Nautic Siege Core: Difference between revisions

From Blooncyclopedia, the independent Bloons knowledge base
Jump to navigation Jump to search
Screenshots: bottom is submerged
Qwertyxp2000 (talk | contribs)
No edit summary
 
(One intermediate revision by one other user not shown)
Line 19: Line 19:


==Mechanics==
==Mechanics==
The Nautic Siege Core has 52 range and always begins unsubmerged after becoming the Paragon.
===Monkey Special===
===Monkey Special===
{{Image needed|Add the menu for Nautic Siege Core alongside a submerged and unsubmerged Sub. Use the two-image template.}}
The Nautic Siege Core's Monkey Special toggles it between being submerged and unsubmerged. When unsubmerged, it uses its cruise missile and pre-emptive missile attacks, and the player can change its targeting to [[First]], [[Last]], [[Close]], or [[Strong]]. When submerged, it uses its reactor attack and provides multiple [[buff]]s to towers within its range, and the player cannot change its targeting. It is unsubmerged by default and toggling it has a 0.5-second cooldown. On desktop, the player can also toggle it with the Monkey Special [[hotkey]].
The Nautic Siege Core's Monkey Special toggles it between being submerged and unsubmerged. When unsubmerged, it uses its cruise missile and pre-emptive missile attacks, and the player can change its targeting to [[First]], [[Last]], [[Close]], or [[Strong]]. When submerged, it uses its reactor attack and provides multiple [[buff]]s to towers within its range, and the player cannot change its targeting. It is unsubmerged by default and toggling it has a 0.5-second cooldown. On desktop, the player can also toggle it with the Monkey Special [[hotkey]].


===Rocket attack===
===Rocket attack===
{{Image needed|Add GIF of the rocket attack}}
While unsubmerged, the Nautic Siege Core's [[attack]] rapidly fires homing rockets that burst into three non-homing rockets on impact with the first Bloon they hit. It is not affected by {{BTD6 mk|Quad Burst}}. Like [[Advanced Intel (BTD6)|Advanced Intel]], the Nautic Siege Core can target Bloons that are within range of other [[tower]]s in addition to itself. Although it has [[Camo detection]], it cannot target [[Camo Bloon (BTD6)|Camo Bloon]]s within range of towers that do not have Camo detection. Any projectiles it fires at Bloons within range of towers that lack Camo detection are unable to hit Camo Bloons.
While unsubmerged, the Nautic Siege Core's [[attack]] rapidly fires homing rockets that burst into three non-homing rockets on impact with the first Bloon they hit. It is not affected by {{BTD6 mk|Quad Burst}}. Like [[Advanced Intel (BTD6)|Advanced Intel]], the Nautic Siege Core can target Bloons that are within range of other [[tower]]s in addition to itself. Although it has [[Camo detection]], it cannot target [[Camo Bloon (BTD6)|Camo Bloon]]s within range of towers that do not have Camo detection. Any projectiles it fires at Bloons within range of towers that lack Camo detection are unable to hit Camo Bloons.
At Degree 1:
*It has a cooldown of 0.15 seconds
*The main rocket deals 40 damage, +160 MOAB-class damage, and +200 Boss damage.
*The airburst darts have 9 pierce, and deal 40 damage, +80 MOAB-class damage, and +100 Boss damage.


===Pre-emptive attack===
===Pre-emptive attack===
While unsubmerged, each time a Bloon enters the map (including [[Camo Bloon (BTD6)|Camo Bloon]]s), the Nautic Siege Core automatically launches a special missile at it, which has unlimited range and ignores [[line of sight]] blockers. It deals heavy damage, particularly to [[Boss Bloon]]s and [[Ceramic Bloon (BTD6)|Ceramic Bloon]]s (including [[Dreadbloon (BTD6)|Dreadbloon]]'s Ceramic Armor Shell). Unlike [[Pre-emptive Strike (BTD6)|Pre-emptive Strike]], it can target non-[[MOAB-Class Bloon]]s, its damage can soak through MOAB-Class Bloon layers, and each missile also generates an explosion that damages other Bloons near the target.
{{Image needed|Add GIF of the pre-emptive attack while no main rockets are shooting (try submerging the sub)}}
While unsubmerged, each time a Bloon enters the map (including [[Camo Bloon (BTD6)|Camo Bloon]]s), the Nautic Siege Core automatically launches a special missile at it, which has unlimited range and ignores [[line of sight]] blockers. It deals heavy damage, particularly to [[Boss Bloon]]s and [[Ceramic Bloon (BTD6)|Ceramic Bloon]]s (including [[Dreadbloon (BTD6)|Dreadbloon]]'s Ceramic Armor Shell). Unlike [[Pre-emptive Strike (BTD6)|Pre-emptive Strike]], it can target non-[[MOAB-Class Bloon]]s, its damage can soak through MOAB-Class Bloon layers, and each missile also generates an explosion that damages other Bloons near the target. The explosion has 12 radius.
 
At Degree 1:
*The pre-emptive missile does 1000 damage, +1000 Ceramic damage, and +20,000 Boss damage.
*The explosion has 10 pierce and does 350 damage.


===Pulse attack===
===Pulse attack===
While submerged, the Nautic Siege Core's attack rapidly emits radioactive pulses around it that damage all Bloons within its [[range]] and remove [[Camo Bloon (BTD6)|Camo]] and [[Regrow Bloon (BTD6)|Regrow]] properties. Bloons hit by a pulse are irradiated for the same duration as its base attack cooldown, and its pulses cannot hit irradiated Bloons, which effectively prevents [[attack speed]] buffs and Degree-based attack speed modifiers from increasing its damage rate. (It can hit Bloons irradiated by [[Bloontonium Reactor (BTD6)|Bloontonium Reactor]]s and [[Energizer (BTD6)|Energizer]] and vice versa, however.)
{{Image needed|Add GIF of the pulse}}
While submerged, the Nautic Siege Core's attack rapidly emits radioactive pulses around it that damage all Bloons within its [[range]] and remove [[Camo Bloon (BTD6)|Camo]] and [[Regrow Bloon (BTD6)|Regrow]] properties. Bloons hit by a pulse are irradiated for the same duration as its base [[attack cooldown]] of 0.28 seconds, and its pulses cannot hit irradiated Bloons, which effectively prevents [[attack speed]] buffs and Degree-based attack speed modifiers from increasing its damage rate. However, it can hit Bloons irradiated by [[Bloontonium Reactor (BTD6)|Bloontonium Reactor]]s and [[Energizer (BTD6)|Energizer]] and vice versa.
 
At Degree 1:
*Each pulse has 1000 pierce and deals 250 damage, +250 Ceramic damage, and +250 Boss damage


===Buffs===
===Buffs===
{{Image needed|Add collage of images consisting of buffing other Paragons, Heroes, and Subs}}
While submerged, the Nautic Siege Core provides the following buffs:
While submerged, the Nautic Siege Core provides the following buffs:
*All non-[[Paragon]] towers on the map have their [[Activated Ability]] cooldowns reduced by 20%.
*All non-[[Paragon]] towers on the map have their [[Activated Ability]] cooldowns reduced by 20%.
*Non-Paragon towers placed on water within its range have their Activated Ability cooldowns reduced by 30% (50% total).
*Non-Paragon towers placed on water within its range have their Activated Ability cooldowns reduced by 30% (50% total).
*Paragons within its range have their Activated Ability cooldowns reduced by 10%.
*Paragons within its range have their Activated Ability cooldowns reduced by 10%.
*[[Hero]]es within its range gain ×6 [[damage]], ×3 [[pierce]], +30% attack cooldown (which ''reduces'' their attack speed by roughly 23%), and ×5 XP earned at the end of each round.
*[[Hero]]es within its range gain ×6 [[damage]] (only damage dealt to all bloons, any extra damage exclusive to bloon types is unchanged), ×3 [[pierce]], +30% attack cooldown (which ''reduces'' their attack speed by roughly 23%), and ×5 XP earned at the end of each round.
*Other [[Monkey Sub (BTD6)|Monkey Sub]]s within its range gain ×7 damage and ×3 pierce. The First Strike ability is not affected by this buff.
*Other [[Monkey Sub (BTD6)|Monkey Sub]]s within its range gain ×7 damage and ×3 pierce. The First Strike ability is not affected by this buff.


