire missing is not the intended design. — Update notes
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Now has a slight seeking effect on dart projectiles
- 0-1-4, 0-2-4
Exploding Pineapple: attack cooldown reduced ― 3s → 2s
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Now allows you to find your center. Very zen. — Update notes
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Centered Path mode: Now allows the player to change the center point of the path
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Monkey Ace has had an overall rework to a lot of different upgrades in order to highlight the x1x Exploding Pineapples upgrade as a buff to all explosives, in addition to this Spectre has been reworked to have less base pierce but a higher damage bonus to Ceramic Bloons in order to make the new option of a pierce crosspath more viable while also allowing it to carry on better into the endgame against Super Ceramics. — Update notes
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Dart: Bonus damage to ceramics increased ― +0 → +2 - Note: Damage to Ceramics increased from 2 to 4
Dart: Pierce reduced ― 30 → 15
Bomb: Bonus damage to ceramics increased ― +0 → +2 - Note: Damage to Ceramics increased from 3 to 5
Bomb: Pierce reduced ― 60 → 30
- 0-1-4, 0-2-4
Bomb: Pierce reduced ― 60 → 45
Bomb: Radius increased ― 20 → 23
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More of a straight quality of life, Ace has gained a new special toggle button to allow it to turn back and fly in reverse on any selected flight pattern. — Update notes
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Reverse flight pattern added
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Neva-Miss has been generally over performing for quite a cheap T3, increasing price here slightly but not carrying that increase up through higher tiers. — Update notes
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Upgrade cost reduced ― $24,000 → $23,400
Overall cost is unchanged (due to cost changes for previous tiers)
Spectre no longer missing bonus ceramic damage on darts ― +0 → +2 (bug fix)
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To help you work towards the new Ace Paragon we have reduced Spectre’s lategame ceramic weakness with improved targeting for the bomb projectiles & a large increase to their bonus Ceramic damage to help out later on, to change focus on these projectiles we have also shifted damage around for the darts to deal single target with the bombs providing ceramic AoE cleanup. — Update notes
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Dart: damage increased ― 2 → 3
Bomb: damage reduced ― 3 → 2
Bomb: ceramic bonus increased ― 2 → 4
Darts & bombs now both have a weaker homing effect
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Same as mentioned above for the flagship, we are experimenting with new homing changes for the Spectre & Flying Fortress to improve their feeling. — Update notes
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Spectre new homing style
Resolved an issue where reversing flight path before purchasing Centered Path would prevent the centered path target from flying in the correct direction (bug fix)
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Spectre is shifting a little of the ceramic bonus around into basic all damage at the cost of reduced pierce, which should make up for lack of single target damage while also making the pierce crosspath more necessary when being used for cleanup focus. — Update notes
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Dart: damage increased ― 3 → 4
Dart: ceramic bonus reduced ― +2 → +1
Dart: pierce reduced ― 15 → 10
Bomb: damage increased ― 2 → 3
Bomb: ceramic bonus reduced ― +4 → +3
Bomb: pierce reduced ― 30 → 20
Spectre and Flying Fortress can no longer ignore Phayze’s camo immunity when under Radar Scanner (bug fix)
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Neva-Miss itself is too fun and cool to be lost completely on the very next upgrade so it’s coming back to Spectre as an additional attack, as this main attack is back again 204 no longer needs to give an additional conflicting crosspath benefit. — Update notes
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Radial 'neva-miss' attack is no longer disabled
Radial attack: Damage increased ― 1 → 3
- 2-0-4
Lots More Darts no longer grants +25% pierce to darts
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As efforts to improve the feeling of top path Buccaneer have gone relatively well, projectile seeking has now been greatly improved for the Bottom path Ace as well. — Update notes
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Radial darts: now use Adora's seeking mechanics, allowing them to decelerate to take much tighter turns towards targets and accelerate when targets are directly in front
Radial darts: lifespan reduced ― 3.33s → 1.5s (undocumented)
Spectre dart: seeking turn rate is no longer capped at 180°/s
Spectre dart: seeking targeting angle is no longer capped at 30°
Radial dart: projectile lifespan reduced ― 1.5s → 1s
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[...] Neva-Miss darts max speed and homing acceleration is being increased so the projectiles are less likely to expire before meeting their target unless placement is terrible. — Update notes
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Homing dart: Max projectile speed increased ― 180 → 350
Homing dart: Projectile acceleration increased ― 20 → 50
Homing dart: Projectile lifespan increased ― 1s → 3.3333s (undocumented) - Note: Only affects the projectile while not homing; the lifespan while homing switches to Adora homing stats, which remain unchanged at 1s
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Since Spectre works best at the edge of the map far from the entrance the radial attack can expire too early, so projectile distance has been increased. — Update notes
