Enforcer
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Uses a shotgun that can knock back Bloons when they get within close range.
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Enforcer is the Desperado's path 3 tier 3 upgrade in Bloons TD 6. It increases the damage of its pistol attack from 1 to 6 and unlocks a shotgun attack. It shoots a spray of three projectiles, each with 3 pierce and 3 damage, which can pop frozen Bloons and knocks non-MOAB-Class Bloons backwards (-100% speed, but only 0% speed on Lead Bloons and Ceramic Bloons) for 0.2 seconds. Like its pistol attack, it fires its shotgun twice each time it attacks, but unlike the pistol, it always fires twice even if there are no Bloons it can target after the first shot. It uses its shotgun when any Bloons are within its close range (28 units before range buffs) and uses its pistol otherwise.
Stats
| Attack |
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| Burst count | 2 |
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| Burst interval | 0.1s |
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| Cooldown | 1.2s |
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| Offset (X, Y, Z) | 0, 12.65, 11.25 |
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| Targeting | Depends on targeting option |
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| Targeting range | 60 units |
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| Speed with no towers in range | +45% |
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| Penalty per tower in range | -15% |
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| Speed per Bloon in range | +2% |
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| Speed per Bloon in range max | +50% |
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| Filters | |
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|
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| Shotgun attack |
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| Burst count | 2 |
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| Burst interval | 0.2s |
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| Cooldown | 1.97s |
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| Offset (X, Y, Z) | 0, 14.73, 8.43 |
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| Targeting | Depends on targeting option |
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| Targeting range | 36 units |
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| Speed with no towers in range | +45% |
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| Penalty per tower in range | -15% |
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| Speed per Bloon in range | +2% |
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| Speed per Bloon in range max | +50% |
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| Filters | |
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| Projectile |
|---|
| | Knockback |
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| Multiplier | ×-1 |
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| Multiplier for Lead | ×-1 |
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| Multiplier for Ceramic | ×-1 |
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| Multiplier for MOAB-Class | ×1 |
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| Duration | 0.2s |
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1-0-3
| Attack |
|---|
| Speed per distance from target | +1% |
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| Speed per distance from target max | +50% |
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| Shotgun attack |
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| Speed per distance from target | +1% |
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| Speed per distance from target max | +50% |
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2-0-3
| Attack |
|---|
| Speed with 0 or 1 Bloon in range | +60% |
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| Penalty per additional Bloon in range | -15% |
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|
| Shotgun attack |
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| Speed with 0 or 1 Bloon in range | +60% |
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| Penalty per additional Bloon in range | -15% |
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0-1-3
0-2-3
| Attack |
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| Crit multiplier | ×4 |
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| Crit base chance | 2.5% |
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| Crit chance per distance from target | +0.25% |
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| Shotgun attack |
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| Crit multiplier | ×4 |
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| Crit base chance | 2.5% |
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| Crit chance per distance from target | +0.25% |
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Costs and sell values
| Tiers
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Total cost
|
Sell value
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| Easy
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Medium
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Hard
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Impoppable
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Easy
|
Medium
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Hard
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Impoppable
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| 0-0-3
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$2,465 |
$2,900 |
$3,130 |
$3,480 |
$1,726 |
$2,030 |
$2,191 |
$2,436
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| 1-0-3
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$2,635 |
$3,100 |
$3,345 |
$3,720 |
$1,845 |
$2,170 |
$2,342 |
$2,604
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| 2-0-3
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$2,805 |
$3,300 |
$3,560 |
$3,960 |
$1,964 |
$2,310 |
$2,492 |
$2,772
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| 0-1-3
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$2,590 |
$3,050 |
$3,290 |
$3,660 |
$1,813 |
$2,135 |
$2,303 |
$2,562
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| 0-2-3
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$2,885 |
$3,400 |
$3,670 |
$4,080 |
$2,020 |
$2,380 |
$2,569 |
$2,856
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Strategy
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Update history
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Take Aim: Now applies to sub-towers (bug fix)
- 1-3-0, 2-3-0, 0-3-1, 0-3-2
Take Aim ability: Now applies the correct range buff when the Desperado is crosspathed ― +15% → +25% (bug fix)
Take Aim: Now applies the correct spread modifier when the Desperado is crosspathed ― +50% → -50% (bug fix)
“
[...] the rest of the higher tiers in this path see a number of stat improvements to balance out their unique use cases.
— Update notes
”
Overall cost reduced by $150 (due to cost changes for previous tiers)
Rifle: Pierce increased ― 3 → 4 - Note: X-5-X Golden Justice unchanged (∞)
Rifle: No longer ignores Boss immunity windows (bug fix)- Note: The issue can still happen on certain circumstances
Rifle: No longer fails to hit targets next to a wall (bug fix)
Partially fixed an issue where they could hit Boss Bloons during their immunity windows (bug fix)
Fixed an issue where they could hit Boss Bloons during their immunity windows (bug fix)
Pistol now reloads at the end of the round
“
Top and Middle Desperado favour lower tiers too much so we’re doing a light shift on these to more favour upgrades without improving them too much.