===Final Strike===
===Final Strike===
[[file:BTD6 MonkeySub FinalStrikeIconAA.png|thumb]]
'''Final Strike''' is the Nautic Siege Core's [[Activated Ability]]. Upon activation, the Nautic Siege Core starts a 15-second countdown, during which all its other attacks are disabled (though it can still provide buffs and use its Monkey Special). The countdown pauses between [[round]]s. 5 seconds into the countdown, it launches three missiles into the air, and when the countdown ends, the missiles strike their targets. One missile targets [[First]], one targets [[Close]], and one targets [[Strong]], and it can target Camo Bloons. On impact, each missile generates an explosion that deals heavy damage, generates a larger "aftershock" explosion that deals damage and [[stun]]s all Bloons except [[BAD (BTD6)|BAD]]s and [[Boss Bloon]]s for 15 seconds, and leaves behind five pools of radioactive fallout on the track that rapidly damage Bloons that pass over it (similar to [[Wall of Fire (BTD6)|Wall of Fire]]). The fallout lasts for 36 seconds and does not disappear at the end of the round. It has a base cooldown of 240 seconds and starts with its full cooldown.
'''Final Strike''' is the Nautic Siege Core's [[Activated Ability]]. Upon activation, the Nautic Siege Core starts a 15-second countdown, during which all its other attacks are disabled (though it can still provide buffs and use its Monkey Special). The countdown pauses between [[round]]s. 5 seconds into the countdown, it launches three missiles into the air, and when the countdown ends, the missiles strike their targets. One missile targets [[First]], one targets [[Close]], and one targets [[Strong]], and it can target Camo Bloons. On impact, each missile generates an explosion that deals heavy damage, generates a larger "aftershock" explosion that deals damage and [[stun]]s all Bloons except [[BAD (BTD6)|BAD]]s and [[Boss Bloon]]s for 15 seconds, and leaves behind five pools of radioactive fallout on the track that rapidly damage Bloons that pass over it (similar to [[Wall of Fire (BTD6)|Wall of Fire]]). The fallout lasts for 36 seconds and does not disappear at the end of the round. It has a base cooldown of 240 seconds and starts with its full cooldown.


Line 55: Line 75:
The Nautic Siege Core is a particularly versatile Paragon, due to its different modes that offer support or damage. In late Freeplay most of the time, keep it submerged for its buffs to heroes and other subs<!--if you want to-->, and the ability cooldown reduction it gives to other Paragons, for example the [[Magus Perfectus]]'s Arcane Metamorphosis. However, while not as strong as some other Paragons, when unsubmerged it deals heavy damage, especially to Bosses.
The Nautic Siege Core is a particularly versatile Paragon, due to its different modes that offer support or damage. In late Freeplay most of the time, keep it submerged for its buffs to heroes and other subs<!--if you want to-->, and the ability cooldown reduction it gives to other Paragons, for example the [[Magus Perfectus]]'s Arcane Metamorphosis. However, while not as strong as some other Paragons, when unsubmerged it deals heavy damage, especially to Bosses.


The Final Strike ability does massive damage, and can be used to allow hard rounds to be passed with much less difficulty than normal, though the really long cooldown prevents consistent use of the ability. Additionally, during the countdown, one should submerge the Nautic Siege Core, as while the countdown halts its attacks, it doesn't stop its buffs. Versus Bosses, time it very close to when the Boss would come on the upcoming round, but always account for the 3 second Boss arrival delay.<!--specifics of what timer go do is not known yet-->
The Final Strike ability does massive damage, and can be used to allow hard rounds to be passed with much less difficulty than normal, though the really long cooldown prevents consistent use of the ability. Additionally, during the countdown, one should submerge the Nautic Siege Core, as while the countdown halts its attacks, it doesn't stop its buffs. Versus Bosses, time it very close to when the Boss would come on the upcoming round, but always account for the 3 second Boss arrival delay.<!--specifics of dealing with the timer is not known yet-->


Outside of buying for the faster Paragon ability cooldowns, high degrees are mandatory for the Nautic Siege Core, as it greatly improves its damage and Final Strike's consistency.
Outside of buying for the faster Paragon ability cooldowns, high degrees are mandatory for the Nautic Siege Core, as it greatly improves its damage and Final Strike's consistency.

Latest revision as of 16:50, 18 June 2026

Nautic Siege Core
Portrait of Nautic Siege Core
Icon of Nautic Siege Core Unfathomable range, power, and synergies with other Monkey Towers and Heroes put all Bloons under assault.
Tower Monkey Sub
XP to unlock 1,000,000
Cost $340,000 — Easy
$400,000 — Medium
$432,000 — Hard
$480,000 — Impoppable
Introduced Version 41.0

The Nautic Siege Core is the Monkey Sub's Paragon in Bloons TD 6, introduced in version 41.0. It is a combination of Energizer, Pre-emptive Strike, and Sub Commander.

The Nautic Siege Core can switch between being surfaced and being submerged. When surfaced, it attacks by rapidly firing homing rockets at Bloons within its range or within the range of other towers, which burst into smaller projectiles on impact, and it also automatically launches one powerful missile at each Bloon that enters the map. When submerged, it damages Bloons within its range with radioactive pulses and provides several buffs, especially to Heroes and other Monkey Subs. It has an Activated Ability that starts a 15-second countdown, after which it fires three powerful missiles that each deal heavy damage with an explosion, stun Bloons with an aftershock, and leave pools of radioactive fallout on the track that damage Bloons that pass over them.

Mechanics

[edit | edit source]

The Nautic Siege Core has 52 range and always begins unsubmerged after becoming the Paragon.

Monkey Special

[edit | edit source]
This article or section needs more images.
The editor who added this notice elaborates: Add the menu for Nautic Siege Core alongside a submerged and unsubmerged Sub. Use the two-image template.

The Nautic Siege Core's Monkey Special toggles it between being submerged and unsubmerged. When unsubmerged, it uses its cruise missile and pre-emptive missile attacks, and the player can change its targeting to First, Last, Close, or Strong. When submerged, it uses its reactor attack and provides multiple buffs to towers within its range, and the player cannot change its targeting. It is unsubmerged by default and toggling it has a 0.5-second cooldown. On desktop, the player can also toggle it with the Monkey Special hotkey.

Rocket attack

[edit | edit source]
This article or section needs more images.
The editor who added this notice elaborates: Add GIF of the rocket attack

While unsubmerged, the Nautic Siege Core's attack rapidly fires homing rockets that burst into three non-homing rockets on impact with the first Bloon they hit. It is not affected by Quad Burst Quad Burst. Like Advanced Intel, the Nautic Siege Core can target Bloons that are within range of other towers in addition to itself. Although it has Camo detection, it cannot target Camo Bloons within range of towers that do not have Camo detection. Any projectiles it fires at Bloons within range of towers that lack Camo detection are unable to hit Camo Bloons.

At Degree 1:

  • It has a cooldown of 0.15 seconds
  • The main rocket deals 40 damage, +160 MOAB-class damage, and +200 Boss damage.
  • The airburst darts have 9 pierce, and deal 40 damage, +80 MOAB-class damage, and +100 Boss damage.

Pre-emptive attack

[edit | edit source]
This article or section needs more images.
The editor who added this notice elaborates: Add GIF of the pre-emptive attack while no main rockets are shooting (try submerging the sub)

While unsubmerged, each time a Bloon enters the map (including Camo Bloons), the Nautic Siege Core automatically launches a special missile at it, which has unlimited range and ignores line of sight blockers. It deals heavy damage, particularly to Boss Bloons and Ceramic Bloons (including Dreadbloon's Ceramic Armor Shell). Unlike Pre-emptive Strike, it can target non-MOAB-Class Bloons, its damage can soak through MOAB-Class Bloon layers, and each missile also generates an explosion that damages other Bloons near the target. The explosion has 12 radius.

At Degree 1:

  • The pre-emptive missile does 1000 damage, +1000 Ceramic damage, and +20,000 Boss damage.
  • The explosion has 10 pierce and does 350 damage.

