Trident Efficiency

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Trident Efficiency
Portrait of Trident Efficiency
Icon of Trident EfficiencyAcclimation to local water density allows Mermonkey to attack faster with all attacks.
Tower Mermonkey — Path 1 — Tier 1
XP cost 160
Cash cost $125 — Easy
$150 — Medium
$160 — Hard
$180 — Impoppable

Trident Efficiency is the Mermonkey's path 1 tier 1 upgrade in Bloons TD 6. It reduces the attack cooldown of the Mermonkey's trident attack by 20%, effectively increasing its attack speed by 25%. It also increases the pulling rate of the trances of Alluring Melody and above by +11.11% (attack cooldown reduced by 10%), but does not decrease the downtime of the trance. It has no effect on Arctic Knight's Ice Jet ability.

Stats

For a complete list of Mermonkey stats, see Stats:Mermonkey (BTD6).
This data was last updated for: version 55.1
Tower
Display range28 units
Footprint radius8 units
Targeting options
  • First
  • Last
  • Close
  • Strong
Attack
Cooldown0.96s
Offset (X, Y, Z)
-0.5, 3.4, 7
TargetingDepends on targeting option
Targeting range28 units
Filters
  • Cannot target Camo
Projectile
Pierce2
Speed200 units/s
Lifespan1s
Radius2 units
Filters
  • Cannot hit Camo
Splash
Pierce3
Max pierce3
Damage2
Damage typeShatter
Lifespan0.05s
Radius3 units
Filters
  • Cannot hit Camo
  • Ignores blockers
Buff when in water
Range modifier×1.35

1-1-0

Attack
Projectile
Pierce2 → 3
Splash
Pierce3 → 6
Max pierce3 → 6

1-0-1

Attack
Filters
  • Can now target Camo
Projectile
Seeking distance80 units
Seeking angle360°
Seeking rotation speed260 °/s
Filters
  • Can now hit Camo
Splash
Filters
  • Can now hit Camo

Costs and sell values

Note: this list does not factor in Monkey Knowledge or other discounts.
Tiers Total cost Sell value
Easy Medium Hard Impoppable Easy Medium Hard Impoppable
1-0-0 $380 $450 $485 $540 $266 $315 $340 $378
1-1-0 $550 $650 $700 $780 $385 $455 $490 $546
1-2-0 $740 $875 $945 $1,050 $518 $613 $662 $735
1-3-0 $2,440 $2,875 $3,105 $3,450 $1,708 $2,013 $2,174 $2,415
1-4-0 $9,240 $10,875 $11,745 $13,050 $6,468 $7,613 $8,222 $9,135
1-5-0 $53,440 $62,875 $67,905 $75,450 $37,408 $44,013 $47,534 $52,815
1-0-1 $550 $650 $700 $780 $385 $455 $490 $546
1-0-2 $790 $930 $1,000 $1,115 $553 $651 $700 $781
1-0-3 $2,490 $2,930 $3,160 $3,515 $1,743 $2,051 $2,212 $2,461
1-0-4 $8,950 $10,530 $11,370 $12,635 $6,265 $7,371 $7,959 $8,845
1-0-5 $30,200 $35,530 $38,370 $42,635 $21,140 $24,871 $26,859 $29,845

Strategy

This section was last updated for: version 53.2

Compared to a second Mermonkey, Trident Efficiency is mostly used for early-games where the former can't be afforded, with the slightly increased attack speed improving consistency on short maps in particular. Otherwise, its purpose is for crosspaths, especially for higher-tier Mermonkeys. It's less effective than Sharper Prongs in Race conditions but still the best crosspath for an existing 0-1-0 Mermonkey.

Update history

For a complete list of Mermonkey changes, see Update history:Mermonkey (BTD6).
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  • Buff Overall cost reduced by $125 (due to cost changes for previous tiers)
  • Buff Trident: projectile lifespan increased ― 0.5s → 1s
1-2-0
  • Nerf No longer has more range than a 2-2-0 Mermonkey (bug fix)
  • Buff Upgrade cost reduced ― $250 → $150
    • Buff Overall cost reduced by $200 (due to cost changes for previous tiers)
1-1-0
  • Buff Trident: Pierce increased ― 2 → 3
    • Note: Does not affect splash (6)
    • X-3-X Riptide Champion unchanged (18)
Mermonkey weren’t[sic] feeling they favoured their natural habitat enough, so their Water Placement bonus is getting a boost.
— Update notes
  • Buff Range bonus when placed in water increased ― +25% → +35%
Last update many players felt blindsided when Brickell stopped applying her buff to Mermonkeys since there was no mention in the balance changes section. We would like to apologize for that - it was tasked internally as a bug as it was indeed unintended to work that way. We then left the issue alone for a long time, mostly due to other more pressing matters, and this issue fell through the cracks. In retrospect, it would have been better to treat this as balance rather than a simple bug fix due to how much time had passed. Reading through your feedback, we did consider just reverting the change, however the bigger issue that the feedback reinforced to us was that players considered Mermonkey to be so bad that it was only a "good" tower when used in combination with a single, water-only hero.

