Guided Magic (BTD6)

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Guided Magic
Portrait of Guided Magic
Icon of Guided MagicMagic shots last longer and seek out the Bloons, even behind cover.
Tower Wizard Monkey — Path 1 — Tier 1
XP cost 110
Cash cost $150 — Easy
$175 — Medium
$190 — Hard
$210 — Impoppable
With Magic Tricks Magic Tricks:
$125 — Easy
$150 — Medium
$165 — Hard
$185 — Impoppable

Guided Magic is the Wizard Monkey's path 1 tier 1 upgrade in Bloons TD 6. It doubles the lifespan of the Wizard Monkey's projectiles and allows them to seek Bloons over a short distance and ignore line of sight blockers. This upgrade provides several crosspath benefits:

Stats

For a complete list of Wizard Monkey stats, see Stats:Wizard Monkey (BTD6).
This data was last updated for: version 55.1
Tower
Display range40 units
Footprint radius7 units
Targeting options
  • First
  • Last
  • Close
  • Strong
Attack
Cooldown1.1s
Offset (X, Y, Z)
-1.99, 8.17, 7
TargetingDepends on targeting option
Targeting range40 units
Filters
  • Cannot target Camo
  • Ignores blockers
Projectile
Pierce3
Damage1
Damage typeEnergy
Speed200 units/s
Seeking distance80 units
Seeking angle360°
Seeking rotation speed360 °/s
Lifespan0.8s
Radius4 units
Filters
  • Cannot hit Camo
  • Ignores blockers

1-1-0

Fireball
Cooldown2.2s
Offset (X, Y, Z)
-1.99, 8.17, 7
TargetingFirst / Last / Close / Strong
Targeting range40 units
Filters
  • Cannot target Camo
  • Ignores blockers
Projectile
Pierce1
Max pierce1
Damage1
Damage typeFire
Speed200 units/s
Lifespan0.8s
Radius3 units
Filters
  • Cannot hit Camo
  • Ignores blockers
Explosion
Pierce15
Damage1
Damage typeExplosion
Lifespan0.1s
Radius10 units
Filters
  • Cannot hit Camo
  • Ignores blockers

1-0-1

Attack
Projectile
Pierce3 → 8
Speed200 units/s → 400 units/s

Costs and sell values

Note: this list does not factor in Monkey Knowledge or other discounts.
Tiers Total cost Sell value
Easy Medium Hard Impoppable Easy Medium Hard Impoppable
1-0-0 $360 $425 $460 $510 $252 $298 $322 $357
1-1-0 $615 $725 $785 $870 $431 $508 $550 $609
1-2-0 $1,295 $1,525 $1,650 $1,830 $907 $1,068 $1,155 $1,281
1-3-0 $4,100 $4,825 $5,215 $5,790 $2,870 $3,378 $3,651 $4,053
1-4-0 $9,200 $10,825 $11,695 $12,990 $6,440 $7,578 $8,187 $9,093
1-5-0 $51,700 $60,825 $65,695 $72,990 $36,190 $42,578 $45,987 $51,093
1-0-1 $615 $725 $785 $870 $431 $508 $550 $609
1-0-2 $870 $1,025 $1,110 $1,230 $609 $718 $777 $861
1-0-3 $2,145 $2,525 $2,730 $3,030 $1,502 $1,768 $1,911 $2,121
1-0-4 $4,525 $5,325 $5,755 $6,390 $3,168 $3,728 $4,029 $4,473
1-0-5 $27,050 $31,825 $34,375 $38,190 $18,935 $22,278 $24,063 $26,733

Strategy

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This section was last updated for: version 49.3

Guided Magic's homing alone is inferior compared to other options like Monkey Sub, but it improves the Wizard's consistency against spaced out and faster bloons, allows it to ignore obstacles, and is valuable for Wall of Fire for its full uptime and free placement. Shimmer only needs Guided Magic if obstacles are a concern, and for Necromancer and Prince of Darkness the extra lifespan of Undead Bloons can be helpful for easier reach of targets far beyond its normal range without Guided Magic.