Pulse attack

[edit | edit source]
This article or section needs more images.
The editor who added this notice elaborates: Add GIF of the pulse

While submerged, the Nautic Siege Core's attack rapidly emits radioactive pulses around it that damage all Bloons within its range and remove Camo and Regrow properties. Bloons hit by a pulse are irradiated for the same duration as its base attack cooldown of 0.28 seconds, and its pulses cannot hit irradiated Bloons, which effectively prevents attack speed buffs and Degree-based attack speed modifiers from increasing its damage rate. However, it can hit Bloons irradiated by Bloontonium Reactors and Energizer and vice versa.

At Degree 1:

  • Each pulse has 1000 pierce and deals 250 damage, +250 Ceramic damage, and +250 Boss damage

Buffs

[edit | edit source]
This article or section needs more images.
The editor who added this notice elaborates: Add collage of images consisting of buffing other Paragons, Heroes, and Subs

While submerged, the Nautic Siege Core provides the following buffs:

  • All non-Paragon towers on the map have their Activated Ability cooldowns reduced by 20%.
  • Non-Paragon towers placed on water within its range have their Activated Ability cooldowns reduced by 30% (50% total).
  • Paragons within its range have their Activated Ability cooldowns reduced by 10%.
  • Heroes within its range gain ×6 damage (only damage dealt to all bloons, any extra damage exclusive to bloon types is unchanged), ×3 pierce, +30% attack cooldown (which reduces their attack speed by roughly 23%), and ×5 XP earned at the end of each round.
  • Other Monkey Subs within its range gain ×7 damage and ×3 pierce. The First Strike ability is not affected by this buff.

Final Strike

[edit | edit source]

Final Strike is the Nautic Siege Core's Activated Ability. Upon activation, the Nautic Siege Core starts a 15-second countdown, during which all its other attacks are disabled (though it can still provide buffs and use its Monkey Special). The countdown pauses between rounds. 5 seconds into the countdown, it launches three missiles into the air, and when the countdown ends, the missiles strike their targets. One missile targets First, one targets Close, and one targets Strong, and it can target Camo Bloons. On impact, each missile generates an explosion that deals heavy damage, generates a larger "aftershock" explosion that deals damage and stuns all Bloons except BADs and Boss Bloons for 15 seconds, and leaves behind five pools of radioactive fallout on the track that rapidly damage Bloons that pass over it (similar to Wall of Fire). The fallout lasts for 36 seconds and does not disappear at the end of the round. It has a base cooldown of 240 seconds and starts with its full cooldown.

If there are no Bloons on-screen when the countdown ends, the ability pauses until a target becomes available. The ability does not start its cooldown or re-enable the Nautic Siege Core's other attacks until it has a target.