This sort of forced synergy goes against our design intentions - namely that Mermonkey being our signature amphibious tower should be able to stand on its own without being balance-locked to an interaction with a single hero. With all that in mind, we feel Mermonkey's highest priority right now is large sweeping buffs to each of the paths, so most of the following changes are our first step towards this starting from the low tier crosspaths.
— Update notes

  • Buff Overall cost reduced by $100 (due to cost changes for previous tiers)
  • Buff Trident: Attack cooldown reduced ― 1.02s → 0.96s (attack speed increased by 6.25%)
    • Note: Attack cooldown reduction from 0-0-0 increased from 15% to 20%. The patch notes do not specify that the attack speed buff is only for the main trident attack, all other attacks unchanged.
1-5-0
  • Buff Trident and Side Tridents: Attack cooldown reduced ― 0.51s → 0.48s (attack speed increased by 6.25%)
    • Note: The patch notes do not specify that the attack speed buff is only for the main trident attack, all other attacks unchanged.
Mermonkey ended up somewhat underrated and overbuffed, mid tiers for top and middle paths have really stood out here lately and need to be reigned back in line.
— Update notes
  • Nerf Overall cost increased by $25 (due to cost changes for previous tiers)
  • Nerf Splash: Radius reduced ― 6 units → 3 units
    • Note: Stacks with X-2-X Tidal Chill ― 9 units → 4.5 units
    • Also affects all crosspaths up to 2-2-2.
For more Mermonkey images, see Gallery:Mermonkey.

Screenshots

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Assets

In other languages

This section was last updated for: version 55.2
Name
Language Text Notes
Arabic كفاءة الرمح ثلاثي الشعب
Danish Treforkseffektivitet
German Dreizack-Effizienz
Spanish Eficiencia de tridente
Spanish (Latin America) Eficiencia de tridentes
Finnish Atraimen tehokkuus
French Efficacité du trident
Italian Efficienza del tridente
Japanese 三又槍の効率
Korean 효율적인 삼지창
Dutch Efficiënte drietand
Norwegian Treforkeffektivitet
Polish Potęga trójzębu
Portuguese (Brazil) Eficiência do Tridente
Russian Действенный трезубец
Swedish Treuddseffektivitet
Thai ประสิทธิภาพตรีศูร
Turkish Yaba Yeterliliği
Chinese (simplified) 三叉戟效率
Chinese (traditional) 三叉戟效率
Description
Language Text Notes
Arabic التأقلم مع كثافة المياه المحلية يتيح لمير مانكي الهجوم بشكل أسرع في جميع الهجمات.
Danish Tilvænning til lokal vandtæthed gør det muligt for havaber at angribe hurtigere med alle angreb.
German Wenn sich der Meeraffe an die lokale Wasserdichte gewohnt hat, kann er mit allen Angriffen schneller attackieren.
Spanish La aclimatación a la densidad del agua local permite al siremono atacar más rápido con todos los ataques.
Spanish (Latin America) La adaptación a la densidad del agua local permite que el tritomono ataque más rápido siempre.
Finnish Tottuminen paikalliseen veden tiheyteen mahdollistaa nopeammat hyökkäykset merenapinalle.
French Sa capacité d’adaptation à la densité de l’eau locale permet au siringe d’attaquer plus rapidement avec toutes les attaques.
Italian L'acclimatazione alla densità dell'acqua locale consente alle sirenscimmie di attaccare più velocemente.
Japanese その場所の水の密度に慣れると、人魚モンキーの全ての攻撃がよりスピーディーになる。
Korean 바다원숭이가 주변 수압에 적응하여 모든 공격 속도가 증가합니다.
Dutch De Zeemeeraap is geacclimatiseerd aan de dichtheid van het plaatselijke water en kan nu sneller aanvallen.
Norwegian Akklimatisering til lokal vanntetthet gjør det mulig for havape å angrip kjappere med alle angrep.
Polish Przystosowanie się do gęstości okolicznych wód pozwala Małpce syrence szybciej wyprowadzać wszystkie ataki.
Portuguese (Brazil) Aclimatização à densidade da água local permite que o Macaquático ataque mais rápido com todos os ataques.
Russian Привыкание к плотности местной воды позволяет морбезьяну атаковать быстрее всеми способами.
Swedish Acklimatisering till lokal vattendensitet gör att Havsapan kan attackera snabbare med alla attacker.
Thai การปรับตัวเข้ากับความหนาแน่นของน้ำช่วยให้การโจมตีทั้งหมดของเมอร์มังกี้เร็วขึ้น
Turkish Yerel su yoğunluğuna alışması sayesinde Deniz Maymunu tüm saldırılara karşı daha hızlı saldırı yapar.
Chinese (simplified) 适应了当地的水密度后,人鱼猴子可以更快地发动所有攻击。
Chinese (traditional) 適應了當地的水密度後,美人魚猴所有攻擊都變得更快。