XXXL Trap (BTD6)
| Tower | Engineer Monkey — Path 3 — Tier 5 | |
|---|---|---|
| XP cost | 40,000 | |
| Cash cost | $40,800 — Easy $48,000 — Medium $51,840 — Hard $57,600 — Impoppable | |
XXXL Trap is the Engineer Monkey's path 3 tier 5 upgrade in Bloons TD 6. It improves the Engineer Monkey's traps, allowing them to collect and insta-kill MOAB-Class Bloons (excluding BADs and Boss Bloons), and increasing their capacity greatly. Additionally, the upgrade allows the Engineer Monkey to deploy traps more frequently. The XXXL traps continue to provide additional cash from collected Bloons outside of CHIMPS and Deflation modes.
Mechanics
Just like the tier 4 version, XXXL Trap collects Bloons that touch it, instantly popping them. However, it gains MOABs, BFBs, DDTs (if visible), and ZOMGs. By default, traps will be placed on the nearest part of the track to the Engineer Monkey, including over walls and obstacles. If no part of the track is within its range, the Engineer Monkey will not deploy a trap unless given the Larger Service Area upgrade and the trap is retargeted.
Bloons popped by traps do not provide cash right away. Each trap can hold 10,000 RBE (10,030 with Big Traps). Once full they no longer pop bloons, and are ready for collection. Collectible traps will shake, and can be collected by moving the cursor over them, or collected automatically after some time. They can also be collected by Banana Farmers and Monkey Wall Street. Once collected, the trap provides the player with as much cash as all the trapped Bloons are worth, plus an additional 100% cash value if not playing in CHIMPS mode. This additional income can be increased further by Monkey Town, Monkey City, and Rubber to Gold.
If a player deploys an XXXL trap, no Engineer Monkey purchased by the same player can deploy another XXXL trap until the first one is collected. However in co-op, multiple players can deploy an XXXL trap at the same time.
The Engineer Monkey deploys a new trap 4.6 seconds after a trap is collected, which can be decreased by attack speed buffs. This is a significant attack speed increase as compared to tier 4. The deploy speed is reduced to 2.76s with the Faster Engineering upgrade.
If upgraded to Larger Service Area, the Engineer Monkey's trap location may be retargeted to anywhere within its range, including over walls and off the track. If upgraded to Deconstruction, the trap will de-fortify any Fortified Bloons before collecting them, letting it catch more Bloons should any Fortified Bloons enter the trap.
Traps can collect any Bloon type including Lead. However, traps cannot collect Camo Bloons unless the Engineer Monkey was provided camo detection when the trap was deployed. Providing the Engineer Monkey camo detection after a trap is deployed will not grant the trap camo detection; the Engineer Monkey will need to place a new trap before its trap can collect Camo Bloons.
Upon reloading a save file, any traps that existed when the game was saved will remain. However, buffs such as Monkey City and Camo detection will not be saved for traps.
Strategy
The XXXL Trap excels at insta-killing MOAB-Class Bloons, especially later rounds such as round 81 and above. It can collect large amounts of blimps in late rounds such as the 90s. It is better suited to insta-killing slower Bloons such as ZOMGs and BFBs rather than faster Bloons such as DDTs. It can be supported greatly by slowdown towers and speed buffs.
With the Deconstruction upgrade, the Engineer Monkey can aim its traps to ensure it collects more Bloons, and additionally is able to collect more fortified Bloons which are common in rounds 91 and above. It is recommended to constantly retarget the trap after every deployment, which will decrease the downtime of the trap. Faster Engineering will increase its deployment speed, at the cost of only placing traps in one location, and losing instant re-deployment capabilities.
XXXL Trap deals very little damage to BADs and Boss Bloons, as those are unaffected by its trap. However, it is able to collect Dreadbloon's Rock Bloons in Boss events and Boss Rush.
Like the tier 4 version, income from XXXL Trap benefits greatly from Monkey City and Rubber to Gold, and it earns a respectable amount of cash in the mid-late game (in game modes with income enabled). It is a great tower to buy before the Master Builder, which as a Paragon can gain degrees based on the amount of pops and cash generated by the towers sacrificed to it.