Update history

For a complete list of Wizard Monkey changes, see Update history:Wizard Monkey (BTD6).
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1-2-0
  • Buff Wall of Fire: Now ignores walls
  • Buff Overall cost reduced by $100 (due to cost changes for previous tiers)
1-2-0, 1-3-0, 1-4-0, 1-5-0
  • Neutral Guided Magic now causes Wall of Fire to use the tower's current targeting to determine placement
Dragon’s Breath crosspathing has also been finished up along with a considerable boost to scale Dragon’s Breath up against Ceramics.
— Update notes
  • Buff Overall cost reduced by $50 (due to cost changes for previous tiers)
  • Buff Pierce increased ― 2 → 3
1-3-0
  • Buff Dragon's Breath attack: Projectile lifespan increased ― 0.4s → 0.8s
Wizard Prince of Darkness is annoying to position correctly due to the sudden massive radius increase & it also needs a power nerf. So overall here we are moving all of the range increase down into a lower amount at the T3 so that range positioning is known before buying any necromancer upgrades, as well as moving some of the lifespan of the zombies themselves into the lesser used 1xx lifespan crosspath.
— Update notes
  • Buff Overall cost reduced by $25 (due to cost changes for previous tiers)
1-0-4, 1-0-5
  • Buff Guided Magic now increases Zombie Bloon travel distance by 75 units
    • Neutral Overall travel distance remains at 250 units (due to changes to the base travel distance)
1-0-5
  • Buff Guided Magic now increases Zombie MOAB travel distance by 75 units
    • Neutral Overall travel distance remains at 300 units (due to changes to the base travel distance)
  • Buff Guided Magic now increases Zombie BFB travel distance by 75 units
    • Buff Overall travel distance increased ― 200 → 225 (due to changes to the base travel distance)
Polishing some crosspaths, 130 Dragons Breath is the only crosspath for Guided Magic that doesn't yet attack through walls, and 011 Fireball also does not benefit from having the pierce crosspath
— Update notes
1-3-0, 1-4-0, 1-5-0
  • Buff Dragon's Breath: projectile now ignores walls
Wall of Fire’s exceptional T2 power needs to be moved around for improved crosspathing, along with a slight nerf to Phoenix as it is currently performing too well, and both of these upgrades are shifting some of their power into Dragon’s Breath so it can stand out as more than just a buff to WoF & a stepping stone to Phoenix.
— Update notes
1-2-0, 1-3-0, 1-4-0, 1-5-0
  • Buff Wall of Fire: duration increased ― 4.5s → 5.5s
  • Neutral Wall of Fire: no longer auto-targets but gains a target marker (like Cleansing Foam Engineer)
We set up for this Wall of Fire change quite a while ago, however finally it feels that Wall of Fire has cooled off enough to smooth out the curve a little more, granting it seamless uptime with crosspathing and a lower price tag.
— Update notes
1-2-0, 1-3-0, 1-4-0, 1-5-0
  • Buff Wall of Fire: Duration increased ― 5.5s → 6.5s
1-4-0, 1-5-0
  • Buff Phoenix – Flame: Guided Magic crosspath now grants light seeking to the Phoenix flames
  • Buff Overall cost reduced by $50 (due to cost changes for previous tiers)
Base Wizard mostly struggles to compare to base Dart Monkey anyway, so we’re cutting it down to one of the cheapest starter placement towers and adding that small cost back across the top path.
— Update notes
  • Nerf Upgrade cost increased ― $150 → $175
    • Buff Overall cost reduced by $50 (due to cost changes for previous tiers)
For more Wizard Monkey images, see Gallery:Wizard Monkey.

Screenshots

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Assets

In other languages

This section was last updated for: version 49.1
Name
Language Text Notes
Arabic السحر الموجه
Danish Styret Magi
German Lenkmagie
Spanish Magia guiada
Spanish (Latin America) Magia guiada
Finnish Ohjattu magia
French Magie guidée
Italian Magia teleguidata
Japanese 誘導マジック
Korean 유도 마법
Dutch Geleide magie
Norwegian Guidet magi
Polish Magia sterowana
Portuguese (Brazil) Magia Teleguiada
Russian Направленная магия
Swedish Målsökande magi
Thai เวทนำวิถี
Turkish Güdümlü Büyü
Chinese (simplified) 制导魔法
Chinese (traditional) 制導魔法
Description
Language Text Notes
Arabic التصويبات السحرية تدوم لفترة أطول وتبحث عن البالونات، حتى خلف الغطاء.
Danish Magiske skud som varer længere og som søger bloons - selv bloons i dækning.
German Zauberschüsse halten länger und finden die Bloons sogar hinter einer Deckung.
Spanish Los disparos mágicos duran más y rastrean a los bloons, incluso si están cubiertos.
Spanish (Latin America) Los disparos mágicos duran más y rastrean a los bloons, incluso si están cubiertos.
Finnish Maagiset ammukset kestävät pidempään, ja ne hakevat blooneja jopa suojien takaa.
French Les tirs magiques durent plus longtemps et ciblent les Bloons même à couvert.
Italian I colpi magici durano più a lungo e sono in grado di trovare i bloon, anche quelli nascosti.
Japanese 魔法攻撃が長もちし、ブルーンを探し出す。隠れているものまでも。
Korean 마법 공격이 더 오래 지속되며, 엄폐물 뒤에 있는 풍선도 발견하여 추적합니다.
Dutch Magische schoten duren langer en zoeken de Bloons op, zelfs achter dekking.
Norwegian Magiske skudd varer lengre og sikter seg inn på bloons, selv de som gjemmer seg.
Polish Magiczne strzały działają dłużej i wyszukują blony, nawet zasłonięte.
Portuguese (Brazil) Rajadas mágicas duram mais e seguem os Bloons, mesmo protegidos.
Russian Магические выстрелы длятся дольше и отслеживают шары даже в укрытии.
Swedish Magiska skott varar längre och söker upp Bloons, även bakom skydd.
Thai กระสุนเวทมนตร์อยู่ได้นานขึ้น และตามไปโจมตีบลูนได้แม้จะอยู่หลังสิ่งกำบัง
Turkish Büyülü atışlar, saklanıyor olsalar bile Bloon’ları arayıp bulur ve daha uzun sürer.
Chinese (simplified) 魔法炮弹能持续更长时间,即使藏身掩体之下的气球,也能搜寻到。
Chinese (traditional) 魔法射擊持續時間更長,氣球即使躲在掩體之後也會被追蹤到。