— Update notes
”
Rifle: Damage reduced ― 12 → 10 - Note: X-4-X Bounty Hunter unchanged (24)
Rifle attack: Bonus damage to Fortified Bloons reduced ― +12 → +10 - Note: X-4-X Bounty Hunter unchanged (+24)
- 0-3-1, 0-3-2
- No longer crashes when loading a game save or using Retry Last Round (bug fix)
“
Mid-path desperado’s pistol was intended to be a soft ‘minimum range’, but implementation was confusing and frustrating to use, somehow again right after Wolfy’s recent struggles (fun videos those), we decided to work on improving the first timer's desperado experience for this path. The Rifle weapon will now always take priority and shoot first over the pistol if there are targets within Rifle radius, HOWEVER, pistol range is now a true deadzone that the rifle cannot target within. TLDR; The pistol now attacks when there are only Bloons within the pistol radius and nothing in the rifle radius.
— Update notes
”
Targeting and weapon selection: Desperados will now prioritize attacking Bloons with the Rifle over any pistol target
Rifle attack: Cannot longer target Bloons in the pistol's range - Note: This is implemented as a minimum range of 40 units
Pistol attack: Range increased ― 28 units → 40 units - Note: Rifle range unchanged (80 units)
Pistol attack: Range cannot longer be buffed
- This allows range buffs to not reduce the minimum range of the rifle, but prevents the pistol attack from triggering at longer ranges.
Gallery
Screenshots
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Assets
In other languages
Name
| Language
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Text
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Notes
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| Arabic
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التعزيز
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—
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| Danish
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Håndhæveren
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—
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| German
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Vollstrecker
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—
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| Spanish
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Ejecutor
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—
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| Spanish (Latin America)
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Ejecutor
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—
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| Finnish
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Valvoja
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—
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| French
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Exécuteur
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—
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| Italian
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Vigilante
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—
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| Japanese
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執行者
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—
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| Korean
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집행자
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—
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| Dutch
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Handhaver
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—
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| Norwegian
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Håndhever
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—
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| Polish
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Egzekutor
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—
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| Portuguese (Brazil)
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Justiceiro
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—
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| Russian
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Силовик
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—
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| Swedish
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Verkställare
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—
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| Thai
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ผู้บังคับใช้กฎหมาย
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—
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| Turkish
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Cezalandırıcı
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—
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| Chinese (simplified)
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执法者
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—
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| Chinese (traditional)
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執法者
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—
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Description
| Language
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Text
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Notes
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| Arabic
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يستخدم بندقية رشاشة يمكنها الإطاحة بالبالونات إلى الخلف عندما تقترب إلى مدى قريب.
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—
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| Danish
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Bruger et haglgevær, der kan slå bloons tilbage, når de kommer inden for tæt rækkevidde.
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—
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| German
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Kann Bloons mit einer Schrotflinte zurückstoßen, wenn sie zu nahe kommen.
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—
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| Spanish
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Utiliza una escopeta que puede derribar a los bloons cuando se acercan.
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—
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| Spanish (Latin America)
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Usa una escopeta que hace retroceder a los bloons cuando entran dentro del alcance.
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—
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| Finnish
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Käyttää haulikkoa, joka voi työntää blooneja taaksepäin, kun ne pääsevät lähituntumaan.
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—
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| French
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Utilise un fusil à pompe qui permet de repousser les Bloons quand ils arrivent à portée.
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—
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| Italian
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Usa un fucile a pompa che respinge i bloon quando sono a portata ravvicinata.
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—
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| Japanese
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ブルーンが接近すると、ブルーンを押し戻すショットガンを使う。
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—
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| Korean
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풍선이 근거리에 들어오면 뒤로 밀어내는 산탄총을 사용합니다.
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—
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| Dutch
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Gebruikt een shotgun om Bloons in de buurt terug te stoten.
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—
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| Norwegian
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Bruker en hagle som kan slå tilbake bloons når de blir truffet i nær rekkevidde.
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—
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| Polish
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Używa strzelby, która odrzuca blony, gdy te zbliżą się na bliski dystans.
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—
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| Portuguese (Brazil)
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Usa uma escopeta que pode afastar Bloons quando os atinge a curta distância.
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—
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| Russian
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Стреляет из дробовика, отбрасывающего подошедшие близко шары.
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—
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| Swedish
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Använder ett hagelgevär som kan slå tillbaka Bloons när de kommer inom nära räckhåll.
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—
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| Thai
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ใช้ปืนลูกซองเพื่อผลักบลูนออกไปเมื่อพวกมันเข้ามาในระยะใกล้
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—
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| Turkish
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Yakın menzile giren Bloon'ları geri püskürtebilen bir pompalı tüfek kullanır.
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—
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| Chinese (simplified)
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使用霰弹枪可将近距离的气球击退。
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—
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| Chinese (traditional)
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使用霰彈槍將靠近的氣球擊退。
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—
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