Stats

[edit | edit source]
This data was last updated for: version 55.1
Tower
Display range52 units
Footprint radius7 units
Targeting options
  • First
  • Last
  • Close
  • Strong
Pre-emptive missile
Pierce1
Max pierce1
Damage1,000
Damage to Ceramic+1,000
Damage to bosses+20,000
Damage typeNormal
Lifespan0.1s
Persists between rounds1
Radius30 units
Filters
  • Can only hit the target
  • Ignores blockers
Explosion
Pierce10
Damage350
Damage typeNormal
Lifespan0.1s
Persists between rounds1
Radius12 units
  • Ignores blockers
Attack
Cooldown0.15s
Offset (X, Y, Z)
4.5, 18, 20 (side 1)
0, 19.5, 20 (side 2)
-4.5, 19, 20 (side 3)
TargetingDepends on targeting option
Targeting range52 units
  • Can target in range of other towers with shared range (including Camo)
Projectile
Pierce1
Max pierce1
Damage40
Damage to MOAB-Class+160
Damage to bosses+200
Damage typeNormal
Speed170 units/s
Seeking distance∞ units
Seeking angle180°
Seeking rotation speed360 °/s
Lifespan2.9412s
Radius2 units
Airburst dart
Count3
Pierce9
Damage40
Damage to MOAB-Class+80
Damage to bosses+100
Damage typeNormal
Speed340 units/s
Lifespan0.2794s
Radius12 units
  • Ignores blockers
Pulse (damage)
Cooldown0.28s
Offset (X, Y, Z)
0, 0, 0
Targeting range∞ units
  • Can fire without a target
Projectile
Pierce1,000
Damage250
Damage to Ceramic+250
Damage to bosses+250
Damage typeNormal
Lifespan0.1s
Persists between rounds1
Radius52 units
Filters
  • Cannot hit Bloons with Nautic Siege Core radiation
  • Ignores blockers
  • Removes Camo
  • Removes Regrow
Radiation
Duration0.28s
Layers
Ability
Cooldown240s
Disables other attacks15.05s
Explosion
Pierce30
Damage60,000
Damage typeNormal
Lifespan0.05s
Persists between rounds1
Radius60 units
  • Ignores blockers
Aftershock
Pierce120
Damage15,000
Damage typeNormal
Lifespan0.05s
Persists between rounds1
Radius180 units
  • Ignores blockers
Stun (strong)
Multiplier×0
Duration15s
Layers
Fallout
Count5
Pierce60
Damage10
Damage to MOAB-Class+90
Damage typeNormal
Lifespan36s
Persists between rounds
Radius15 units
Rehit interval0.1s
Refresh pierce interval0.1s
  • Ignores blockers
Ability cooldown buff
Ability cooldown modifier-30%
Ability cooldown buff (global)
Ability cooldown modifier-20%
  • Has global range
Ability cooldown buff (Paragon)
Ability cooldown modifier-10%
Sub buff
Damage modifier×7
Pierce modifier×3
Filters
  • Only affects: Monkey Sub
Hero buff
Damage modifier×6
Cooldown modifier×1.3
Pierce modifier×3
Hero XP multiplier×5
Filters
  • Only affects category: Hero
Degree-dependent stats
Degree Power Boss multiplier Attack Projectile Airburst dart Projectile Ability Explosion Aftershock Fallout
Cooldown Damage Damage to bosses Damage to MOAB-Class Pierce Damage Damage to bosses Damage to MOAB-Class Pierce Damage Damage to bosses Damage to Ceramic Cooldown Pierce Damage Pierce Damage Pierce Damage Damage to MOAB-Class
1 0 ×1.0 0.15s 40 +200 +160 9 40 +100 +80 1000 250 +250 +250 240s 30 6e+04 120 1.5e+04 60 10 +90
2 2000 ×1.0 0.1401s 40.4 +202 +161.6 9.1 40.4 +101 +80.8 1010 252.5 +252.5 +252.5 224.2s 30.1 6.06e+04 121.1 1.515e+04 60.1 10.1 +90.9
3 2324 ×1.0 0.1364s 40.8 +204 +163.2 9.2 40.8 +102 +81.6 1020 255 +255 +255 218.2s 30.2 6.12e+04 122.2 1.53e+04 61.2 10.2 +91.8
4 2666 ×1.0 0.1336s 41.2 +206 +164.8 9.3 41.2 +103 +82.4 1030 257.5 +257.5 +257.5 213.8s 30.3 6.18e+04 123.3 1.545e+04 61.3 10.3 +92.7
5 3027 ×1.0 0.1314s 41.6 +208 +166.4 9.4 41.6 +104 +83.2 1040 260 +260 +260 210.3s 31.4 6.24e+04 124.4 1.56e+04 62.4 10.4 +93.6
6 3408 ×1.0 0.1295s 42 +210 +168 9.5 42 +105 +84 1050 262.5 +262.5 +262.5 207.2s 31.5 6.3e+04 126.5 1.575e+04 63.5 10.5 +94.5
7 3808 ×1.0 0.1279s 42.4 +212 +169.6 9.6 42.4 +106 +84.8 1061 265 +265 +265 204.6s 31.6 6.36e+04 127.6 1.59e+04 63.6 10.6 +95.4
8 4228 ×1.0 0.1264s 42.8 +214 +171.2 9.7 42.8 +107 +85.6 1071 267.5 +267.5 +267.5 202.2s 32.7 6.42e+04 128.7 1.605e+04 64.7 10.7 +96.3
9 4669 ×1.0 0.125s 43.2 +216 +172.8 9.8 43.2 +108 +86.4 1081 270 +270 +270 200s 32.8 6.48e+04 129.8 1.62e+04 64.8 10.8 +97.2
10 5131 ×1.0 0.1237s 43.6 +218 +174.4 9.9 43.6 +109 +87.2 1091 272.5 +272.5 +272.5 198s 32.9 6.54e+04 130.9 1.635e+04 65.9 10.9 +98.1
11 5615 ×1.0 0.1226s 45 +220 +176 10 45 +110 +88 1101 276 +275 +275 196.1s 34 6.6e+04 133 1.65e+04 67 12 +99
12 6121 ×1.0 0.1215s 45.4 +222 +177.6 10.1 45.4 +111 +88.8 1111 278.5 +277.5 +277.5 194.4s 34.1 6.66e+04 134.1 1.665e+04 67.1 12.1 +99.9
13 6650 ×1.0 0.1205s 45.8 +224 +179.2 11.2 45.8 +112 +89.6 1121 281 +280 +280 192.8s 34.2 6.72e+04 135.2 1.68e+04 68.2 12.2 +100.8
14 7203 ×1.0 0.1195s 46.2 +226 +180.8 11.3 46.2 +113 +90.4 1131 283.5 +282.5 +282.5 191.2s 34.3 6.78e+04 136.3 1.695e+04 68.3 12.3 +101.7
15 7779 ×1.0 0.1186s 46.6 +228 +182.4 11.4 46.6 +114 +91.2 1141 286 +285 +285 189.8s 35.4 6.84e+04 137.4 1.71e+04 69.4 12.4 +102.6
16 8379 ×1.0 0.1178s 47 +230 +184 11.5 47 +115 +92 1152 288.5 +287.5 +287.5 188.4s 35.5 6.9e+04 139.5 1.725e+04 70.5 12.5 +103.5
17 9004 ×1.0 0.1169s 47.4 +232 +185.6 11.6 47.4 +116 +92.8 1162 291 +290 +290 187.1s 35.6 6.96e+04 140.6 1.74e+04 70.6 12.6 +104.4
18 9654 ×1.0 0.1161s 47.8 +234 +187.2 11.7 47.8 +117 +93.6 1172 293.5 +292.5 +292.5 185.8s 36.7 7.02e+04 141.7 1.755e+04 71.7 12.7 +105.3
19 10330 ×1.0 0.1154s 48.2 +236 +188.8 11.8 48.2 +118 +94.4 1182 296 +295 +295 184.6s 36.8 7.08e+04 142.8 1.77e+04 71.8 12.8 +106.2
20 11032 ×1.25 0.1147s 48.6 +238 +190.4 11.9 48.6 +119 +95.2 1192 298.5 +297.5 +297.5 183.5s 36.9 7.14e+04 143.9 1.785e+04 72.9 12.9 +107.1
21 11761 ×1.25 0.114s 50 +240 +192 12 50 +120 +96 1202 302 +300 +300 182.3s 38 7.2e+04 146 1.8e+04 74 14 +108
22 12518 ×1.25 0.1133s 50.4 +242 +193.6 12.1 50.4 +121 +96.8 1212 304.5 +302.5 +302.5 181.3s 38.1 7.26e+04 147.1 1.815e+04 74.1 14.1 +108.9
23 13302 ×1.25 0.1126s 50.8 +244 +195.2 12.2 50.8 +122 +97.6 1222 307 +305 +305 180.2s 38.2 7.32e+04 148.2 1.83e+04 75.2 14.2 +109.8
24 14114 ×1.25 0.112s 51.2 +246 +196.8 13.3 51.2 +123 +98.4 1232 309.5 +307.5 +307.5 179.2s 38.3 7.38e+04 149.3 1.845e+04 75.3 14.3 +110.7
25 14955 ×1.25 0.1114s 51.6 +248 +198.4 13.4 51.6 +124 +99.2 1242 312 +310 +310 178.3s 39.4 7.44e+04 150.4 1.86e+04 76.4 14.4 +111.6
26 15825 ×1.25 0.1108s 52 +250 +200 13.5 52 +125 +100 1252 314.5 +312.5 +312.5 177.3s 39.5 7.5e+04 152.5 1.875e+04 77.5 14.5 +112.5
27 16725 ×1.25 0.1102s 52.4 +252 +201.6 13.6 52.4 +126 +100.8 1263 317 +315 +315 176.4s 39.6 7.56e+04 153.6 1.89e+04 77.6 14.6 +113.4
28 17655 ×1.25 0.1097s 52.8 +254 +203.2 13.7 52.8 +127 +101.6 1273 319.5 +317.5 +317.5 175.5s 40.7 7.62e+04 154.7 1.905e+04 78.7 14.7 +114.3
29 18616 ×1.25 0.1092s 53.2 +256 +204.8 13.8 53.2 +128 +102.4 1283 322 +320 +320 174.7s 40.8 7.68e+04 155.8 1.92e+04 78.8 14.8 +115.2
30 19609 ×1.25 0.1086s 53.6 +258 +206.4 13.9 53.6 +129 +103.2 1293 324.5 +322.5 +322.5 173.8s 40.9 7.74e+04 156.9 1.935e+04 79.9 14.9 +116.1
31 20633 ×1.25 0.1081s 55 +260 +208 14 55 +130 +104 1303 328 +325 +325 173s 42 7.8e+04 159 1.95e+04 81 16 +117
32 21689 ×1.25 0.1076s 55.4 +262 +209.6 14.1 55.4 +131 +104.8 1313 330.5 +327.5 +327.5 172.2s 42.1 7.86e+04 160.1 1.965e+04 81.1 16.1 +117.9
33 22778 ×1.25 0.1071s 55.8 +264 +211.2 14.2 55.8 +132 +105.6 1323 333 +330 +330 171.4s 42.2 7.92e+04 161.2 1.98e+04 82.2 16.2 +118.8
34 23900 ×1.25 0.1067s 56.2 +266 +212.8 14.3 56.2 +133 +106.4 1333 335.5 +332.5 +332.5 170.7s 42.3 7.98e+04 162.3 1.995e+04 82.3 16.3 +119.7
35 25056 ×1.25 0.1062s 56.6 +268 +214.4 15.4 56.6 +134 +107.2 1343 338 +335 +335 169.9s 43.4 8.04e+04 163.4 2.01e+04 83.4 16.4 +120.6
36 26246 ×1.25 0.1058s 57 +270 +216 15.5 57 +135 +108 1354 340.5 +337.5 +337.5 169.2s 43.5 8.1e+04 165.5 2.025e+04 84.5 16.5 +121.5
37 27471 ×1.25 0.1053s 57.4 +272 +217.6 15.6 57.4 +136 +108.8 1363 343 +340 +340 168.5s 43.6 8.16e+04 166.6 2.04e+04 84.6 16.6 +122.4
38 28732 ×1.25 0.1049s 57.8 +274 +219.2 15.7 57.8 +137 +109.6 1374 345.5 +342.5 +342.5 167.8s 44.7 8.22e+04 167.7 2.055e+04 85.7 16.7 +123.3
39 30028 ×1.25 0.1045s 58.2 +276 +220.8 15.8 58.2 +138 +110.4 1384 348 +345 +345 167.1s 44.8 8.28e+04 168.8 2.07e+04 85.8 16.8 +124.2
40 31360 ×1.5 0.1041s 58.6 +278 +222.4 15.9 58.6 +139 +111.2 1394 350.5 +347.5 +347.5 166.5s 44.9 8.34e+04 169.9 2.085e+04 86.9 16.9 +125.1
