Long Range Rangs (BTD6)

Revision as of 14:44, 18 November 2025 by Qwertyxp2000 (talk | contribs) (oh I forgot, we can mention red hot rang stuff in the other page...)
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Long Range Rangs
Portrait of Long Range Rangs
Icon of Long Range RangsCan throw boomerangs further than normal.
Tower Boomerang Monkey — Path 3 — Tier 1
XP cost 110
Cash cost $85 — Easy
$100 — Medium
$110 — Hard
$120 — Impoppable

Long Range Rangs is the Boomerang Monkey's path 3 tier 1 upgrade in Bloons TD 6. It increases the Boomerang Monkey's range by 33% (+14.19 units). For Glaive Lord, its orbital glaives gain +30% range.

Stats

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For a complete list of Boomerang Monkey stats, see Stats:Boomerang Monkey (BTD6).
This data was last updated for: version 55.1
Tower
Display range57.19 units
Footprint radius7 units
Targeting options
  • First
  • Last
  • Close
  • Strong
Attack
Cooldown1.2s
Offset (X, Y, Z)
-3.47, 8.52, 7
TargetingDepends on targeting option
Targeting range57.19 units
Filters
  • Cannot target Camo
Projectile
Pierce4
Damage1
Damage typeSharp
Speed175 units/s
Max travel distance74.427 units
Lifespan5s
Radius5 units
Filters
  • Cannot hit Camo

1-0-1

Attack
Projectile
Pierce4 → 8

0-1-1

Attack
Cooldown1.2s → 0.9s

Costs and sell values

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Note: this list does not factor in Monkey Knowledge or other discounts.
Tiers Total cost Sell value
Easy Medium Hard Impoppable Easy Medium Hard Impoppable
0-0-1 $355 $415 $450 $500 $249 $291 $315 $350
1-0-1 $525 $615 $665 $740 $368 $431 $466 $518
2-0-1 $765 $895 $965 $1,075 $536 $627 $676 $753
3-0-1 $1,275 $1,495 $1,615 $1,795 $893 $1,047 $1,131 $1,257
4-0-1 $2,975 $3,495 $3,775 $4,195 $2,083 $2,447 $2,643 $2,937
5-0-1 $30,600 $35,995 $38,875 $43,195 $21,420 $25,197 $27,213 $30,237
0-1-1 $505 $590 $640 $710 $354 $413 $448 $497
0-2-1 $715 $840 $910 $1,010 $501 $588 $637 $707
0-3-1 $1,775 $2,090 $2,260 $2,510 $1,243 $1,463 $1,582 $1,757
0-4-1 $5,345 $6,290 $6,795 $7,550 $3,742 $4,403 $4,757 $5,285
0-5-1 $35,095 $41,290 $44,595 $49,550 $24,567 $28,903 $31,217 $34,685

Strategy

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This section was last updated for: version 51.2

Long Range Rangs is useful on a few maps (such as Infernal) for allowing the Boomerang Monkey to hit all lanes, but is otherwise not useful on its own. Therefore, its usage is mostly for crosspathing, in which case upgrading further to Red Hot Rangs is recommended nearly universally. Extra range alone is not enough to be warranted as a crosspath without going for Red Hot Rangs, since it lacks damage and the longer curvature is minimal.

Update history

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For a complete list of Boomerang Monkey changes, see Update history:Boomerang Monkey (BTD6).
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  •   Now has "Switch Hands" targeting option by default
To reduce some top crosspath dominance, have middle path stay the true speed crosspath and also provide a small buff to the base Boomerang, Glaive’s attack speed bonus has been moved down into the base Boomerang Tower.
— Update notes
  •   Attack cooldown reduced ― 1.42s → 1.2s (attack speed increased by 18.33%)
5-0-1
  •   Long Range Rangs now increases radius of Orbitals by 15% ― 30 → 34.5
Long Range Rangs is increasing its benefit to be more meaningful of a crosspath choice for the range rather than purely the Red Hot Rangs.
— Update notes
  •   Range increased ― 49.45 → 57.19
    • Note: Long Range Rangs range modifier increased from +15% to +33%
5-0-1
  •   Orbitals: Radius increase from Long Range Rangs increased ― +15% → +33%
  •   Overall cost reduced by $10 (due to cost changes for previous tiers)
Faster Rangs has had some inconsistency resolved for an overall crosspathing improvement
— Update notes
0-2-1
  •   Attack cooldown reduced ― 0.675s → 0.6s (attack speed increased by 12.5%)
3-0-1
  •   Bounce seeking distance increased ― 60 units → 80 units (bug fix)
  •   Pierce reduced ― 30 → 15 (bug fix)
  •   Projectile speed increased ― 175 units/s → 220 units/s (bug fix)
    • Note: These changes were intended for version 54.0 but this crosspath was unchanged
4-0-1
  •   Main attack: Projectile speed increased ― 297.5 units/s → 300 units/s (bug fix)
    • Note: Stacks with X-2-0 Faster Rangs crosspath ― 386.75 units/s → 390 units/s)
    • This change was intended for version 54.0 but crosspaths remained unchanged
0-5-1
  •   Ability: Damage bonus increased ― +8 → +10
    • Note: 0-5-2 unchanged (+10)
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For more Boomerang Monkey images, see Gallery:Boomerang Monkey.

Screenshots

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Assets

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In other languages

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Language Name / Description Notes
Arabic خشبات مرتدة بعيدة المدى
بإمكانه رمي الخشبة المرتدة إلى أبعد من المعتاد.
Danish Langtrækkende B'ranger
Kan kaste boomeranger længere end normalt.
German Langstrecken-Bumerange
Kann Bumerange schneller als normal werfen.
Spanish Bumeranes de largo alcance
Puede lanzar bumeranes más lejos de lo normal.
Spanish (LA) Bumeranes de largo alcance
Puede lanzar bumeranes más lejos de lo normal.
Finnish Pitkän kantaman bumerangit
Voi heittää bumerangeja normaalia kauemmas.
French Boomerangs à longue portée
Peut lancer des boomerangs plus loin que d'habitude.
Italian Boomerang a lungo raggio
Può lanciare i boomerang più lontano del normale.
Japanese 長距離ブーメラン
普通より遠くまでブーメランを投げられる。
Korean 원거리 부메랑
평소보다 부메랑을 더 멀리 던질 수 있습니다.
Dutch Langeafstandsrangen
Kan boemerangs verder gooien dan normaal.
Norwegian Langkast 'ranger
Kan kaste bumeranger lengre enn normalt.
Polish Rangi dalekiego zasięgu
Może rzucać bumerangami dalej niż zwykle.
Portuguese (Brazil) Bumerangues de Longo Alcance
Lança bumerangues mais longe que o normal.
Russian Дальнобойные бумеранги
Бросает бумеранги дальше обычного.
Swedish Långdistansbumeranger
Kan kasta bumeranger längre än normalt.
Thai บูมเมอแรงพิสัยไกล
ขว้างบูมเมอแรงไกลกว่าปกติ
Turkish Uzun Menzilli Halkalar
Bumerangları normalden daha uzağa fırlatabilir.
Chinese (simplified) 长距攻击
可以比平常扔出更远的回旋镖。
Chinese (traditional) 長射程迴旋鏢
可將迴旋鏢扔的比正常情況下更遠。
This list was last updated for: version 43.1
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