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Radial dart: Lifespan increased ― 3.3333s → 5.0s - Note: Projectile distance increased from 600 units to 900 units
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Spectre is trying a new approach: darts are trading in pierce for higher single-target damage, while bombs lean more into AoE Ceramic cleanup to improve overall efficiency. — Update notes
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Frontal dart: Pierce reduced ― 10 → 4
Frontal dart: Damage increased ― 4 → 8
Frontal dart: No longer does +1 Ceramic damage
Frontal bomb: Bonus damage to Ceramic Bloons increased ― +3 → +5
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Spectre was making the save-up into into a Flying Fortress too effortless so it’s single target power has been lowered with a raised upgrade cost, enough to make this not quite so easy — Update notes
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Frontal darts: Damage reduced ― 8 → 6
Frontal bombs: Bonus damage to Ceramic Bloons reduced ― +5 → +4 - Note: Flying Fortress frontal bombs already had +4 Ceramic damage
Gallery
Screenshots
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Spectre with no crosspath
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Spectre with 104 crosspath
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Spectre with 204 crosspath
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Spectre with 014 crosspath
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Spectre with 024 crosspath
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Spectre runway
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Spectre projectiles
Assets
In other languages
| Language
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Name / Description
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Notes
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| Arabic
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شبح/ طيف إطلاق السهام والقنابل بسرعة، والسيطرة على معظم أنواع البالونات بسهولة.
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| Danish
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Ildstøttefly Affyrer hurtigt dartpile og bomber, der nemt dominerer de fleste bloon-typer.
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| German
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Spukgestalt Feuert schnell Pfeile und Bomben, welche die meisten Bloons überwältigen.
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| Spanish
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Espectro Dispara dardos y bombas muy rápido y domina con facilidad a la mayoría de los tipos de bloons.
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| Spanish (LA)
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Espectro Dispara dardos y bombas muy rápido y domina con facilidad a la mayoría de los tipos de bloons.
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| Finnish
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Tulituki Tulittaa nopeasti tikkoja ja pommeja dominoiden useimpia bloonityyppejä helposti.
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| French
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Spectre Tire rapidement des fléchettes et des bombes, éradiquant ainsi facilement la plupart des types de Bloons.
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| Italian
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Spettro Spara freccette e bombe a ripetizione liberandosi facilmente di quasi tutti i tipi di bloon.
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| Japanese
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スペクター ダーツと爆弾を素早く発射し、ほとんどの種類のブルーンをたやすく片付ける。
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| Korean
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유령 다트와 폭탄을 빠르게 발사하여 대부분의 풍선 유형을 가볍게 제압합니다.
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| Dutch
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Schim Vuurt snel pijltjes en bommen af, en kan de meeste soorten Bloons met gemak aan.
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| Norwegian
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Spekter Fyrer av dartpiler og bomber hyppig, og dominerer enkelt de fleste bloon-typer.
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| Polish
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Widmo Szybko strzela rzutkami i bombami, z łatwością zyskując przewagę nad większością typów blonów.
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| Portuguese (Brazil)
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Espectro Dispara rapidamente dardos e bombas, dominando facilmente a maioria dos tipos de Bloons.
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| Russian
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Фантом Быстро мечет дротики и бомбы, легко уничтожая большинство типов шаров.
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| Swedish
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Spöke Avfyrar pilar och bomber snabbt och tar sig an de flesta Bloontyper enkelt.
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| Thai
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สเปกเตอร์ ยิงลูกดอกและระเบิดอย่างรวดเร็ว กำจัดบลูนส่วนใหญ่ได้อย่างง่ายดาย
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| Turkish
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Hayalet Seri şekilde oklar ve bombalar atarak birçok Bloon türünü kolayca bastırır.
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| Chinese (simplified)
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幽灵 快速发射飞镖和炸弹,轻松应对大部分气球类型。
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| Chinese (traditional)
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幽靈 調整射出飛鏢和炸彈,輕鬆控制大多數氣球類型。
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| This list was last updated for: version 43.1
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