41 32729 ×1.5 0.1036s 60 +280 +224 16 60 +140 +112 1404 354 +350 +350 165.8s 46 8.4e+04 172 2.1e+04 88 18 +126
42 34135 ×1.5 0.1033s 60.4 +282 +225.6 16.1 60.4 +141 +112.8 1414 356.5 +352.5 +352.5 165.2s 46.1 8.46e+04 173.1 2.115e+04 88.1 18.1 +126.9
43 35579 ×1.5 0.1029s 60.8 +284 +227.2 16.2 60.8 +142 +113.6 1424 359 +355 +355 164.6s 46.2 8.52e+04 174.2 2.13e+04 89.2 18.2 +127.8
44 37061 ×1.5 0.1025s 61.2 +286 +228.8 16.3 61.2 +143 +114.4 1434 361.5 +357.5 +357.5 164s 46.3 8.58e+04 175.3 2.145e+04 89.3 18.3 +128.7
45 38582 ×1.5 0.1021s 61.6 +288 +230.4 16.4 61.6 +144 +115.2 1444 364 +360 +360 163.4s 47.4 8.64e+04 176.4 2.16e+04 90.4 18.4 +129.6
46 40143 ×1.5 0.1017s 62 +290 +232 17.5 62 +145 +116 1454 366.5 +362.5 +362.5 162.8s 47.5 8.7e+04 178.5 2.175e+04 91.5 18.5 +130.5
47 41743 ×1.5 0.1014s 62.4 +292 +233.6 17.6 62.4 +146 +116.8 1465 369 +365 +365 162.2s 47.6 8.76e+04 179.6 2.19e+04 91.6 18.6 +131.4
48 43383 ×1.5 0.101s 62.8 +294 +235.2 17.7 62.8 +147 +117.6 1475 371.5 +367.5 +367.5 161.6s 48.7 8.82e+04 180.7 2.205e+04 92.7 18.7 +132.3
49 45064 ×1.5 0.1007s 63.2 +296 +236.8 17.8 63.2 +148 +118.4 1485 374 +370 +370 161.1s 48.8 8.88e+04 181.8 2.22e+04 92.8 18.8 +133.2
50 46786 ×1.5 0.1003s 63.6 +298 +238.4 17.9 63.6 +149 +119.2 1495 376.5 +372.5 +372.5 160.5s 48.9 8.94e+04 182.9 2.235e+04 93.9 18.9 +134.1
51 48550 ×1.5 0.1s 65 +300 +240 18 65 +150 +120 1505 380 +375 +375 160s 50 9e+04 185 2.25e+04 95 20 +135
52 50356 ×1.5 0.09967s 65.4 +302 +241.6 18.1 65.4 +151 +120.8 1515 382.5 +377.5 +377.5 159.5s 50.1 9.06e+04 186.1 2.266e+04 95.1 20.1 +135.9
53 52205 ×1.5 0.09934s 65.8 +304 +243.2 18.2 65.8 +152 +121.6 1525 385 +380 +380 159s 50.2 9.12e+04 187.2 2.28e+04 96.2 20.2 +136.8
54 54098 ×1.5 0.09902s 66.2 +306 +244.8 18.3 66.2 +153 +122.4 1535 387.5 +382.5 +382.5 158.4s 50.3 9.18e+04 188.3 2.296e+04 96.3 20.3 +137.7
55 56034 ×1.5 0.09871s 66.6 +308 +246.4 18.4 66.6 +154 +123.2 1545 390 +385 +385 157.9s 51.4 9.24e+04 189.4 2.31e+04 97.4 20.4 +138.6
56 58014 ×1.5 0.0984s 67 +310 +248 18.5 67 +155 +124 1556 392.5 +387.5 +387.5 157.4s 51.5 9.3e+04 191.5 2.326e+04 98.5 20.5 +139.5
57 60039 ×1.5 0.09809s 67.4 +312 +249.6 19.6 67.4 +156 +124.8 1566 395 +390 +390 156.9s 51.6 9.36e+04 192.6 2.34e+04 98.6 20.6 +140.4
58 62109 ×1.5 0.09779s 67.8 +314 +251.2 19.7 67.8 +157 +125.6 1576 397.5 +392.5 +392.5 156.5s 52.7 9.42e+04 193.7 2.356e+04 99.7 20.7 +141.3
59 64225 ×1.5 0.0975s 68.2 +316 +252.8 19.8 68.2 +158 +126.4 1586 400 +395 +395 156s 52.8 9.48e+04 194.8 2.37e+04 99.8 20.8 +142.2
60 66387 ×1.75 0.0972s 68.6 +318 +254.4 19.9 68.6 +159 +127.2 1595 402.5 +397.5 +397.5 155.5s 52.9 9.54e+04 195.9 2.385e+04 100.9 20.9 +143.1
61 68596 ×1.75 0.09692s 70 +320 +256 20 70 +160 +128 1606 406 +400 +400 155.1s 54 9.601e+04 198 2.401e+04 102 22 +144
62 70853 ×1.75 0.09663s 70.4 +322 +257.6 20.1 70.4 +161 +128.8 1615 408.5 +402.5 +402.5 154.6s 54.1 9.661e+04 199.1 2.416e+04 102.1 22.1 +144.9
63 73157 ×1.75 0.09635s 70.8 +324 +259.2 20.2 70.8 +162 +129.6 1626 411 +405 +405 154.2s 54.2 9.721e+04 200.2 2.431e+04 103.2 22.2 +145.8
64 75509 ×1.75 0.09608s 71.2 +326 +260.8 20.3 71.2 +163 +130.4 1636 413.5 +407.5 +407.5 153.7s 54.3 9.781e+04 201.3 2.446e+04 103.3 22.3 +146.7
65 77910 ×1.75 0.0958s 71.6 +328 +262.4 20.4 71.6 +164 +131.2 1646 416 +410 +410 153.3s 55.4 9.841e+04 202.4 2.461e+04 104.4 22.4 +147.6
66 80360 ×1.75 0.09554s 72 +330 +264 20.5 72 +165 +132 1656 418.5 +412.5 +412.5 152.9s 55.5 9.901e+04 204.5 2.476e+04 105.5 22.5 +148.5
67 82860 ×1.75 0.09527s 72.4 +332 +265.6 20.6 72.4 +166 +132.8 1667 421 +415 +415 152.4s 55.6 9.961e+04 205.6 2.491e+04 105.6 22.6 +149.4
68 85410 ×1.75 0.09501s 72.8 +334 +267.2 21.7 72.8 +167 +133.6 1677 423.5 +417.5 +417.5 152s 56.7 1.002e+05 206.7 2.506e+04 106.7 22.7 +150.3
69 88011 ×1.75 0.09475s 73.2 +336 +268.8 21.8 73.2 +168 +134.4 1687 426 +420 +420 151.6s 56.8 1.008e+05 207.8 2.521e+04 106.8 22.8 +151.2
70 90664 ×1.75 0.0945s 73.6 +338 +270.4 21.9 73.6 +169 +135.2 1697 428.5 +422.5 +422.5 151.2s 56.9 1.014e+05 208.9 2.536e+04 107.9 22.9 +152.1
71 93368 ×1.75 0.09424s 75 +340 +272 22 75 +170 +136 1707 432 +425 +425 150.8s 58 1.02e+05 211 2.551e+04 109 24 +153
72 96124 ×1.75 0.094s 75.4 +342 +273.6 22.1 75.4 +171 +136.8 1717 434.5 +427.5 +427.5 150.4s 58.1 1.026e+05 212.1 2.566e+04 109.1 24.1 +153.9
73 98933 ×1.75 0.09375s 75.8 +344 +275.2 22.2 75.8 +172 +137.6 1727 437 +430 +430 150s 58.2 1.032e+05 213.2 2.581e+04 110.2 24.2 +154.8
74 101795 ×1.75 0.09351s 76.2 +346 +276.8 22.3 76.2 +173 +138.4 1737 439.5 +432.5 +432.5 149.6s 58.3 1.038e+05 214.3 2.596e+04 110.3 24.3 +155.7
75 104711 ×1.75 0.09327s 76.6 +348 +278.4 22.4 76.6 +174 +139.2 1747 442 +435 +435 149.2s 59.4 1.044e+05 215.4 2.611e+04 111.4 24.4 +156.6
76 107681 ×1.75 0.09303s 77 +350 +280 22.5 77 +175 +140 1758 444.5 +437.5 +437.5 148.8s 59.5 1.05e+05 217.5 2.626e+04 112.5 24.5 +157.5
77 110706 ×1.75 0.0928s 77.4 +352 +281.6 22.6 77.4 +176 +140.8 1768 447 +440 +440 148.5s 59.6 1.056e+05 218.6 2.641e+04 112.6 24.6 +158.4
78 113787 ×1.75 0.09256s 77.8 +354 +283.2 22.7 77.8 +177 +141.6 1778 449.5 +442.5 +442.5 148.1s 60.7 1.062e+05 219.7 2.656e+04 113.7 24.7 +159.3
79 116923 ×1.75 0.09234s 78.2 +356 +284.8 23.8 78.2 +178 +142.4 1788 452 +445 +445 147.7s 60.8 1.068e+05 220.8 2.671e+04 113.8 24.8 +160.2
80 120115 ×2.0 0.09211s 78.6 +358 +286.4 23.9 78.6 +179 +143.2 1798 454.5 +447.5 +447.5 147.4s 60.9 1.074e+05 221.9 2.686e+04 114.9 24.9 +161.1
81 123364 ×2.0 0.09189s 80 +360 +288 24 80 +180 +144 1808 458 +450 +450 147s 62 1.08e+05 224 2.701e+04 116 26 +162
82 126670 ×2.0 0.09166s 80.4 +362 +289.6 24.1 80.4 +181 +144.8 1818 460.5 +452.5 +452.5 146.7s 62.1 1.086e+05 225.1 2.716e+04 116.1 26.1 +162.9
83 130034 ×2.0 0.09145s 80.8 +364 +291.2 24.2 80.8 +182 +145.6 1828 463 +455 +455 146.3s 62.2 1.092e+05 226.2 2.731e+04 117.2 26.2 +163.8
84 133456 ×2.0 0.09123s 81.2 +366 +292.8 24.3 81.2 +183 +146.4 1838 465.5 +457.5 +457.5 146s 62.3 1.098e+05 227.3 2.746e+04 117.3 26.3 +164.7
85 136937 ×2.0 0.09102s 81.6 +368 +294.4 24.4 81.6 +184 +147.2 1847 468 +460 +460 145.6s 63.4 1.104e+05 228.4 2.761e+04 118.4 26.4 +165.6
86 140478 ×2.0 0.0908s 82 +370 +296 24.5 82 +185 +148 1858 470.5 +462.5 +462.5 145.3s 63.5 1.11e+05 230.5 2.776e+04 119.5 26.5 +166.5
87 144078 ×2.0 0.09059s 82.4 +372 +297.6 24.6 82.4 +186 +148.8 1868 473 +465 +465 144.9s 63.6 1.116e+05 231.6 2.791e+04 119.6 26.6 +167.4
88 147738 ×2.0 0.09039s 82.8 +374 +299.2 24.7 82.8 +187 +149.6 1879 475.5 +467.5 +467.5 144.6s 64.7 1.122e+05 232.7 2.806e+04 120.7 26.7 +168.3
89 151459 ×2.0 0.09018s 83.2 +376 +300.8 24.8 83.2 +188 +150.4 1889 478 +470 +470 144.3s 64.8 1.128e+05 233.8 2.821e+04 120.8 26.8 +169.2
90 155241 ×2.0 0.08998s 83.6 +378 +302.4 25.9 83.6 +189 +151.2 1899 480.5 +472.5 +472.5 144s 64.9 1.134e+05 234.9 2.836e+04 121.9 26.9 +170.1
91 159085 ×2.0 0.08978s 85 +380 +304 26 85 +190 +152 1909 484 +475 +475 143.6s 66 1.14e+05 237 2.851e+04 123 28 +171
92 162991 ×2.0 0.08958s 85.4 +382 +305.6 26.1 85.4 +191 +152.8 1919 486.5 +477.5 +477.5 143.3s 66.1 1.146e+05 238.1 2.866e+04 123.1 28.1 +171.9
93 166960 ×2.0 0.08938s 85.8 +384 +307.2 26.2 85.8 +192 +153.6 1929 489 +480 +480 143s 66.2 1.152e+05 239.2 2.881e+04 124.2 28.2 +172.8
94 170993 ×2.0 0.08918s 86.2 +386 +308.8 26.3 86.2 +193 +154.4 1939 491.5 +482.5 +482.5 142.7s 66.3 1.158e+05 240.3 2.896e+04 124.3 28.3 +173.7
95 175089 ×2.0 0.08899s 86.6 +388 +310.4 26.4 86.6 +194 +155.2 1949 494 +485 +485 142.4s 67.4 1.164e+05 241.4 2.911e+04 125.4 28.4 +174.6
96 179249 ×2.0 0.0888s 87 +390 +312 26.5 87 +195 +156 1960 496.5 +487.5 +487.5 142.1s 67.5 1.17e+05 243.5 2.926e+04 126.5 28.5 +175.5
97 183474 ×2.0 0.08861s 87.4 +392 +313.6 26.6 87.4 +196 +156.8 1970 499 +490 +490 141.8s 67.6 1.176e+05 244.6 2.941e+04 126.6 28.6 +176.4
98 187764 ×2.0 0.08842s 87.8 +394 +315.2 26.7 87.8 +197 +157.6 1980 501.5 +492.5 +492.5 141.5s 68.7 1.182e+05 245.7 2.956e+04 127.7 28.7 +177.3
99 192120 ×2.0 0.08824s 88.2 +396 +316.8 26.8 88.2 +198 +158.4 1990 504 +495 +495 141.2s 68.8 1.188e+05 246.8 2.971e+04 127.8 28.8 +178.2
100 200000 ×2.25 0.08805s 90 +410 +330 28 90 +210 +170 2010 510 +510 +510 140.9s 70 1.2e+05 250 3.001e+04 130 30 +190