Stats
Template:BTD6 stat list by upgrade
Costs and sell values
| Tiers | Total cost | Sell value | ||||||
|---|---|---|---|---|---|---|---|---|
| Easy | Medium | Hard | Impoppable | Easy | Medium | Hard | Impoppable | |
| 0-0-5 | $42,555 | $50,070 | $54,075 | $60,085 | $29,789 | $35,049 | $37,853 | $42,060 |
| 1-0-5 | $42,980 | $50,570 | $54,615 | $60,685 | $30,086 | $35,399 | $38,231 | $42,480 |
| 2-0-5 | $43,320 | $50,970 | $55,045 | $61,165 | $30,324 | $35,679 | $38,532 | $42,816 |
| 0-1-5 | $42,765 | $50,320 | $54,345 | $60,385 | $29,936 | $35,224 | $38,042 | $42,270 |
| 0-2-5 | $43,060 | $50,670 | $54,725 | $60,805 | $30,142 | $35,469 | $38,308 | $42,564 |
Update history
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Traps no longer collect for reduced cash when under a Monkey Town (bug fix)
Traps should collect for the correct amounts after resuming save (bug fix)
Traps will no longer allow bonus traps to be placed when reloading save (bug fix)
— Update notes
- 1-0-5, 2-0-5
Oversize Nails now allows Sentries to pop frozen Bloons
Oversize Nails now increases Sentry pierce by 1
— Update notes
Can now spawn multiple traps per round, at a cooldown of 20 seconds for a new trap
— Update notes
- 2-0-5
Faster Engineering: rate buff to Bloon Traps increased ― 0.8× → 0.6×
— Update notes
Upgrade cost reduced ― $60,000 → $54,000
— Update notes
Overall cost reduced by $50 (due to cost changes for previous tiers)
- 0-1-5, 0-2-5
Trap attack: Manual targeting option added
— Update notes
- 0-1-5, 0-2-5
Trap attack: Picking new target now destroys the current trap and places a new one
— Update notes
Trap attack: Deploy rate reduced ― 2.8s → 5.8s
- Note: 2.8s min cooldown is unchanged
- 0-2-5
Deconstruction now allows traps to defortify anything it consumes prior to capturing
- 2-0-5
Trap attack: Deploy rate reduced ― 2.8s → 3.48s
- Note: 2.8s min cooldown is unchanged
— Update notes
XXXL Trap: attack cooldown reduced ― 5.8s → 4.6s
- Note: 205 decreased from 3.48s to 2.76s attack rate. Effectively 2.8s due to minimum trap delay
— Update notes
Upgrade cost reduced ― $54,000 → $48,000
— Update notes
Trap attack: Collecting traps now distributes some of their cash among all players in Co-op, equal to the cash that the captured Bloons would have distributed among all players if popped outside of a trap, while still giving the owner all of the extra cash generated
— Update notes
Upgrade cost reduced ― $48,000 → $45,000
Trap: cash per Bloon captured increased ― ×2 → ×3
Trap: Disappears when the Engineer is sold or sacrificed. No cash will be collected from the trap. (bug)
- Note: This behavior is intended for Tier 5 but not for Tier 4
- 1-0-5, 2-0-5
Double Gun Sentries now shoot two projectiles at once
- 1-0-5, 2-0-5
Sentry: Double Guns upgrade no longer reduces their pierce ― 2 → 3 (bug fix)
- 0-1-5, 0-2-5
Bloontrap cooldown should no longer break depending on upgrade order (bug fix)
- Note: Larger Service Area no longer bypasses minimum trap delay (2.8s)
— Update notes
Trap attack: Minimum replacement time reduced ― 2.8s → 2.1s
- 2-0-5
Faster Engineering reduces the trap attack's maximum delay more ― -40% → -50%
Faster Engineering now reduces the trap attack's minimum delay by 25%
Stacks with changes to the non-crosspathed minimum delay; overall minimum delay with this crosspath reduced ― 2.8s → 1.4s
XXXL Trap should now count cash generated correctly (bug fix)
- X-1-5, X-2-5
Bloon Trap now correctly moves on target point set after loading a save (bug fix)
Gallery
Screenshots
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Artwork and icons
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Portrait
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Upgrade icon
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Insta Monkey icon
In other languages
| Language | Name / Description | Notes | |
|---|---|---|---|
| Arabic | مصيدة XXXL يمكن لفخاخ البالونات الضخمة أن تحبس بعضًا من أكبر بالونات فيها ... |
— | |
| Danish | XXXL-fælde Kæmpe bloonfælder kan fange nogen af de største bloons... |
— | |
| German | XXXL-Falle Große Bloon-Fallen können sogar die größten Bloons einfangen... |
— | |
| Spanish | Trampa XXXL Las trampas de bloons enormes pueden atrapar algunos de los bloons más grandes... |
— | |
| Spanish (LA) | Trampa XXXL Las trampas de bloons enormes pueden atrapar algunos de los bloons más grandes... |
— | |
| Finnish | XXXL-ansa Valtavat blooniansat voivat kaapata jopa suurimpia blooneja... |
— | |
| French | Piège extra extra large Les énormes pièges à Bloons peuvent piéger certains des plus gros Bloons... |
— | |
| Italian | Trappola XXXL Enormi trappole per bloon in grado di intrappolare al loro interno alcuni dei bloon più imponenti |
— | |
| Japanese | XXXLトラップ 巨大なブルーントラップは、最大級のブルーンさえとらえることができる... |
— | |
| Korean | XXXL 함정 거대한 풍선 함정으로 일부 가장 큰 풍선도 가둘 수 있습니다... |
— | |
| Dutch | XXXL-val Enorme Bloon-vallen kunnen enkele van de grootste Bloons opsluiten... |
— | |
| Norwegian | XXXL felle Store bloon-feller kan fange selv noen av de største bloons ... |
— | |
| Polish | Pułapka XXXL Wielkie blonowe pułapki potrafią łapać niektóre z większych blonów... |
— | |
| Portuguese (Brazil) | Armadilha XXXG Imensa armadilha Bloon que pode prender alguns dos maiores Bloons dentro dela |
— | |
| Russian | Ловушка XXXL Большие шароловы могут поймать даже самые крупные шары... |
— | |
| Swedish | XXXL-fälla Stora Bloonfällor kan fånga även några av de största Bloontyperna |
— | |
| Thai | กับดัก XXXL กับดักบลูนขนาดใหญ่สามารถดักจับบลูนขนาดใหญ่สุดบางชนิดได้... |
— | |
| Turkish | XXXL Tuzak Büyük Bloon tuzakları en büyük Bloon’ları bile yakalayabilir... |
— | |
| Chinese (simplified) | 特大陷阱 巨型气球陷阱可捕获一些非常大的气球... |
— | |
| Chinese (traditional) | XXXL陷阱 大氣球陷阱可以捕獲部分最大的氣球... |
— | |
| This list was last updated for: version 43.1 | |||
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