Costs and sell values

[edit | edit source]
Note: this list does not factor in Monkey Knowledge or other discounts.
Tiers Total cost Sell value
Easy Medium Hard Impoppable Easy Medium Hard Impoppable
5-0-0 $367,245 $432,055 $466,615 $518,465 $257,072 $302,439 $326,631 $362,926
5-1-0 $367,625 $432,505 $467,100 $519,005 $257,338 $302,754 $326,970 $363,304
5-2-0 $367,880 $432,805 $467,425 $519,365 $257,516 $302,964 $327,198 $363,556
5-0-1 $367,625 $432,505 $467,100 $519,005 $257,338 $302,754 $326,970 $363,304
5-0-2 $368,475 $433,505 $468,180 $520,205 $257,933 $303,454 $327,726 $364,144
0-5-0 $377,755 $444,425 $479,980 $533,310 $264,429 $311,098 $335,986 $373,317
1-5-0 $377,865 $444,555 $480,120 $533,465 $264,506 $311,189 $336,084 $373,426
2-5-0 $378,290 $445,055 $480,660 $534,065 $264,803 $311,539 $336,462 $373,846
0-5-1 $378,135 $444,875 $480,465 $533,850 $264,695 $311,413 $336,326 $373,695
0-5-2 $378,985 $445,875 $481,545 $535,050 $265,290 $312,113 $337,082 $374,535
0-0-5 $365,815 $430,375 $464,805 $516,450 $256,071 $301,263 $325,364 $361,515
1-0-5 $365,925 $430,505 $464,945 $516,605 $256,148 $301,354 $325,462 $361,624
2-0-5 $366,350 $431,005 $465,485 $517,205 $256,445 $301,704 $325,840 $362,044
0-1-5 $366,195 $430,825 $465,290 $516,990 $256,337 $301,578 $325,703 $361,893
0-2-5 $366,450 $431,125 $465,615 $517,350 $256,515 $301,788 $325,931 $362,145

Cash investment

[edit source]
Source Cost per power Maximum
Easy Medium Hard Impoppable Easy Medium Hard Impoppable
Tower sacrifices $17 $20 $21.6 $24 $1,020,000 $1,200,000 $1,296,000 $1,440,000
Cash slider $17.85 $21 $22.68 $25.2 $1,071,001 $1,260,001 $1,360,801 $1,512,001
Investment required per Degree (assuming no other power is provided)
Degree Power Tower sacrifices Cash slider
Easy Medium Hard Impoppable Easy Medium Hard Impoppable
2 2,000 $34,000 $40,000 $43,200 $48,000 $35,700 $42,000 $45,360 $50,400
3 2,324 $39,508 $46,480 $50,198.4 $55,776 $41,483.4 $48,804 $52,708.32 $58,564.8
4 2,666 $45,322 $53,320 $57,585.6 $63,984 $47,588.1 $55,986 $60,464.88 $67,183.2
5 3,027 $51,459 $60,540 $65,383.2 $72,648 $54,031.95 $63,567 $68,652.36 $76,280.4
6 3,408 $57,936 $68,160 $73,612.8 $81,792 $60,832.8 $71,568 $77,293.44 $85,881.6
7 3,808 $64,736 $76,160 $82,252.8 $91,392 $67,972.8 $79,968 $86,365.44 $95,961.6
8 4,228 $71,876 $84,560 $91,324.8 $101,472 $75,469.8 $88,788 $95,891.04 $106,545.6
9 4,669 $79,373 $93,380 $100,850.4 $112,056 $83,341.65 $98,049 $105,892.92 $117,658.8
10 5,131 $87,227 $102,620 $110,829.6 $123,144 $91,588.35 $107,751 $116,371.08 $129,301.2
11 5,615 $95,455 $112,300 $121,284 $134,760 $100,227.75 $117,915 $127,348.2 $141,498
12 6,121 $104,057 $122,420 $132,213.6 $146,904 $109,259.85 $128,541 $138,824.28 $154,249.2
13 6,650 $113,050 $133,000 $143,640 $159,600 $118,702.5 $139,650 $150,822 $167,580
14 7,203 $122,451 $144,060 $155,584.8 $172,872 $128,573.55 $151,263 $163,364.04 $181,515.6
15 7,779 $132,243 $155,580 $168,026.4 $186,696 $138,855.15 $163,359 $176,427.72 $196,030.8
16 8,379 $142,443 $167,580 $180,986.4 $201,096 $149,565.15 $175,959 $190,035.72 $211,150.8
17 9,004 $153,068 $180,080 $194,486.4 $216,096 $160,721.4 $189,084 $204,210.72 $226,900.8
18 9,654 $164,118 $193,080 $208,526.4 $231,696 $172,323.9 $202,734 $218,952.72 $243,280.8
19 10,330 $175,610 $206,600 $223,128 $247,920 $184,390.5 $216,930 $234,284.4 $260,316
20 11,032 $187,544 $220,640 $238,291.2 $264,768 $196,921.2 $231,672 $250,205.76 $278,006.4
21 11,761 $199,937 $235,220 $254,037.6 $282,264 $209,933.85 $246,981 $266,739.48 $296,377.2
22 12,518 $212,806 $250,360 $270,388.8 $300,432 $223,446.3 $262,878 $283,908.24 $315,453.6
23 13,302 $226,134 $266,040 $287,323.2 $319,248 $237,440.7 $279,342 $301,689.36 $335,210.4
24 14,114 $239,938 $282,280 $304,862.4 $338,736 $251,934.9 $296,394 $320,105.52 $355,672.8
25 14,955 $254,235 $299,100 $323,028 $358,920 $266,946.75 $314,055 $339,179.4 $376,866
26 15,825 $269,025 $316,500 $341,820 $379,800 $282,476.25 $332,325 $358,911 $398,790
27 16,725 $284,325 $334,500 $361,260 $401,400 $298,541.25 $351,225 $379,323 $421,470
28 17,655 $300,135 $353,100 $381,348 $423,720 $315,141.75 $370,755 $400,415.4 $444,906
29 18,616 $316,472 $372,320 $402,105.6 $446,784 $332,295.6 $390,936 $422,210.88 $469,123.2
30 19,609 $333,353 $392,180 $423,554.4 $470,616 $350,020.65 $411,789 $444,732.12 $494,146.8
31 20,633 $350,761 $412,660 $445,672.8 $495,192 $368,299.05 $433,293 $467,956.44 $519,951.6
32 21,689 $368,713 $433,780 $468,482.4 $520,536 $387,148.65 $455,469 $491,906.52 $546,562.8
33 22,778 $387,226 $455,560 $492,004.8 $546,672 $406,587.3 $478,338 $516,605.04 $574,005.6
34 23,900 $406,300 $478,000 $516,240 $573,600 $426,615 $501,900 $542,052 $602,280
35 25,056 $425,952 $501,120 $541,209.6 $601,344 $447,249.6 $526,176 $568,270.08 $631,411.2
36 26,246 $446,182 $524,920 $566,913.6 $629,904 $468,491.1 $551,166 $595,259.28 $661,399.2
37 27,471 $467,007 $549,420 $593,373.6 $659,304 $490,357.35 $576,891 $623,042.28 $692,269.2
38 28,732 $488,444 $574,640 $620,611.2 $689,568 $512,866.2 $603,372 $651,641.76 $724,046.4
39 30,028 $510,476 $600,560 $648,604.8 $720,672 $535,999.8 $630,588 $681,035.04 $756,705.6
40 31,360 $533,120 $627,200 $677,376 $752,640 $559,776 $658,560 $711,244.8 $790,272
41 32,729 $556,393 $654,580 $706,946.4 $785,496 $584,212.65 $687,309 $742,293.72 $824,770.8
42 34,135 $580,295 $682,700 $737,316 $819,240 $609,309.75 $716,835 $774,181.8 $860,202
43 35,579 $604,843 $711,580 $768,506.4 $853,896 $635,085.15 $747,159 $806,931.72 $896,590.8
44 37,061 $630,037 $741,220 $800,517.6 $889,464 $661,538.85 $778,281 $840,543.48 $933,937.2
45 38,582 $655,894 $771,640 $833,371.2 $925,968 $688,688.7 $810,222 $875,039.76 $972,266.4
46 40,143 $682,431 $802,860 $867,088.8 $963,432 $716,552.55 $843,003 $910,443.24 $1,011,603.6
47 41,743 $709,631 $834,860 $901,648.8 $1,001,832 $745,112.55 $876,603 $946,731.24 $1,051,923.6
48 43,383 $737,511 $867,660 $937,072.8 $1,041,192 $774,386.55 $911,043 $983,926.44 $1,093,251.6
49 45,064 $766,088 $901,280 $973,382.4 $1,081,536 $804,392.4 $946,344 $1,022,051.52 $1,135,612.8
50 46,786 $795,362 $935,720 $1,010,577.6 $1,122,864 $835,130.1 $982,506 $1,061,106.48 $1,179,007.2
51 48,550 $825,350 $971,000 $1,048,680 $1,165,200 $866,617.5 $1,019,550 $1,101,114 $1,223,460
52 50,356 $856,052 $1,007,120 $1,087,689.6 $1,208,544 $898,854.6 $1,057,476 $1,142,074.08 $1,268,971.2
53 52,205 $887,485 $1,044,100 $1,127,628 $1,252,920 $931,859.25 $1,096,305 $1,184,009.4 $1,315,566
54 54,098 $919,666 $1,081,960 $1,168,516.8 $1,298,352 $965,649.3 $1,136,058 $1,226,942.64 $1,363,269.6
55 56,034 $952,578 $1,120,680 $1,210,334.4 $1,344,816 $1,000,206.9 $1,176,714 $1,270,851.12 $1,412,056.8
56 58,014 $986,238 $1,160,280 $1,253,102.4 $1,392,336 $1,035,549.9 $1,218,294 $1,315,757.52 $1,461,952.8

Strategy

[edit | edit source]
This strategy section is empty or incomplete.
See the strategy guidelines for more information on how to write strategy sections.
The editor who added this notice elaborates: What timer do you must set for the first Final Strike against a Boss? Is it 4 seconds to let the nuke hit the boss?
This section was last updated for: version 51.1

The Nautic Siege Core is a particularly versatile Paragon, due to its different modes that offer support or damage. In late Freeplay most of the time, keep it submerged for its buffs to heroes and other subs, and the ability cooldown reduction it gives to other Paragons, for example the Magus Perfectus's Arcane Metamorphosis. However, while not as strong as some other Paragons, when unsubmerged it deals heavy damage, especially to Bosses.

The Final Strike ability does massive damage, and can be used to allow hard rounds to be passed with much less difficulty than normal, though the really long cooldown prevents consistent use of the ability. Additionally, during the countdown, one should submerge the Nautic Siege Core, as while the countdown halts its attacks, it doesn't stop its buffs. Versus Bosses, time it very close to when the Boss would come on the upcoming round, but always account for the 3 second Boss arrival delay.

Outside of buying for the faster Paragon ability cooldowns, high degrees are mandatory for the Nautic Siege Core, as it greatly improves its damage and Final Strike's consistency.

For Boss Events, Nautic Siege Core's best matchup is Vortex if it is positioned away from Vortex's stun areas (if no water exists to avoid Vortex, use Lord of the Abyss's ink platform), taking advantage of its Advanced Intel and Final Strike to avoid most of its stuns, and its worst matchup is Lych because of the Lych-soul and resurrected DDTs. It's also effective against Phayze in the presence of innate camo detectors around the map to provide camo sight outside its base range.

Update history

[edit | edit source]
Icon of "the greatest challenge" This article or section uses Cargo to generate its content. It will automatically fill up as other articles are completed.
To add to this section, create the articles it is looking up. Do not add content to this section manually and do not remove this notice until you are sure this section is complete.
  • Nerf Submerge toggle now has a 1-second cooldown
  • Buff Final Strike initial impact damage per missile increased ― 30,000 → 50,000
  • Nerf Final Strike: initial impact bonus Boss damage per missile reduced ― +30,000 → +10,000
  • Buff Final Strike: bonus MOAB-class damage per Fallout Puddle increased ― 40 → 60
  • Nerf Final Strike: bonus Boss damage per Fallout Puddle reduced ― +50 → +30
  • Buff Retry Last Round no longer removes the submerge toggle (bug fix)
Nautic Siege Core’s hero buff is being improved as currently this is an under-utilized part of the tower.
— Update notes
  • Buff Hero buff: Attack cooldown increase reduced ― 1.5x → 1.3x
  • Buff Damage multiplier increased: Hero buff ― 5x → 6x
Given the long cooldown we want it to feel impactful in freeplay for longer, so all of the Nautic Siege Core’s ability boss damage is being converted to basic damage & bonuses to MOAB.
— Update notes
  • Buff Final Strike explosion: base damage increased ― 50000 → 60000
  • Nerf Final Strike explosion: no longer deals +10,000 bonus boss damage
  • Buff Final Strike aftershock: base damage increased ― 10000 → 15000
  • Nerf Final Strike aftershock: no longer deals +5,000 boss damage
  • Buff Final Strike fallout: bonus MOAB-class damage increased ― +60 → +90
  • Nerf Final Strike fallout: no longer deals +30 boss damage
Sub Paragon unsubmerged form is overperforming, so we’re reducing the boss power of the main attack while greatly improving the less desirable submerged power.
— Update notes
  • Nerf Main dart: damage to bosses reduced ― +300 → +200
  • Nerf Airburst dart: damage to bosses reduced ― +180 → +100
  • Buff Pulse: cooldown reduced ― 0.425s → 0.28s
  • Buff Pulse radiation: base damage increased ― 50 → 250
  • Nerf Pulse radiation: damage to bosses reduced ― +500 → +250
  • Nerf No longer keeps its radiation attack while unsubmerged (bug fix)
  • Nerf Flat pierce bonus per degree reduced ― +1 pierce per degree → +0.1 pierce per degree
Some feedback was convinced this would be enough to solve many concerns, so ok 👍
— Update notes
  • Buff Submerge toggle: Cooldown reduced ― 1s → 0.5s
[edit | edit source]
For more Monkey Sub images, see Gallery:Monkey Sub.

Screenshots

[edit | edit source]
Scoop's Tall Tale icon This article or section needs more screenshots.
See the screenshot guidelines for more information on what screenshots are needed and how to add them.

The editor that added this notice elaborates: Add screenshots of what the Nautic looks like at each degree. Also, add more GIFs of each of its attacks and animations

Assets

[edit | edit source]

Trivia

[edit | edit source]
  • Its Final Strike ability has the longest cooldown of any given ability in BTD6, at 240 seconds.
  • The captain of the Nautic Siege Core has a golden tooth, similar to the Navarch of the Seas.
  • The bottom of the Nautic Siege Core does not change in appearance throughout degrees.

In other languages

[edit | edit source]
This section was last updated for: version 48.1
Name
Language Text Notes
Arabic جوهر "الحصار البحري"
Danish Nautisk belejringskerne
German Seebelagerungs-Kern
Spanish Núcleo de asedio náutico
Spanish (Latin America) Núcleo de asedio náutico
Finnish Merellinen piiritysydin
French Noyau de siège nautique
Italian Nucleo d'assedio nautico
Japanese 海洋包囲攻撃コア
Korean 해상 공성 코어
Dutch Nautische aanvalskern
Norwegian Nautisk beleiringskjerne
Polish Rdzeń Morskiego Oblężenia
Portuguese (Brazil) Núcleo de Cerco Naútico
Russian Морское осадное ядро
Swedish Marin belägring
Thai แกนการโอบล้อมทางทะเล
Turkish Deniz Kuşatması Çekirdeği
Chinese (simplified) 海上攻城核心
Chinese (traditional) 海軍攻城核心
Description
Language Text Notes
Arabic إن النطاق والقوة والتآزر الذي لا يسبر غوره مع أبراج القردة والأبطال الآخرين يضع جميع البالونات تحت الهجوم.
Danish Ufattelig rækkevidde, kraft og synergier med andre abetårne og helte sætter alle bloons under angreb.
German Unermessliche Reichweite, Kraft und Synergien mit anderen Affentürmen und Helden bringen alle Bloons unter Angriff.
Spanish El alcance, el poder y las sinergias indescifrables con otras torres de monos y héroes ponen a todos los bloons bajo ataque.
Spanish (Latin America) Alcance enorme, potencia y sinergia con otras torres moneriles y otros héroes para poner en jaque a los bloons.
Finnish Käsittämätön kantama, teho ja synergiat muiden apinatornien ja sankareiden kanssa saavat kaikki bloonit hyökkäyksen kohteeksi.
French Portée, puissance et synergie incroyables avec les autres tours de singe et héros qui menacent tous les Bloons.
Italian Il raggio d'azione, la potenza e le sinergie imperscrutabili con le altre torri scimmiesche e gli eroi mettono sotto assalto tutti i bloon.
Japanese 計り知れない射程距離、パワー、そして他のモンキータワーやヒーローとのシナジーで、全てのブルーンを攻撃する。
Korean 어마어마한 사정거리와 화력을 자랑하며 다른 원숭이 타워와 영웅들과의 시너지도 좋아 모든 풍선들에게 큰 위협이 됩니다.
Dutch Met een onvoorstelbaar bereik, weergaloze kracht en ongeëvenaarde synergieën met andere Apentorens en Helden opent deze paragon de aanval op alle Bloons.
Norwegian Uendelig rekkevidde, kraft og synergisme med andre apetårn og helter sørger for at alle bloonsene er under angrep.
Polish Niezmierzony zasięg, moc i synergia z innymi małpimi wieżami i bohaterami stawiają wszystkie blony pod ostrzałem.
Portuguese (Brazil) Alcance, poder e sinergias incomensuráveis com outras torres de macaco e heróis colocam os Bloons em maus lençóis.
Russian Невообразимая дальность, мощь и синергия с другими башнями и героями. Шарам не поздоровится.
Swedish Ofattbar räckvidd, kraft och synergier med andra Aptorn och Hjältar gör att ingen Bloon går säker.
Thai ระยะที่ไม่สามารถหยั่งถึง พลังงาน และการประสานพลังกับทาวเวอร์ลิงอื่น ๆ และฮีโร่ก็สามารถทำลายบลูนได้ทั้งหมด
Turkish Diğer Maymun Atıcılar ve Kahramanlarla birlikte ortaya konan sınır tanımayan menzil, güç ve sinerjiler tüm Bloon’ları taarruza maruz bırakır.
Chinese (simplified) 深不可测的攻击范围、威力,以及与其他猴子塔和英雄的协同作用,让所有气球都能受到攻击。
Chinese (traditional) 遙不可測的射程、無與倫比的威力,以及與其他猴子塔及英雄的協同效果能讓所有氣球難以逃過一劫。
[edit | edit source]